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I'm not 100% sure though, it's been ages since I wrote the code and I can't check ingame right now.
also, i was having some difficulty with getting the lcd's working after i accidentally prevented the PB from being welded up. after running through some troubleshooting, and looking at the guide. i noticed the lines of code in the lcd names. so i copied and pasted them into the custom data and everything started working again.
I'll probably try copy and paste on the little miners to see if i can control one that way.
As for the mining drones, I have no idea what's causing that. Have you checked if the problem persists if you undock them from the rover manually and enter afterwards?
Apart from that my suggestion would be to contact space engineers support.
Sorry that I can't be any better help here. The problem of building rotor/ piston rich builds from blueprints is a long standing issue with this game.
If you paste it in creative, make sure all the bounding boxes are completely outside the terrain, otherwise the vehicle will be pasted as a station which causes all connected grids to end up in the wrong positions.
The best way to spawn this is to look for a sufficiently even surface and place the vehicle a few meters above the ground. It should be able to handle the drop.
You win at Space Engineers Hellothere.
Or alternatly have I just been really unlucky/doing something wrong outside of "Its not designed for survival"
I was firstly searching for an cheap-ass mining rig which doesnt fly, i didnt feel like flying and mining. I couldn't find this fast, so i went to an better base of operations first. I was looking for flying types mostly (not sure why), until i finaly opened the workshop. I noticed the image of this one on the workshop, so i clicked it open. First thing after opening: i was amazed. I actually just started a new world and build only an mining ship after landing so far. Now im trying to get materials for a mod so it will build the vehicle for me (dont want to mis anything), after that first thing i'm gonna build is this. If only i did already know what the components requirements are, it would be a lot easier to get this thing running :).
And ofcourse, ive tested it in an creative world. It works perfect!
5/5