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IN the settlements?
Doesnt sound like Map Attrition to me
I can finally have a proper war without the A.I. rushing around my territory and killing their army, other factions passing by and dying because their armies are dead. etc. My savegame is saved!
Nearly everything in Pfm for Warhammer 2 is working correctly.
But the Missing Foundation Update with Norsca is a big Problem for many People and it hast many stupid Design Choices, especially regarding AI and big Inbalances.
For Example shitty Autoresolve and Factions ignoring other Factions or targeting only Player and ridiculously high Upkeep; AI can in Vanilla Not handle Climates correctly and many other Things....
Thank you for the helpful Information, i never found it really, back when i created this Mod.
Maybe this Mod could be put to Mortal Empires, too, yes...
If you want to create attrition free campaign mod works for both AI & Human, you can actually ignore the 'campaign_difficulty_handicap_effects_tables', just focus on 'campaign_map_attrition_damages_tables'. Your mod works for most terrain except mountain area since there is no mountain_resistance option for modifying. Eventually I figure out that attrition damage value from snow, swamp & mountain is correspond with attrition_light, attrition_medium, & attrition_heavy in 'campaign_map_attrition_damages_tables'. Don't know why CA give such implicit nomenclature.
Thank you very much for pointing this out - i included this in the Difficulty Tables, no need to tie it to Buildings, if it works like the other Values!
wh_main_emp_smiths_1
wh_dlc05_technology_effect_attrition_immunity
faction_to_force_own_factionwide 1 0 0
For reasons, it's better if U post the mod than me.
I had 2 entries for Empire, 2 for Vamp, 2 for GRN, but I had to tie it to Farms or Beer for Dwarves, so 4 entires.
I started off of Cheetah's Higher Level start mod... but I completely rewrote that so it's more compatible & universal.
I got only one mod wasn't yours, "Home Region Movement Bonus" from Dresden.
You think this mod can create an incopatibility with yours?
ps: sorry for my bad english
It works, you have just a Mod Incompability.
No Vampiric or Chaos Attrition.
AI cant handle this as well as the other Map Attritions.
also, vamperic and chaos attrition still affect them right?
Sounds like the low Fightniness Attrition, which is not a Map Attrition.
It worked when i played with the Empire. But for some reason it wont work with the greenskins.
It definitly shows the attriton loss and when i end my turn the troops are gone.
Currently not in game but it was happening all morning.
Which Attrition is it?
Hover your Cursor above and tell me, how many Units will be left, because its still visible, even if 0 %.
Are you using overhaul Mods like Radious?
Yes, its only to make it harder for the Player, instead buffing the AI, they create artifical non-sense Difficulty Features, which only really affects the Player...
Even if it only affects the Player?
Doesnt make Sense to me...
But okay, each to his own.
Back to your Question:
Only Snow and Desert?
Why?