Total War: WARHAMMER

Total War: WARHAMMER

Ragnar's Wolves (modders resource)
27 Comments
Sciarra di Tilea 18 Aug, 2017 @ 1:25am 
Grats dude! Cheers and love for your baby!
Vargas78 31 Jul, 2016 @ 5:44am 
No worries GPM and congrats
GPM  [author] 31 Jul, 2016 @ 5:36am 
Update 31st of July 2016: Hi All I have a newborn baby girl sine last week and work is crazy. I will not have the time to update any mods. Please feel free to re upload an updated version. You will need to give credit to dontfearme22 and Cataph also.
Vargas78 28 Jul, 2016 @ 1:45pm 
Can the audio be altered for this unit so they don't talk when you select them? Otherwise they say chaos type stuff and it seems out of place when you use them for the empire. It's ok if they say it when chatting amongst themselves though, but seems off when selected.
killedinaction47 14 Jul, 2016 @ 3:00am 
Can't get this to work in coop multiplayer playing as Dwarves, don't know if you intended it to work for that.
Archangel 1 Jul, 2016 @ 5:08pm 
For such a strong unit, the cost and upkeep should be much higher.
Lauke 30 Jun, 2016 @ 7:57pm 
Hello, I started a new Dwarf campaign, but I can't recruit this unit. Would love to have some cav for the stunties!
Human72 30 Jun, 2016 @ 5:26pm 
lost most of the grudgegiver troops to the update.
GPM  [author] 30 Jun, 2016 @ 11:16am 
Mod updated to new dlc blood patch.
Wilf 23 Jun, 2016 @ 12:28pm 
<3
GPM  [author] 23 Jun, 2016 @ 6:31am 
@Wilf: Mounts are at 1.12 since last update. Dowload the mod again. New screenshots attached.
Wilf 23 Jun, 2016 @ 3:30am 
First off, awesome job on these SOTHR mods, remember playing the game as a kid and loving it especially over 56k dial up XD.

Is there any way you can rescale the mounts for Ragnar's Wolves. The sizing just looks a little off with the marauders on them (I think this about the original units as well).
Mark A. 21 Jun, 2016 @ 7:27pm 
Oh wow so this unit is from SOTHR? I once saw it in the Warhammer mod for Medieval 2 and thought it was a Dog of War, but couldn't find it anywhere. Cool that I was finally able to find out where it was from through this :D
GPM  [author] 21 Jun, 2016 @ 8:46am 
@Gas Head: I understand, will take a look at it some moe, but I don't want to have all the units squashed into 1 or 2 buildings as this might cause a bug in the campaign.
Gas Head 21 Jun, 2016 @ 8:40am 
I think you need to add higher tier buildings too, in order to still being able to recruit this unit if you have a Stable tier 3 (wh_main_emp_stables_3). If you only include wh_main_emp_stables_2 in the file, you can no longer recruit them if you upgrade your stable. This of course is the same with dwarf buildings, and counts for your other SOTHR units as well.

Other than that (which is an easy fix), I really love your mods!!!
GPM  [author] 21 Jun, 2016 @ 6:30am 
Update: I main Dwarf Faction also tweaked balanced the stats.
Thrail 20 Jun, 2016 @ 9:48am 
@Pvt . Karlson. If the game "Dark Omen" which is an old Warhammer game is considered lore, yes it is.
Ligma Bababooey 18 Jun, 2016 @ 5:17pm 
another amazing unit ;D
norse 17 Jun, 2016 @ 5:16pm 
Is this lore friendly?
Ipicus 17 Jun, 2016 @ 1:51pm 
good job! :)
iamthat 17 Jun, 2016 @ 10:09am 
is this for empire?
Gas Head 17 Jun, 2016 @ 12:22am 
Nice work! For some reason I can't recruit them in Reikland though. In Marienburg I can.
lubuthegodofwar14 16 Jun, 2016 @ 3:15pm 
amazing work! i loved this game as a kid although i felt it was ridiculously difficult at the time. So cool we can see these units come to life in total war
Makeris 16 Jun, 2016 @ 11:31am 
Yassss.
GPM  [author] 16 Jun, 2016 @ 11:31am 
Thanks all!
-=Tesl4=- 16 Jun, 2016 @ 10:13am 
woohooo i like! thank you !:steamhappy:
MoMo 16 Jun, 2016 @ 10:02am 
woohooo