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There ya go buddy.
About making versions for attilla and rome... I wasted several hours trying to find the line where the imposter models are located to no avail. I haven't had time enough to check everything and find the right place but I will at some point.... hopefully
@cbdeakin yes, it just removes those entries which are the imposter (low-poly, ugly as fuck) models. I'm sure animation LODs must be there somewhere, too, but sadly I havent had enough time to check it yet :(
I find myself most of the time giving orders overtop not really looking into the fights.
I would appreciate the extra performance since 4 vs 4 lords is pretty crazy.
Btw, here's the 2x unit size mod, in case anyone is interested
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=873820004
Serious advice: don't use both mods at the same time if you want your CPU to survive.
With upload/update both mods tomorrow though, I'm out to bed now
I don't know what could be the problem, sorry
It has to be there for sure, but I couldn't manage to find it and sadly I don't have time to search trough all the variables, sorry ;X
And yep, updated for wurrzag and K&W :--D
Also safe to say that Wurrzag and King & Warlord stuff is added? :D
BTW, updated to work with the grim and the grave.
Medium to long range gives the horses that darn tarp...
Third column here (unknown 3) has all the low lod models, you just have to delete everything that ends with "_lowlod" and leave the cell blank. This way the game won't load the low poly model even if you are far away. Hope that works ;]