XCOM 2
Hostile Territory
331 Comments
Conefed 26 Jan, 2018 @ 6:24pm 
This broke my game. I paid the intel for the mission and it generated a mission, but gave no way to actually do it. clicking on the spawned building did nothing. clicking on the item tray did nothing. The result? I lost my HQ and the ability to idle scan. That was also my only relay tower, which made all contacts cost 200 intel each. Upon mission timed out loss. it popped up a blank box. a red blank failure effect also popped up. the next two guerrilla missions before i quit were also blank.
What's An Airport? 26 Oct, 2017 @ 6:18pm 
It's like EXALT was for Enemy Within, but cooler and gets the rival battle feel.
Redhand_Jedi 27 Sep, 2017 @ 2:59pm 
I hope to see this updated soon. Any chance soon?
Paentimexi 10 Sep, 2017 @ 12:41am 
is this compatible with WotC?
shadowsoyaca 29 Aug, 2017 @ 7:12pm 
Out of curiosity, will this be updated for WotC? The only reason I ask is because not all of the mods for XCOM 2 are going to be updated and will remain for the nonWotC expansion. Not trying to pry, just wanted to ask a question. :/
Dęąth Viper 2 Aug, 2017 @ 8:05pm 
that would be dope af and you could upgrade them as well to use the same gear as your troops!!
OverlordMGC 2 Aug, 2017 @ 8:55am 
Can you make a mod with Resistance Fighters there fight against Advent in a Mission?
AshHill07 31 Jul, 2017 @ 2:40pm 
Is there a way to increase the amount of enemies on these missions? I'm running LW Toolbox as well as playable aliens, so the 5-6 enemies just isn't really a match for 12 Vipers. :P
Slappy 18 Jul, 2017 @ 3:56pm 
great!
Arkan 2 Jul, 2017 @ 12:53pm 
it replaces all alien missoins or just adds new human combats missions? :DarkOphelia:
Dęąth Viper 4 May, 2017 @ 12:28pm 
I fixed it. Deleted xcom engine from confign file. Wiped my team
Dęąth Viper 3 May, 2017 @ 11:57am 
I cant click accept mission it just stays there as unclickable mission on global screen
OotaOTT[RU] 8 Apr, 2017 @ 10:42am 
NO BALANCE FOR LW2
Boisegangpc 24 Feb, 2017 @ 11:41am 
For those looking for Human enemies without using an undead mod(still kinda works, but isn't supported), I suggest using the MOCX Initiate(Vanilla or LW2 versions) by Reality Machina.
The Great Garrus 24 Feb, 2017 @ 10:36am 
It appears to not work with LW2
Dragon32 14 Feb, 2017 @ 10:54am 
@Agent Coxack:
Steam\SteamApps\workshop\content\268500\665546898\Config\XComHostileTerritory.ini
This section:
[HostileTerritory.HT_HQPresentationLayer]
Agent Coxack 14 Feb, 2017 @ 9:38am 
Know what sucks? How there's no version WITHOUT IAM.

Don't get me wrong I love the idea of shooting my fellow man in cold blood with a long-range Plasma Beam Rifle but the IAM thing actually causes my eyes to strain with the sudden snapping.

Instant Avenger Menus should have a compatibility mod or menu option that lets you switch it off while keeping this mod on. Would be nice, really.

Then again I'm not sure if this mod is still being done, so...
exotic white bread 1 Feb, 2017 @ 6:44am 
so basicly this is adding EXALT to xcom 2?
Saroodai 31 Jan, 2017 @ 2:24pm 
Mod is dead !! we lost you ..
Insufferable Smartypants 27 Jan, 2017 @ 12:11pm 
I'm not sure it was working anymore even before LW2.
EpicBossFight 27 Jan, 2017 @ 3:18am 
Long war 2 compatible?
xShadowAxelx 5 Jan, 2017 @ 7:02pm 
The first mission I did from this was a "Kill hostile commander" and like ALL of the hostile soldiers all had that Space Marine voice lol. I couldn't finish it because all the time the Elite shot at someone, the game crashes.
Boisegangpc 29 Dec, 2016 @ 8:28pm 
@Insufferable Smartypants I don't know, and I haven't been able to test it due to crashing issues from either another mod or something else, but the research project in a previous campaign did show up.
Insufferable Smartypants 29 Dec, 2016 @ 8:04pm 
Is this project dead? Does it work with the newer updates?
Boisegangpc 29 Dec, 2016 @ 3:03pm 
Could it be possible to add different mission types other than the base ones, maybe even having a retaliation-style mission for hostile territories? Like, say, they attack your comm relay?

Also, how does the game generate the appearance of enemy soldiers?
The Righteous Bison 28 Dec, 2016 @ 3:02am 
Fist mission i did with this, all i heard was Moonbase alpha soldiers saying they were 'Going here' and 'Soldier dead, rip' XD
Barrelmaker 28 Nov, 2016 @ 9:24pm 
Something's off, I'm not sure... when I tried my first mission, all of the enemy operatives looked the same -same clothes, same face, same moustache, and they all had Arnold Schwarzenegger's voice (it's one of many voice-packs I downloaded). They're not supposed to be identical, are they?
Insufferable Smartypants 28 Nov, 2016 @ 9:13pm 
The mission spawns after the research project, but I am unable to select it. I see Giga Frog had this issue as well. Is this a known bug?
becc 23 Oct, 2016 @ 7:58am 
Just a heads up, I don't recommend setting the Avatar pause on the map to 0.0 - seemed to break the geoscape for me. Might've just been mod incompatibility. Idk.
PunishedCrab 16 Oct, 2016 @ 7:33pm 
For some reason, whenever I get a hostile territory mission, I cannot select the mission and complete it. It didn't work, but I'm still very early in the game. Any advice?
Juxtor 15 Oct, 2016 @ 4:43pm 
How are the voices for the human enemies chosen? It keeps choosing less-than-ideal voice sets for them (Bender, Optimus Prime). Is it supposed to be choosing a random voice for each enemy or are they all supposed to use the same voice? I'd like to be able to at least make certain they use a generic voice if they all use the same one...
KaiserYoshikage 15 Oct, 2016 @ 3:49pm 
Is there a way to increase the number of enemies in these missions? I always get a small number like 4, i would like to increase it if possible.
rockbiter68 5 Oct, 2016 @ 12:02pm 
I'd really like to use this mod, but I've already got a pretty decent save going with Instant Avenger Menus. Is it at all possible to ditch that mod an add this one mid-game, or am I going to be breaking my game in doing so?
Reduviid 1 Sep, 2016 @ 1:06am 
Is it possible to control what armor customization options these hostile soldiers have access to? Maybe an ini edit?
Matikanefukukitaru 29 Aug, 2016 @ 1:41pm 
@Dragon32: Ok, if that's the case, then I'm sorry ithacus. Either way, a bit more clarity in writing might be good, I guess. As you read it the way you said and I read it as him having a problem and somehow thought he was talking about the alternative mod-launcher saying something about the incompatability...my bad, if I've been in the wrong here.
Dragon32 29 Aug, 2016 @ 12:47pm 
@「死の火」 Yamino Takamaru
Actually, I think ithacus was trying to help out those people having problems starting the missions. At least that's how I read it...
Matikanefukukitaru 29 Aug, 2016 @ 12:33pm 
@ithacus: Read the description...it already fucking says that that mod is incompatible with this one... *facepalm*
ithacus 29 Aug, 2016 @ 12:10pm 
I recently subscribed to this mod ans it seems to be working fine; it does say that the instant avenger menu mod is incompatible, failing that it must be another mod.
Fatherless Gaming 29 Aug, 2016 @ 7:16am 
Cant start the mission
johnbarbosa 20 Aug, 2016 @ 7:14pm 
Need help with this mod, can't click the icon to start the mission, is there a workaround?
=[NK]= Col. Jack O'Neil 16 Aug, 2016 @ 6:14pm 
I think it was the spectral soldier
=[NK]= Col. Jack O'Neil 16 Aug, 2016 @ 6:14pm 
Check the aba all the enemies thread
Light-hero 16 Aug, 2016 @ 10:41am 
Since adding this mod all the reinforcements sent are empty. As in no soldiers are dropped off. Weird. Could this have something to do with long war mod or A Better Advent mod?
philmakerguy 11 Aug, 2016 @ 5:39am 
do you recon you could make the hostile humans look like EXALT Soldiers
Olin RED 8 Aug, 2016 @ 6:11am 
Its great mod. I hope you update it ( if it´s possible ) to add enemy soldiers voice and more cosmetic armor. But realy nice work :)
UEGHunter631 22 Jul, 2016 @ 1:34pm 
For some reason, it appears that they're always ex Space marines.

Whats with that?
Dragon32 18 Jul, 2016 @ 11:28am 
@Hydrorox: Completely separate to A Better ADVENT, AFAIK. I haven't seen dave much here or on Nexus for a while now.
Hydrorox 17 Jul, 2016 @ 9:37pm 
will this mod be updated? or it's a part of the better Advent mod now?
Brøtzie 8 Jul, 2016 @ 10:35am 
Is there any way to disable the Instant Avenger Menues?
Warimano 8 Jul, 2016 @ 4:58am 
does this still work w/ the new dlc?