Total War: WARHAMMER

Total War: WARHAMMER

More Battle Sites
11 Comments
MasterOfGrey 30 Sep, 2018 @ 9:50am 
I realise this is now quite dated but is there any way to get a mod that *just* removes the 200 cap on the number of sites?
glythe 13 Sep, 2017 @ 12:37am 
This mod technically still works in that it gives more battle markers but it doesn't give the units relative to the strength of those markers. Basically you'll have only a few extra crap units available after a battle.
VictorX 9 Jun, 2017 @ 6:34am 
Is this save-game compatible?
Estellus 17 Apr, 2017 @ 7:52pm 
Is this updated for Bretonnia? Does it matter?
Nigerian Prince 27 Feb, 2017 @ 10:04pm 
Update for bretonnia sir
Modazem 9 Oct, 2016 @ 11:58pm 
I have an idea, and maybe it cannot be done, but could you make a mod that also makes "Raise dead" a separate mechanic which creates a sort of WAAAAGH army consisting of those you raised? Because that'd be neat, and I'd say kind of loreful as to how necromancers could raise such vast armies.
McNuggle 2 Sep, 2016 @ 1:03pm 
Thanks for the great mod but I noticed a possible bug.

Ok so I attack town kill 3000 guys battle marker appears yay. I go back and sack again and this time I kill 2000, but the marker only says 3000, it didnt add from the other battle. I have tried a few times but the kill count doesnt seem to update...
Atlantika 31 Aug, 2016 @ 6:06pm 
Please update this for the Update to Warhammer Tomorrow ( 09-01-2016 ). When it comes out, Thanks !!
Lutheren 13 Jul, 2016 @ 1:26pm 
Looks nice but i can't get it to work with radious :/
Don't Wake The Baby  [author] 5 Jul, 2016 @ 3:29pm 
I manually add each unit to the "wh_main_vmp_vampire_merc_pool"
Lyvewyrez 5 Jul, 2016 @ 3:07am 
Awesome mod man, a must for any VC playthrough of mine. Quick question though, how do you get custom units to appear in the raise dead pool?