Garry's Mod

Garry's Mod

No Error Model [Reskin] - Citizen
19 Comments
rendann 28 Aug, 2022 @ 2:14pm 
no its called reference pose or a-pose
chopper 6 Jun, 2019 @ 8:14am 
"with arms buggy" its called t-pose
roite1  [author] 28 May, 2018 @ 12:35pm 
mhm in one month i will try to deal with it
half life 2 fan 28 May, 2018 @ 10:11am 
it's PERFICT NOW I NEED SOMTHING TO REPLACE THE MISSING TXTERS
roite1  [author] 22 May, 2017 @ 2:32pm 
will work on this soon
Tekky☺ 21 Mar, 2017 @ 12:56pm 
Would it be possible to make it only replace playermodel errors?
roite1  [author] 26 Feb, 2017 @ 6:51am 
yes
Atronode 26 Feb, 2017 @ 4:13am 
Does it with prop errors too.
roite1  [author] 28 May, 2016 @ 8:41am 
pass me your content if it looks good maybe i could try to arrange something
ÄlskarDuKaniner 28 May, 2016 @ 5:02am 
Maybe its my hl2rp content messing with it
cause the shirt looks like something out of hl2rp.
roite1  [author] 28 May, 2016 @ 1:36am 
haha I don't think i did that
ÄlskarDuKaniner 27 May, 2016 @ 8:46pm 
Did you update this addon? because now instead of errors I see the black dude tpose with a green shirt on, its cool tho
ÄlskarDuKaniner 17 May, 2016 @ 9:53am 
Maybe a rebel reskin? anything works though.

I tried to see if I could edit the modification myself but I have no idea how.
roite1  [author] 17 May, 2016 @ 9:50am 
I will try for sure ! What do you want to make it different from citizen ?
ÄlskarDuKaniner 17 May, 2016 @ 7:47am 
Any chance you could make it not t-pose and not pink and black? (hurts my eyes)

maybe make it some sort of reskin so we can tell it apart from normal citizens. then this addon would be PERFECT.
roite1  [author] 10 May, 2016 @ 11:31pm 
No need to reinstall gmod if you don't like it, just unsubscribe and delete it from your folder addons
Raptor 10 May, 2016 @ 2:39pm 
Ok i'm sorry but what the heck
Replace the error model by a citizen model with buggy arms WHAT MODEL also if its a citizen model from half life 2 the only good thing to do IS REINSTALL GMOD. PLEASE EXPLAIN IN BETTER DETAIL
roite1  [author] 4 May, 2016 @ 4:04pm 
It is exactly the right question to ask..
Actually, if the error is an object, then you should see no entity display on it. But it kinds of doesn't change anything of your sight because you don't know if big error model is an object or a player until it moves or talk right ?
But I do agree you're totally right on this point
alemismun 4 May, 2016 @ 10:42am 
what if the error is an object?