Stellaris

Stellaris

Extended Ship Components
16 Comments
thorman123456789 7 Jul, 2016 @ 7:47pm 
works with 1.2.1?
pheonix89 5 Jun, 2016 @ 8:34am 
@tolaburke
More technologies has almost no compatablity issues with anything, advanced buildings has none, and there's really not room for multiple implementations of dual-resource buildings other than nitpicking over balance tweaks.

I'm much rather Grakl spend his time on the rare thrusters/drives and the quest line idea.
Mythgaard 4 Jun, 2016 @ 3:54pm 
The dual resource buildings are from Advanced Building mod. Also adds the adjacency buildings.
tolaburke 3 Jun, 2016 @ 9:59am 
And what if you prefer this mod to 'More Technologies'? There is interest.
Grakl  [author] 24 May, 2016 @ 8:45am 
Ahh, good deal. I'll DL the mod and give it a go. I'm fine paying tech research cost to not have the angry waste popup.
Now Im Daz 24 May, 2016 @ 7:54am 
More Technologies already offers those bounses. just a heads up
Grakl  [author] 24 May, 2016 @ 6:43am 
Is there any interest in a mod that offers new tech for buildings that don't blow away planet bonuses? Dual food/mineral buildings for instance.
Grakl  [author] 24 May, 2016 @ 6:42am 
New version, I added sensors. TIL sensors have hidden +accuracy listed in their files. I'm planning on adding Thrusters and Drives, then I want to focus on fluff and events.
Grakl  [author] 22 May, 2016 @ 7:00pm 
Yeah, thumbnails weren't exactly explained in the mod tutorials, I had to reverse engineer (aka, guess) how others did it by looking at theirs. It should be working. I really should post one that's not the event pic though.
Virakotxa 22 May, 2016 @ 4:06pm 
Having no workshop image thumbnail thingy kills your visits... Event driven is the way to go to make things feel rare.
Havoc 22 May, 2016 @ 7:05am 
Yayyyy, more powerful reactors :D
Now Im Daz 20 May, 2016 @ 1:46pm 
I think I have more only because mine isn't event based......not sure, but probably
Grakl  [author] 20 May, 2016 @ 1:20pm 
I added you. It looks like you got your mod rolling though. I see it's up on the workshop. Heck, with even more subscribers than mine. Good on ya ;).
Now Im Daz 20 May, 2016 @ 12:54pm 
I have to be your friend to send PM's.
Grakl  [author] 20 May, 2016 @ 6:42am 
Sure! Send me a PM, I'll see if I can help. Otherwise, you're more than welcome to open up my mod and see how I did things. Feel free to copy/paste anything.
Now Im Daz 19 May, 2016 @ 11:17pm 
Hey, could you possibly help me figure out something with my mod, it's much like yours, but it only adds one power source, and doesn't use an event to be available.