Total War: WARHAMMER

Total War: WARHAMMER

Unlimited ammo and morale
54 Comments
Shogunst-nl 30 Dec, 2023 @ 11:12am 
seems to also work for the enemy making this a endless battle
Mr. DS 25 Dec, 2017 @ 8:27am 
is there a way to get this to work with Radious?
VoidWolf  [author] 1 Oct, 2017 @ 7:37am 
VoidWolf  [author] 10 Aug, 2017 @ 6:22pm 
Updated
jimmy cooks 10 Jul, 2017 @ 11:16pm 
is this save compatible
VoidWolf  [author] 28 Mar, 2017 @ 5:38pm 
Up to date, and should now be compatible with other mods.
Merve 28 Mar, 2017 @ 1:29pm 
Started game today, crashes on startup with this mod, tried starting the game with only this mod and it crashes. New update?
Merve 1 Mar, 2017 @ 9:11am 
Thanks for update!
[FR] Berzerk 28 Feb, 2017 @ 7:22am 
thanks for the update !
VoidWolf  [author] 28 Feb, 2017 @ 6:49am 
Up to date.
gahn0716 7 Feb, 2017 @ 4:02am 
nice
VoidWolf  [author] 8 Dec, 2016 @ 6:27pm 
Up to date. You can burn the forest down now.
Raiko 8 Dec, 2016 @ 12:55pm 
Will this work for the Wood Elves soon?
wattobay 23 Oct, 2016 @ 5:53pm 
is their a way to remake this but make it a player only boost? i like breaking my enemies moral
rayvan666 23 Oct, 2016 @ 7:20am 
good mod:steamhappy:
VoidWolf  [author] 23 Oct, 2016 @ 7:02am 
Ai attacks normally on campaign map. It only effects you and the ai when you actual fight the battles.
wattobay 23 Oct, 2016 @ 4:06am 
Does this only work for you? or every team?
GigaPlex 22 Oct, 2016 @ 6:25pm 
11/10 good shit right here mate, no Orc scum can run from my stubby little dwarf legs now!
VoidWolf  [author] 22 Oct, 2016 @ 6:32am 
Updated 10/22
anthonydemonlane 12 Sep, 2016 @ 5:09pm 
ok thanks
VoidWolf  [author] 12 Sep, 2016 @ 5:09pm 
yes it is
anthonydemonlane 12 Sep, 2016 @ 5:08pm 
is it up to date with the grave and grim dlc?
hardlinerain 2 Sep, 2016 @ 7:04pm 
thank you for updating Tigerstrike.may end up buying this now..was hoping for the best..:)
VoidWolf  [author] 2 Sep, 2016 @ 4:25pm 
its now up to date.
VoidWolf  [author] 2 Sep, 2016 @ 5:21am 
It has worked and will work soon again once i update it. just need the time
hardlinerain 1 Sep, 2016 @ 10:35pm 
hey guys was thinking of picking this game up..base game for a couple weeks til i can get more cash..lol.my question is does this cheat/mod still work...? really helpful for a sucky player like myself ,dont need units running off!! thanx
sbrim86 6 Aug, 2016 @ 8:58pm 
Sorry for the delay. You're mod is still amazing and I been using it. Thank you for the great work and keep it up!
VoidWolf  [author] 29 Jul, 2016 @ 6:03pm 
@ sbrim86 Alright thank you fo rthe information. Not sure i can do much about that. Ca kinda screwed modders with this total war. seems something that changes anything in the same file. doesnt work together. example would be say empire xbow units get a slight buff in health. Any other mod that changed anything about that unit say like morale for instance, Would not work even if its unrealted changes. Dont know why ca did this. But ive tried to get my mod to be other mod friendly, But seeing as how my my effects literaly EVERY unit in game. not much i can do about with the limits appiled.
sbrim86 29 Jul, 2016 @ 7:11am 
Okay I just went through each of my mods one by one to see which it was conflicting with. I found two different ones causing issues, one bigger than the other.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=690309019&searchtext=larger+units
This larger units mod made it so no ranged units had extra ammunition at all when using in combination of the unlimited ammo mod.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=705565729&searchtext=campaign+cheat
The slight stat boosts when combined with the unlimited ammo mod made it so we still have a lot of addition ammunition and increased stats on units. However, it cut the mass amount of ammunition in half, so instead of my crossbowmen having 2000 ammunition, they only had 1000. It is still more than I could ever use in a single battle but wanted to inform of the slight conflict.
anthonydemonlane 29 Jul, 2016 @ 2:52am 
nope i found out it was the doombull mod it tweaked an agents stats
VoidWolf  [author] 29 Jul, 2016 @ 1:54am 
No upkeep I would guess would be your problem, not sure however. I think 1 turn mods are fine as I think those stats are a different file.
anthonydemonlane 29 Jul, 2016 @ 1:31am 
what about no upkeep and 1 turn mods?
VoidWolf  [author] 29 Jul, 2016 @ 1:22am 
I tested it in the grand campaign. it worked fine for me there. please make sure no other mods are running and try again. If it works please re add mods you installed one at a time to find ones that may be conflicting. Big hint would be any mod that changes units in any way is where you should start.
anthonydemonlane 29 Jul, 2016 @ 1:17am 
it doesnt work why?
sbrim86 28 Jul, 2016 @ 10:24pm 
I just tested it. I have beastman dlc. I tested in custom battle and campaign, I noticed morale was breaking and I was running out of ammunition decently quickly like normal.
VoidWolf  [author] 28 Jul, 2016 @ 5:54pm 
@ zea nine yes ai and player have both
VoidWolf  [author] 28 Jul, 2016 @ 5:44pm 
Updated. However needs testing. I dont own the beastman dlc. it did let me edit the units however. So it SHOULD work for them as well. The game will not allow to run custom battles for some reason or id test it. Let me know thanks guys
Zeanine 28 Jul, 2016 @ 8:28am 
does enemies have unlimited ammo and moral then?
anthonydemonlane 28 Jul, 2016 @ 7:35am 
update it please for the call of the beastmen dlc
😑 12 Jul, 2016 @ 7:45am 
too bad this doesn't effect mod units :/
The_Filth 12 Jun, 2016 @ 1:02am 
nah fixed it it was in the bloody larger units mod sad tho
VoidWolf  [author] 11 Jun, 2016 @ 5:39pm 
@ Harad of man. thats addressed in the description.
The_Filth 11 Jun, 2016 @ 4:37pm 
this mod was working for me but now its not idk why
Fion 30 May, 2016 @ 12:32pm 
Plus your always trying to make sure your fomations are right and you barely get to watch any action.
VoidWolf  [author] 30 May, 2016 @ 5:12am 
@ Fion what you said is exactly why I have to always have this mod in all total war games. Ive had so many battles that i could win yet my units they all turn tail and run.So when i have this mod it makes those victories really something to remember. because It was always some hard fought victories, that just could never happen with the default morale.
Fion 30 May, 2016 @ 12:19am 
Finally I found it rather weird how dwarfs ran away from battle even though they could hold if they banded together for longer in those dire moments when greenskin armies are taking their holds or lands. They just needed to stay a couple more minutes and win. Now they can actually hold and be dwarfs rather then run away and die after a battle that determines their lives. Same goes for all other races.
VoidWolf  [author] 26 May, 2016 @ 3:52pm 
No its not player only.
AquilaESP 26 May, 2016 @ 10:57am 
it's good for the humans :)
Major Dude 26 May, 2016 @ 7:51am 
player only ?
VoidWolf  [author] 26 May, 2016 @ 6:03am 
yes ai has both as well.