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(And RPT is an error log the game writes. I don't know where it's saved or how to read it; I only mentioned it to sound like I know what I'm doing)
Does the USAF version freeze?
Do you get any kind of script error (dev mode, or with start up settings) ? Does your RPT report anything funky?
I'm sorry it doesn't work for you.
I play with a draw distance of 500m, which is well past the furthest engangement distance expected from the scenario. If the environment is too foggy for you to see your enemies, you should learn how to use cover and play carefully; humans are at a *huge* advantage over the AI at the level of foginess in the scenario and it's intentionally designed and playtested to be so.
Or you can use Virtual Arsenal to give yourself an m107 with explosive rounds and turn Agios Konstantinos(sp?) into Adios Mios(sp?).
In the first version of the scenario, there were two machine gunners lying prone on the side of the road that isn't covered in bad guys, and I had to take them out because friendly AI couldn't figure out how to not walk into their line of fire one by one.
I'll look into why the vehicles are being weird later. I'm about to finish up the USAF version of the next mission.
Walking was ok since it's arma you know, so you can rearm, find some nades and fak, and regroup with your squad : )
Fog was ok for me because i like it (more intense and cqb, and less 600+ meters engagements)
Units were well placed (maybe a few more on the right side of the road would be cool), and a few more targets at the bridge wouldn't hurt as well, a bit to easy to take imo :)
Both versions are great man, but maybe the LAV are going a bit too far in the usaf version, like they went directly for the hq when i took the bridge, dk if its ok or not, might be a random bug or something
...you *liked* it?!
That means a lot more to me than it should. Can you provide any specific criticism or praise? Were there too many enemies? I know I saturate my missions with a lot more than conventional BIS scenarios. You didin't mind having to walk so far on foot between the checkpoint and the insurgent HQ? It wasn't too foggy?
Which version did you like more?
I've been able to load it just fine. I doubt I used a vehicle from a different mod by mistake but I'll double-check today. I'm going to modify both missions anyway to add some music and singleplayer auto saves.