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Currently they add 2 chaos corruption but dont have any Osmosis. I think they could use a +1 (and +2 for the "non reduced effect mod).
Cheers.
Only thing is could you maybe make it so the norscan tribes don't leave chaos rifts behind.
Or make a new mod for this? They annyoing enough as they are.
Anyway, great mod!
I can see why they refused to implement it this way in the end - due to regional occupation mechanics orcs and dwarves would never be able to deal with razed human settlements and vice versa. This may potentially make huge chunks of map nigh impassable for non-chaos factions in late game with nothing you can do about it.
Now it would be cool and balanced if we were given an option to "eradicate" chaos from the corrupted ruins likely by razing it (effectively razing a razed settlement lol). Maybe even give a small garrison of chaos troops to these ruins. I'm not sure if either of those are possible to mod in, I'm gonna look at modding tools after several patches / dlc.