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I'm so glad you're still working on this mod, it's one of my all time favourites. I look forward to some of the new blocks being added, especially the new atmospheric thrusters.
Take your time of course :)
I think those are in there but aren't fully finished, I guess instead of cutting unifished stuff from the build i just hid them
I do want to release an update at some point but i really don't know when that will be possible, working on a lot of other things right now, LWTS and SE overall are a lower priority for me at the moment.
But yes, weapons will be added in the update, I believe i've got assault turrets done as well the autocannons, even custom turret controllers that get a bit more targetting range each tier
I would really love to see this mod updated to the latest version of the game but looking at that shitton of lines I could tell its really boring and tidysome to do so because i honestly tired upgrading thrusters back then lol
@Devilers You are free to make addons for LWTS that change the mod's content, preferably without reuploading the entire mod though - this may be a bit harder but is a better approach in my opinion
I am working on an update but I don't do much SE modding anymore because i'm doing lots of other things as well, so I'm updating it quite slowly. I do hope to release an update soon though, with stuff such as Assault turrets, Autocannons, and the Assembler menus being fixed too
to make it worth while i was thinking this:
1: Vanilla drill large block does about 1.3/4 block circumference in drilling so...
Tier 2: 2.3/4
Tier 3: 4
Tier 4: 6
Tier 5: 8
That would make them worthwhile. otherwise no point in not using vanilla drills.
P.S. This mod still works with latest updates. At least I didn't find anything broken. Except atmo thrusters.
I made atmo thrusters long ago, i pretty much eyeballed the stats for them back then, so chances are they do need some rebalancing.
Ion thrusters used to be have a similar problem. Here's a sheet for ions, should still be up to date i believe.
cdn.discordapp.com/attachments/518868670982914048/670660390207881216/unknown.png?ex=6713d8a9&is=67128729&hm=882e602a434ab7731ae3ea02d56bc7e660a04f6effc80e1c21efbaebcb8c693c
Placing two vanilla thrusters will give more thrust per power that same upgraded tier 3, while using a lot more resources. There is no any logic at all >..<
I love you Mod but until you update it for WC, I can't use it.
Note: I am writing using the translation, sorry if there are any mistakes.
Will there be an update to fix Tierd Assemblers of the "New " Missiong Tabs the Vanilla Assemblers have?
Anyone got any idea how to resolve this, because it messes up Isy's Inventory Manager script (since it assumes any assembler can craft everything a vanilla Assembler can, including weapons, so it doesn't use the vanilla one, even if there's one connected to the system)?
Has this modification been abandoned?