Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Barbarians: Units pack
159 Comments
Ġedryht of Wōden 23 Oct, 2024 @ 1:22pm 
Scandinavian mercenaries look weird wearing those helmets during this time period. Spangenhelms were adopted by the Germanic peoples from the Alans.
Drengr 6 Jul, 2024 @ 3:42am 
Can't get this mod to work in Co-op campaign
a4351632 31 Dec, 2023 @ 10:30pm 
Is this compatible with 3x unit size?
andrerainald 1 Jun, 2023 @ 2:53am 
Can't recruit chariots with the Iceni after I subscribed to this mod
morgan32 4 Jan, 2023 @ 2:51am 
I cant seem to find where it is located
Royal_Lifeguard 19 Sep, 2022 @ 12:26am 
Could I use this mod on my mod for thrones, I’ll give credit
OverratedReaper 14 Aug, 2022 @ 8:52am 
Think this conflicts with Divide Et Imperia. Battles only load halfway and then crash. Shits weird. Units probably conflict with each other?
Mori The Vampire Lord 9 Jul, 2022 @ 3:07pm 
nice i love the fianna and the head hurlers throw heads soo freakin cool thanks heaps
Mori The Vampire Lord 3 Jul, 2022 @ 10:21am 
looks great tho good job
Mori The Vampire Lord 3 Jul, 2022 @ 10:20am 
im always a bit scared of adding a mod with so many units so afraid of crashes
Mori The Vampire Lord 3 Jul, 2022 @ 10:13am 
you should ask sebidee if can put iceni units, head hurlers, fianna etc in this mod would b awesome
alexestefanradu 12 Jun, 2021 @ 5:40pm 
Macedon should recruit some Celts too as they were the only ones who didn't fled from the elephants of Pyrrhus.
alexestefanradu 12 Jun, 2021 @ 3:33pm 
Yes I have some units propositions!
alexestefanradu 6 Jun, 2021 @ 12:53am 
It's Belgian Nobles!
interowiec1908 24 Feb, 2021 @ 8:57am 
After last game update, file is probably broken. I have above units only in custom battle, in main campaign I cannot recruit them.
jwoods3054 10 Jan, 2021 @ 9:22am 
Hi,

What did you change in this new update?
AppleJacks 1 Jan, 2021 @ 9:24pm 
What separates Cingetes from regular spearmen?
Mceffe 1 Oct, 2020 @ 10:12am 
What's new?`
Kuriousjorj 26 Aug, 2020 @ 7:28pm 
All of your mods gave me a lot of extra play-time in Rome 2. Thanks again.
Monkelord 12 Aug, 2020 @ 8:03am 
nice mod =D
Kuriousjorj 24 Jul, 2020 @ 4:56pm 
I enjoyed this mod, nice work!
76561197984503913 19 Jul, 2020 @ 2:39pm 
Posted in 2016 and guy still keeps updating it not like the other 90% of plebs that just leave them to rot... Respect sir.
Andrew Boyarsky  [author] 10 Jul, 2020 @ 10:44am 
This is vanilla + extra units. I also canceled the automatic selection of units in the customs battle.
Kuriousjorj 8 Jul, 2020 @ 5:28pm 
Did you change anything beyond adding units? Change any other stats or behaviors, AI etc? Is this essentially Vanilla + extra units, or are there other changes as well?
Andrew Boyarsky  [author] 1 Jan, 2020 @ 2:17am 
It does not need updating
richardgraham03 31 Dec, 2019 @ 9:35am 
is the mod up to date? cheers
ቻคєภץгǥ 25 Dec, 2019 @ 5:38am 
Too bad rome 2 doesn't have an animation for switching between weapons
Andrew Boyarsky  [author] 25 Dec, 2019 @ 5:23am 
Yes, I did it intentionally, they fight with swords and spears
ቻคєภץгǥ 25 Dec, 2019 @ 4:57am 
So I noticed something a bit strange with one of the units, they switch between spears and swords in combat. Is this intentional?
Andrew Boyarsky  [author] 27 Feb, 2019 @ 11:54am 
Of course.
richardgraham03 25 Feb, 2019 @ 11:56am 
is the mod updated for the current version of the game? cheers
Andrew Boyarsky  [author] 19 Feb, 2019 @ 12:33pm 
Thanks. Maybe later I will try to do it.
Crus4de [FR] 19 Feb, 2019 @ 9:12am 
is it possible to get the translation in french ?

Great work by the way !
Andrew Boyarsky  [author] 10 Feb, 2019 @ 10:41am 
Perhaps this is the effect of other mods that change the characteristics of the battle. In my modification, Golberi Curoas have average stats
Devourerking12 10 Feb, 2019 @ 8:41am 
i ran into maybe a possible bug. the golberi had absolutely insane stats in a recent battle of mine in the GC i have top tier troops royal spartans thespians and myrmidons and ill be frank these guys were cutting through mine like a hot knife through butter.. looked at the stats they were nearly double that of mine and my myrmidon have a melee attack of 80... these guys were in the 140-160 ranges and had absurd melee defense of 130 the rest of the units that ive noticed are no where near this powerful.
Sniper Jesus (And The Faithful) 5 Nov, 2018 @ 12:55am 
Oh yeah, I got it, cheers man.
Andrew Boyarsky  [author] 4 Nov, 2018 @ 9:53pm 
Yes, they will be available after learning the technology: "Servants of the Elite"
Sniper Jesus (And The Faithful) 4 Nov, 2018 @ 6:08pm 
How does one get late cingetes? Doesn't show up in any of the gallic barracks, is it a technology?
Gutvald 25 Oct, 2018 @ 4:07am 
French.
Andrew Boyarsky  [author] 24 Oct, 2018 @ 10:14pm 
Names of the units are visible only in English localization. What language do you use in the game?
Gutvald 24 Oct, 2018 @ 12:58pm 
Name of the units doesn't appear in game.
Andrew Boyarsky  [author] 21 Sep, 2018 @ 9:50am 
Most units from this mod are not suitable for the RotR campaign. I have another modification for this.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1476871269
abyssphere 21 Sep, 2018 @ 8:34am 
we need these units in ROTR campaingn
Andrew Boyarsky  [author] 28 Aug, 2018 @ 1:04pm 
Here are the vanilla settings of the barbarian formation, but in my battle-mod the barbarians look like a crowd:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=648593848
richardgraham03 28 Aug, 2018 @ 12:49pm 
Hi are the barbarians in formation or disorganised for more realism. cheers
🎀Happy Neyka🎀 24 Aug, 2018 @ 7:51pm 
I don't know about historical side but they look pretty so I grabbed em :) and happy with my looting hihi
Bran Mak Morn 15 Jun, 2018 @ 5:49pm 
Well, they look as naked as the naked spears of the Belgae and I think the shoul have trousers :)

Anyway, I don't disagree about the ability of lower-cast warriors, please ubderstand. One lowly farmer defending his hearth could be a lion in reality. I just think the attire is off in Gaul, and was poorly represented even in the first Rome Total War game. Mass units of loinclothed warriors was a tradition, woad in Briton and indigo in Iberia, produced blue warrior cultures, but these were again sacred ritual uses, often done by a few at a time as a death pack. Much like Native American's who put on their Death Faces before battle, and many cultures from Africa to the Indian subcontinent did the same. The Iceni revolt is a good source, that tells us the veterans in the queens host wore woad. It's just a matter of emmersion on the mainland, that's why I had to unsibscribe. I use Sebedee's (not sure I spelled it right) culture packs and a few other unit mods too. I highly recommend those!
Andrew Boyarsky  [author] 14 Jun, 2018 @ 4:00am 
Description naked warriors painted blue, I met in different sources. I do not think this was a rarity. I agree that the nobles had the best armor and weapons, but this did not guarantee their high courage and valor in battle. Poor warriors who were not afraid to die could be stronger and more skilled than the rich. By the way, in my mod the Gallic champions are not naked warriors))) They have an expensive armor.
Bran Mak Morn 13 Jun, 2018 @ 12:33pm 
As to naked fighters being "typical", I disagree when it comes to nobility or elite warriors. As those should be the best armored and attired units in a Celtic army. Especially in Gaul. Your work on most of the units is great! I only took issue with these three. I disagree that nude combatants were a "typical" or even "very frequent" occurance. In a stand of 500 you may see 20 naked fanatical warriors, usually in the green front ranks. They represent religiously insighted individuals seeking death out of deep sorrow or a sense of personal dishonor, who feel they can only win redemption back throught war.

Sorry if it came off as negative. I still give the mod a fav and a thumbs up.

Cheers!
Bran Mak Morn 13 Jun, 2018 @ 12:31pm 
The shields I mentioned aren't for armor, they just look like Nordic style roundshields. Armor stats as you know are not dictated by the cosmetic look of the shield, but by a stats chart in the code that assigns the values. Long sleave tunic's and different shields wouldn't need to effect the armor setting you currently gave them. Nor was I meaning you should make them stronger. I just didin't like them using a Celtic style shield, when they used totally different boss and handle schemes.