Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In fact, you can now use this mod in conjunction with my black AN/PEQ-15 laser without any texture conflicts.
Solution: extract the files in the SCAR-H vpk (just drag the "root" folder into your "custom" folder for insurgency). rename the folder to whatever you fancy and navigate to models/weapons/upgrades and delete the a_flashlight_rail and a_laser_rail (SethSamson's mod will also likely conflict with it). Then go to materials/models/weapons/mk17 and delete any texture files vmt and vtf alike for the AN/PEQ-15.
Don't forget to unsubscribe from the workshop upload when you are done since you already have the mod locally installed.
In the meantime, I'll upload a new version for all the mods to remove the conflicting texture paths and make it 1% less likely to cause issues.
I cannot replicate that issue on my end
Namely: a black AN/PEQ-15 mod?
If so, I know the issue and can somewhat quickly fix it for all versions.
E5150's Mk 14 EBR-RI with Kittyknife's Sage stock.