Total War: WARHAMMER

Total War: WARHAMMER

Cataph's Vampire Counts: Human Levies
318 Comments
Sardorim 22 Oct, 2022 @ 3:59pm 
Well, the Vampires did use them for food but they didn't abuse them and not all those used as food were even killed. It was pretty much like taxes... with blood. Other than that, the peasants were safeguarded as Vlad saw them as subjects and not just food and he did want to rule.
Azaghal 7 Aug, 2021 @ 12:58am 
Funny thing is, the Sylvanian peasantry is pretty loyal to the von Carsteins.
They paid lower taxes and were left alone, so when Styrland held Sylvania for a time and the Vampires came back the peasants actually supported the Vampires over the living Nobility.
Tiggy Skibbles 22 Jun, 2021 @ 1:21am 
Can we get a Warhammer 2 version please?
Bran Mak Morn 31 Mar, 2019 @ 12:43pm 
Sorry to spam, but could you also make a skin modification to add variation and make some individuals look, blue/vampiric.
Bran Mak Morn 31 Mar, 2019 @ 12:42pm 
Yeah, add peasant units like dreg's and brawler's with little armor and maybe even a barbaric tribal melee unit.
Sor Hugh 30 Oct, 2018 @ 5:41pm 
Why so? I'd love to field your units alongside the new Von Carstein crossbowman. If you could add them just for that bloodline then it would be perfect!
Cataph  [author] 30 Oct, 2018 @ 1:00am 
The VC rework is actually why this would not 100% fit anymore.
Sor Hugh 29 Oct, 2018 @ 6:49pm 
Could we get this for WH2? Pretty please! Would work great with the coming VC rework!
Mumion der Unsterbliche 28 Aug, 2018 @ 10:35pm 
WH 2 Version ?
Jabbalamut 9 Aug, 2018 @ 4:38pm 
Is this going to be moved to mortal empires or no?
gangbear777 19 Jul, 2018 @ 12:55am 
This mod enhances vampire world with reality. As vampire count fan, I love it!
Skellyman 26 Dec, 2017 @ 3:37pm 
I'm also hopeful that you'll port this over to mortal empires.
Cataph  [author] 29 Oct, 2017 @ 4:23am 
Maybe.
V 29 Oct, 2017 @ 3:40am 
Will this mod get updated for mortal empires?
Xagyg 29 Sep, 2017 @ 3:51am 
Thank you Cataph!
Cataph  [author] 4 Aug, 2017 @ 5:38am 
No way, they have their own unit balance.
Rys 4 Aug, 2017 @ 5:31am 
would this perhaps be compatible with SFO?
Cataph  [author] 18 Jul, 2017 @ 5:13am 
Nope, pretty sure they're included in specific mods about Mousie.
Pablets 18 Jul, 2017 @ 4:47am 
Mousillon also got humans with this mod?
jamie_van 3 Jul, 2017 @ 12:32am 
A ranged Unit?! So Beautiful I'd almost forgetten what they looked like.
Aleksei 1 May, 2017 @ 11:31pm 
@ Sylvania is still dejure part of Empire. Its historically part of County Stirland. Which is reasons why Vlad and Mannfred see them as rightfull Elector Counts of Stirland. So people living in Sylvania are mostly same people as other places in empire. Reason why Grace Guard and Skeletons have archaich equiptment is simple. They are ancient dead ressurrected from graves. They use ancient equipment because of that.
Yeto 29 Mar, 2017 @ 11:49am 
Hey love your mod !! could be possible add some equipment similar of the skeletons and the heavy guard? they seems quite Imperial, just to give them a sylvanish touch
Predatory EULA 12 Mar, 2017 @ 10:24am 
Yes! Please do make a Mousillon version. Even if you just reskin them.
NoSkill 3 Mar, 2017 @ 1:00pm 
I feel dumb now :(
Cataph  [author] 3 Mar, 2017 @ 12:52pm 
@NoSkill
Description, second row.
NoSkill 3 Mar, 2017 @ 11:43am 
Are you adding those to the von Carstein faction?
t42bug 28 Feb, 2017 @ 6:23pm 
Any chance for Musslion to get bretonnian flavored equivilants for custom battle?
Cataph  [author] 28 Feb, 2017 @ 2:59pm 
Yep, updated for custom battle now.
Chiron 28 Feb, 2017 @ 2:52pm 
so are the von carsteins faction getting levy love too?
Theobald 20 Feb, 2017 @ 8:01am 
How about making them a Von Carstein feature in the next update ? (So Vlad have them but Mannfred doesn't - more lore-ish)
Great mod in any case. ^^
Sean 14 Feb, 2017 @ 1:32am 
Trigger Warnings for problematic content plz
Cataph  [author] 14 Feb, 2017 @ 1:22am 
1. Ever considered how high their desertion rate would be with the right chance?

I could stop that with just one line, but I found that funny.

2. Meh, "never" is a big word, I have seen them. With how ridiculously cheap skellies are you can't blame them.

Sorry but I am a bit triggered by "problematic delivery", to be honest.
Sean 9 Feb, 2017 @ 3:15am 
If I can make a suggestion, perhaps Halberds should be included too. The Sylvanians, during the Vampire Wars, had access to a unit of mortal soldiers called the "Drakhof Halberdiers"
These may be better as a regiment of renown being an elite guard unit though.
Lawaern 6 Feb, 2017 @ 4:58pm 
This mod is great, although your reasoning is a bit off, Vlad is indeed like that, but mannfred, while having the same ambition, is more inclined to strut his stuff magic wise, and thus more undead. This is from the lore, I have the books. So great mod especially the levy idea, these are militia and cannonfodder, not pro soldiers.
Corrax88 24 Jan, 2017 @ 4:42am 
Can you make a version without the huntsmen and maybe crossbowmen instead.
Serephiel 13 Jan, 2017 @ 4:43am 
Awesome mod! Any chance of adding some crossbowmen though? And maybe a unit of heavy infantry at t5?
NoSkill 24 Dec, 2016 @ 3:10pm 
No Drakenhof-Helbardiers :/

nevertheless a fantastic mod, keep up your good work
timbearly 22 Dec, 2016 @ 4:36pm 
I love this mod but my human levies suffer attrition when walking on uncorrupted soil... What's up with that?
Cataph  [author] 15 Dec, 2016 @ 1:40am 
Added a FAQ.
FirstintoHell 14 Dec, 2016 @ 9:56pm 
Vlad did use living troops in the first Vampire war so yes this gets the lore accurate stamp of approval :)

also, drakenhof halberdiers? please?
Cataph  [author] 8 Dec, 2016 @ 11:30am 
Updated.
The Running Man 5 Dec, 2016 @ 8:51am 
Have you thought of adding a blood dragon to the shields? that would be neat...the thing is they look to imperial
Cataph  [author] 5 Dec, 2016 @ 8:17am 
Uhm, I literally answered that three comments ago. Of course I won't ask people to read 28 pages, but...
The Running Man 5 Dec, 2016 @ 7:41am 
Have you considered reskinning the infantry to a more rugged,dirty disorganized type of army? kinda like you did with the huntsmen...they are not profesional soldiers after all...give them a bunch of shields and different armor and weapons
Cataph  [author] 1 Dec, 2016 @ 4:30am 
UPDATE: Quick tweak to prevent Mousillon from having this stuff. Their own filthy peasants will come a bit later when I have time to balance their Ld.

@Blackt1grs not really. This mod is not about elite and renown units.
Blackt1gers 30 Nov, 2016 @ 12:08pm 
will you ever be adding a knightly order to this mod to represent the drakenhof templars?
Cataph  [author] 30 Nov, 2016 @ 10:32am 
@Darth Alpharius: uhh maaaaybe? dunno, too much time for something that I don't think is 100% necessary, I reckon the VC still like decent looking uniforms on their subjects as the other guy ('cept for skellies but they don't count).

@Raven: yeah yeah yeah, I actually answered that many times, I just forget to redo those permissions. This mod was done well before anything appeared for Mousillon, so it was just another placeholder at the time.
Raven 30 Nov, 2016 @ 9:57am 
I wonder, would it be better to use Bretonnian infantry units as a base for Sylvanian peasant levies? Might fit the theme you're going for a bit better.
Darth Alpharius 13 Nov, 2016 @ 8:55am 
Any Chance you could make them look more like Peasants Then State Troops!
The Questing Truck 6 Nov, 2016 @ 10:50am 
Ah ok. I really wasnt into the Vampire counts that much. When the Tomb Kings and Count armies were combined into one book I tended to favor the Tomb King stuff more than the Count stuff so I never really thought about Human levies. Skeletons, Mummies, and Ghosts for me :) Tomb Kings can't come fast enough for me.