Age of Wonders III

Age of Wonders III

Gryphons
16 Comments
Jabber  [author] 16 Jul, 2016 @ 11:30pm 
Looks like I lost all my source so o do all hat I have to do it all over again.

I'll try o do it, but don't expect it to be superfast. I still would appreciate any help with a skin/model of a T3 Gryphon and a description text if anyone will be so greatull.
Jabber  [author] 16 Jul, 2016 @ 11:18pm 
Will see
iknowjack123 16 Jul, 2016 @ 9:11pm 
I dont have any idea how to do any of that. Until someone comes along that does, could you just change the color of the original gryphon to something else?
Jabber  [author] 16 Jul, 2016 @ 2:19am 
It's actually not a bad idea at all - I like it!

The problem is that I'm not the best artist and one obviously need another new (somehow "middle" between those two) skin for a T3 Royal Gryphon.

If one could make a .DDS skin file for the new gryphon, based on old King Gryphon one I could make that unit.

All credits for the model obviously go to the creator!
iknowjack123 14 Jul, 2016 @ 10:33pm 
Hjaa makes a good point. Could you add another step in the evolve process? Have the gryphon evolve into "Royal/Elder Gryphon (T3 unit)" which later evolves into your king gryphon? The 2nd stage gryphon's stats should be somewhere in between both unit types. Instead of Doom Gaze, maybe give it Petryifying touch and later Petryifying Scream when it makes t4.
Jabber  [author] 12 Jul, 2016 @ 8:26am 
I couldhavea thought about making King Gryphon a T3 unit but I'd like to listen to community oppinion first.

So what do you guys think?
HjAa 11 Jul, 2016 @ 3:38pm 
I like this idea, but somehow it seems like having a creature evolve from T2 to T4 makes it too easy to get a T4, especially considering how easy it is to get gryphons. I would probably have preferred it as a T3 unit, or even that there was another T3 step (Royal Gryphon? ^^) before reaching T4. I personally prefer Doom Gaze over call lightning. If you would prefer anything lightning, I'd use lightning breath.
Kid Sandriff 7 Jul, 2016 @ 10:31am 
I was gonna suggest the Call Lightning skill that the Arch Druid learns around lv 11I believe. Otherwise I get where the doom gaze comes in. Playwise especially, I'm just a big fan of the idea of a massive gryphon ridding in and bringing down lighting right before it strikes. Also feels more tier4-ish with a skill I don't think another creature has. It's not overbearing in that it does have cooldown too so it's a bit like dragon breath but a tad weaker, yet still good because it may stun.
Chaos Prizim 6 Jul, 2016 @ 4:48pm 
im not sure exactly, but it seems to be raised in the head area for me, but i dont really notice it that much.
Jabber  [author] 6 Jul, 2016 @ 10:14am 
How exactly odd-placed he banner is? Too high, too low, or otherwise else? I would like to fix it later, maybe.

The doom gase was choosen for a spirit damage and he post-effect I felt it fitted more. Would you like to suggest anything else yourself?

As for the Nexus -- I will try to do it.
Kid Sandriff 6 Jul, 2016 @ 9:38am 
Why doom gaze? Isn't their some lore about ancient Gryphons being able to bring down lightning and fire or something? Is it doom gaze because of the spirit damage?
Chaos Prizim 5 Jul, 2016 @ 6:21pm 
The banner on the king Gryphon does seem a little off-placed but otherwise it looks fine to me.
iknowjack123 5 Jul, 2016 @ 4:15pm 
Hey could you upload your mod to Nexus for non-steam users?
Lucjusz 5 Jul, 2016 @ 12:13pm 
I like it!
Jabber  [author] 5 Jul, 2016 @ 6:53am 
THanks! YOu're the first one who ever replied to the thread. Due to that I would like to ask if the banner with a flag above King Gryphon loooks okay? I seemd to not une it properly in my time. Thanks for the reply in ahead.
Chaos Prizim 5 Jul, 2016 @ 3:38am 
i quite like this idea, thanks!