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It does definitely work on this patch though @Grunt, so must be a conflict somewhere. Check any building mods you have I guess, if any.
This is the only version I plan on having. Balance isn't something I have in mind.
The Bokha Palace doesn't require anything to be factionwide, so this mod won't touch it.
The great temple of ulric has been patched in; the XP bonuses for agents should now be factionwide.
The mad count mausoleum (new vampire faction) is missing, for example.
1. campaigns of the old world
2. Better trade
3. ...damn...I forgot the others. Lol
This is what this mod does: it makes it so any buildings that grant experience ranks to recruited units is a factionwide effect. The wood elf buildings, like the Wardancer Feast Halls, are already factionwide.