Total War: WARHAMMER

Total War: WARHAMMER

Extra Winds of Magic
35 Comments
ChaosCultist56 16 Aug, 2017 @ 7:19am 
I don't think this has been working for me the past week or so, I'm not sure if it's a conflict with another mod, but I don't have anything that alters winds of magic, that I know of at least. Has anyone else had any problems here? I haven't seen my starting magic higher than 20ish, and as low as 6.
Mumion der Unsterbliche 10 Aug, 2017 @ 3:58pm 
Update pls.
PIXY_UNICORN 22 Jul, 2017 @ 8:52am 
I would also appreciate an increase to the recharge rate.
xXAlduin99 23 Jun, 2017 @ 10:00am 
the recharge rate should also be little bit higher. there is no mod outthere that changes the winds of magic without being cheaty. at least, this mod change it in the right direction. its the only one i know.
doug righteous 16 Apr, 2017 @ 6:09am 
Can you do something to the recharge reate as well?
lastspartacus 2 Mar, 2017 @ 8:48pm 
thanks for update
Ash  [author] 28 Feb, 2017 @ 6:37pm 
should be up to date now.
Unnamed_Shadow 28 Feb, 2017 @ 6:00pm 
for some reason the total war launcher still says its not up to date.
IntrepidH 28 Feb, 2017 @ 1:28pm 
ty brave post patch pilgrims for treading re-newed territory.
lastspartacus 28 Feb, 2017 @ 11:38am 
seems to be working playing as brets.
marc.on.pluto514 28 Feb, 2017 @ 8:59am 
update?
Moloch 8 Dec, 2016 @ 9:08pm 
thank you for the update men =)
Ash  [author] 8 Dec, 2016 @ 8:22pm 
@slap, I was in the middle of updating everything when you posted.
slapda11as 8 Dec, 2016 @ 8:21pm 
OMG you are amazing ty for the super fast fix you rock man ty again
Ash  [author] 8 Dec, 2016 @ 8:15pm 
@slap, done. enjoy.
slapda11as 8 Dec, 2016 @ 8:13pm 
Ash can you please update this mod please Ash it does make a difference ty post if you get it working ty again
BlueCaT 21 Oct, 2016 @ 11:14pm 
update please~
Steel 4 Sep, 2016 @ 7:42am 
broken b y the corpse carts from grave and the grim..
PIXY_UNICORN 2 Sep, 2016 @ 2:36am 
update please
PIXY_UNICORN 29 Jul, 2016 @ 3:30am 
Please update
Hans Von Mord 29 Jul, 2016 @ 1:21am 
works for me as out-of-date mod with the Beastmen DLC
BxBaracus 28 Jul, 2016 @ 10:35am 
pls update
Fraud 25 Jul, 2016 @ 5:49pm 
I think the mod has some problems with Balthazar Gelt on custom battles. cant confirm ofc but i see the power supply at 120 and the gaining power at 1 per 20 seconds at the start. Figure thats some kind of bug.
Schmitty 2 Jul, 2016 @ 12:11pm 
Is there a list of known uncompatible mods with this mod specifically? With this enabled there is a crash just after launching game, singled this mod out as culprit
Ash  [author] 1 Jul, 2016 @ 4:35pm 
should be up to date now
PIXY_UNICORN 1 Jul, 2016 @ 2:10am 
outdated fix please
Hans Von Mord 30 Jun, 2016 @ 6:50pm 
Yes, please please update! :)
Hammer 30 Jun, 2016 @ 2:46pm 
I hope this gets updated!, I love this mod and I feel bereft!
Maximum Broly! 21 Jun, 2016 @ 7:59pm 
Mod makes sense, it being the ends time and Chaos being on the upswing.
neit 20 Jun, 2016 @ 7:23am 
agrree with nightly i would cast ever and ever :O
DRunkCoWBoy 28 May, 2016 @ 5:18pm 
actually modded this to half of what you increased it. Nah you did it right, double was the way to go.
Engyspider 28 May, 2016 @ 10:36am 
Man if there was unlimited winds of magic, There would be no stopping me and my legions of undead.
(☬) Silver Banshee 25 May, 2016 @ 3:34pm 
wow thats op and lore breaking
baddie 25 May, 2016 @ 1:53pm 
nightlyshadow wants to see the world burn
Acetyl CoA 25 May, 2016 @ 11:18am 
Is it possible to make it unlimited winds of magic? Also remove cooldown for spells?