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keep up the good work
Yes, yes i am.
If you put it to false, the ability works as regular XCOM.
There arent enough situations where the free AP at the end of turn would make it annoying. Just manually end the turn.
But yes, its possible to make it work like Aid Protocol, just not as-is. Id need to recode this.
I wouldn't mind it that way, actually
This mod's Stop Drop Roll functionality is deprecated, DISABLE it HERE:
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\660720275\Config
INCLUDE_STOP_DROP_ROLL_MOD = false;
It would definitely be a good fix.
Good luck with the SDK, its so troublesome i've stopped using it. Maybe if Firaxis makes another patch down the line (I wouldnt bet on that).
However, in the event I actually do get the SDK up and running; would it work if I just remove the "Free"-flag? Sure, you wouldn't have the possibility to carry, drop or subdue anything after your yellow move even if they are set to 0 AP. But you still would be able to do it for free in the beginning of the next turn and I can't think of any situation where it would make any difference (i.e. do it last the former turn or early the later turn).
It wouldn't change your functionality but solve my problem, or have I missed something somewhere?
Thank you for the quick reply and your mods!
No biggie then :)
Also this one probably has to do with "Color Cost Based Ability Icons", but even when Carry, put down or subdue is set to be a "Free" action their icons still stay as a move that cost an action and/or is one that ends the turn even if they don't.
Otherwise a great mod for immersion and a bit more realism!
Incidentally is your mod compatible with this one?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=698881748&searchtext=carry
In the vanilla game, the pickup action is free but unavailable after end of turn, but this mod turns it into an action usable after end of turn, creating the problem. Just turning the setting off will revert to the vanilla behaviour. Problem solved!
The only case where this could be an issue is that you can't move to evac, drop a body, shoot, pick up the body, evac (since shooting will end your turn). But it really is a minor thing.
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\660720275\Config\XComFreeUnitCarryAndDrop.ini