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Miles obrien shouting "WE NEED MORE SECURITY TO THE TRANSPORTERS!!!"
It's a bit difficult for me to make it compatible with the star war mod as it needs to combine the files and change the skin of the guards to star war one(the source of the compatible problem). If you want to do it yourself, you need to combine materials.txt, base-language.txt, (whatever is repeated)...[Move it if it's not repeated] Then edit the sprites.png (combine and replace the skin of this mod's guard). Adjust the coordinates of the stuff in materials.txt on each object with sprites.
Blade, think about this. Firstly, Jason has given credit on the first line of the description, secondly, have you seen Sambot's mod? It was last updated in 2015 and the author is nowhere to be seen in recent comments, so those asking for a guards version there is unlikely to recieve a response anytime soon.
By Jason using Sambot's work in part, it's a credit to Sambot. Since this isn't made for credit, or for profit, Sambot would probably embrace it as a not only is everything left for him but how his work was good enough that it "inspired" someone else.
I've subscribed this, it looks funny. (?)
I know there is a mod for workman however if your code mostly came from that, then it probably has the same problems with things like the "urgent" selection not working for a while and with the guards hanging around for too long. Thank you so much for everything though.
out of curiosity what was the issue?
That solves that issue; thanks! I love how it's seperate so I can change it depending on what items I have unlocked; I'm sure I can figure out myself how to tidy up the names =D
One last thing.... tasers... any way to give those guards tasers without them having to join the course but without affecting normal spawned guards through the menus?
I appriciate that it's probably outside of the game's capabilities but worth asking ;D
Thanks for looking in to this; I really hope you can find a way!
As I had also just added Equipment Tazer to the materials.txt guard, I tried guessing some equipment strings for body armour. I tried these:
Equipment StabVest
Equipment BodyArmour
Equipment Vest
Equipment Armour
Properties StabVest
Properties Vest
Properties BodyArmour
Properties Armour
Unfortunately no luck there. Any ideas of how I can make them spawn with body armour, or otherwise negate the 100 per guard cost for the vests?
On a more serious note, I can now select the item and prioritise it perfectly. I've tested it in busy conditions with only one guard and he will drop anything and make the call as expected. The call time itself is also a lot more reasonable and I'm not sure if you've done something but they seem to go sooner too?