Stellaris

Stellaris

More Genetic Engineering
15 Comments
Izuela 9 Jan, 2017 @ 3:22am 
I'm with you on wishing there was a way to rename species. Boldly renaming other species and their homeworlds is just something smug explorers do. Any species, even enemy ones. After all I am in control of my galactic language translator. I'll take the happines or diplomatic fallout.
mate0815  [author] 12 Dec, 2016 @ 6:58am 
update for patch 1.4.x done.
mate0815  [author] 7 Dec, 2016 @ 12:18pm 
i can´t check it before weekend - sorry, i don´t know it ATM.
AnUnculturedLittlePotato 6 Dec, 2016 @ 4:31pm 
Does this still work with 1.4?
mate0815  [author] 26 Oct, 2016 @ 4:06pm 
haven´t checked, but i can´t see, why not.
but i will check it until weekend.
Cirdain 26 Oct, 2016 @ 2:52pm 
Anyone know if this still works with 1.3?
mate0815  [author] 4 Sep, 2016 @ 11:28am 
it works only, if the mod is active at the moment, the modification-project is completed. the message starts the hidden event.
El_Harmakhis 4 Sep, 2016 @ 9:17am 
Does this work after I modified the species as well?
Gerishnakov 11 Jul, 2016 @ 3:26am 
@Psicraft is that a Silicon Valley reference?
Psicraft 10 Jul, 2016 @ 11:54pm 
Your files sometimes use spaces instead of tabs for indenting.
redeucer 30 Jun, 2016 @ 6:41am 
Thank you!
mate0815  [author] 30 Jun, 2016 @ 5:44am 
update for patch 1.2 done.
mate0815  [author] 4 Jun, 2016 @ 12:21pm 
hi erbkaiser,
thats one of the problems i´m working on.
i would prefer a possibilty to name the new subspecies by user, but thats not possible at the moment. so its only the way with giving a hidden flag to the new species and rename it via event.

actually i´m not happy with the results of my testevents, maybe i´ll find a better way with deeper thinking about it.... :D
Erbkaiser 4 Jun, 2016 @ 10:46am 
Thanks. Good workaround until the problem is acknowledged/fixed by Pdox.

Not sure how feasible it is, but with regards to future plans, is it possible to force a modified species to get a new name (neo-[Species] etc.) if only a few pops of the species are altered? Currently any time you modify a species it keeps the original name but is still counted as a new one, except when it is created by the event.
324��54trd�fsg34 3 Jun, 2016 @ 9:13pm 
Thanks bro!