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like this. I would explore places that were abandoned
in real life, but I've heard that they can be really
dangerous and structurally unsound, so............
Tried to fix it but its always stuck inside the planet now.
Either way great work while it lasted :/
I modified its slightly. heres the link to the episode. Enjoy!
https://www.youtube.com/watch?v=R1VqRsAQh8U&feature=gp-n-y&google_comment_id=z13pwnfi4rnjcpccd23vh10j1qzas3zdq
nice nice
@Rockwell[CSA/NCF] There was no non-busted city, thank you still!
@Rockwell[CSA/NCF] I was thinking about a version of "Before the Obliteration", but it would take as much time as this did, some day maybe I'll start it, but I don't wa
@UT3+ RUL3S Never thought about that one, but yes it looks very similar! And thank you!
@loganowens Sorry if the description wasn't clear. The first section is just some fictional lore, and also don't get
gold and silver are not gemstones they are metals bro LEARN IT
He meant that they were made by gemstones and gold and silver.
You have done that really well, i am really impressed.
This "city" can be used for many things e.g:
-Machinas
-Little Story telling
-Artwork
-Warzone
-And many more.
Overall, this "city" or Better said ruins, is in my opinion the best City Ruins world on the entire workshop.
@TryHardRhino248 If the city is calm, and abandoned, yes. But if itis occupied with pirates, or aliens, it would be more difficult. In survival, would be the first scenario
Good work mate
@zw98 Pretty much like it, yes
@Rhoke I feel so happy about that I could inspire many people. It took like 2 days in sum to make it this far. Thank you, enjoy!
@Toffyman *DEUS VULT* Well the fps is still bearable, at least to me. For me I get ~18-21 FPS now. The first version had ~25FPS, that was great though. Now on 18 sometimes, I don't know how far I can get, but the fact that I won't want to go under ~17-18. On low perf pc-s it might get lower FPS. I'm just want to shar the passion and my creativity, but due to the limits I must stop at one point, and wait for Keen optimize the static grids, but I know how hard it takes in a physics game, so I am patiently build my stuff and hope for the tomorrow. In conclusion it's still playable, and I want to keep it that way! Thank you for the good worlds, it gives me power to continue!
This is inspiring on so many levels. This is awesome
@dennis.danilov As I mentioned in the description, I was inspired from Taris' skyscrapers, and style, but on a deserted planet.
@Luke The Duke As I mentioned above it is just a small part of a bigger plan, but the limitations of the game, and also I have to bear in mind that, not everyone has a nuclear reactor to handle big builds. I appreciate the video, the feedback as always. The buildings don't have interior for reasons: 1) decrease the block count 2) if you want go get creative with the interior if you feel like RP-ing. I'm building in the moment on the interior of a tower(I have so little time to build due to exams).
I've wanted to create a city where people can fight their drones, starfighters, even smaller frigates and crash their flagships into the city(and their game, jk).
Thank you for the feedback, have a nice day!