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Looks like you misunderstood what I wanted to say. I am not talking about the Escaped shipped by BI but about my original mission which this workshop object is a fork of (and which was developed much further in the meantime).
With my "2. Spawn are random (not handplaced)." I wanted to reply to "if you have spawns on islands you should at least place a boat " from Dog Udders. I meant "I can't place boats to every spawn, as spawns are random".
So to be clear in the official version of co10 Escape (the one linked above in the description) the spawns are still random AND boats are distributed across the island (in a random fasion).
-Dog Udders, some small islands do have jet skis, but if not (and you don't want to swim), just restart the mission. Takes like 5 minutes to beak out of prison again.
2. Spawn are random (not handplaced).
3. In the official version you find boats at piers.
We've spent some hours trying to escape and while we finally managed to hijack the comm', call for the evac and join the LZ, we saw the 2 Huron hit each other, 1 crashing and the other trying to land rotating on itself.. Once inside, it took off but crashed 30secs later...
Mission failed... :(
Other problems : tons of error message in server's log showing some bugs in some functions and scripts (from what I can remember) : SearchLeader, line 268 something with the denominator parameter (defined to be 1 if isnil just above the error line), and function PopulationLocation, line 60, "seargent" and elsewhere "lieutnant" seem undefined.
Lots of errors concerning units spawning without magazines too.
In my Ecape branch there is also a note in die briefing about heavy enemy anti air, and air to ground patrols at the border, so the players have a reason to wait for coordinated extraction.
Also if you look up Neo Armageddon and Scruffy's escape missions on the BI forums (and I think they released on the Workshop too) you can get a more updated version of this.
i say this because i have found a boat (not a jetski but a power boat) with full fuel and i went out into open water and nothing happened I figured hell if this was real i'd probably count this as a win.
steam>steamapps>common>Arma 3>MPMissions
(make sure it's "MPMissions" and NOT "Missions")
Once you do that, they should show up when you host a server. That's how I did it anyway.
Be sure to check out the original (and continued) version of this mission. You find the link in the description or in my workshop.