XCOM 2
Fortress Includes Frost Immunity
30 Comments
Iridar 21 Oct, 2024 @ 5:18am 
This mod is breaking TLP soldier attitudes, and probably a whole lot of other things. Probably due to doing History.ResetHistory().
Juravis  [author] 21 Dec, 2021 @ 4:15pm 
This is not WOTC compatible. Use my abilities tweak mod.
Haite 21 Dec, 2021 @ 12:04pm 
For some reason, this mod was reducing the repair slots for sparks for me, I'm using WOTC with DLC, plus a lot of other mods. So maybe a word of caution when using
Either way, thank you for the mod
Jhereg 16 Oct, 2021 @ 3:34pm 
Sorry, did not see anywhere that it was not compatible.
Juravis  [author] 16 Oct, 2021 @ 11:33am 
This is not WOTC compatible and its rolled out in my Ability Tweaks mod for WOTC
Jhereg 16 Oct, 2021 @ 10:29am 
To add to the list of mods this will not play well with these days:
Points Based Not Created Equal
Complicated Red Fog
I just added this and went to start a new campaign and noticed the above were not working. I then verified my game files via Steam and then nuked my configs...still not working so I halved the mods installed this month till I had two left. This was the issue, weird.
Juravis  [author] 22 May, 2020 @ 10:24am 
Just use the ini edit if the color coding is crashing
Xilay 21 May, 2020 @ 7:14pm 
So yes after a few hours of testing with my modpack i found out that this mod conflicts with a whole bunch of mods like

metal over flesh redux, evac all , the prep for entry ability of profficiency class pack , it also pretty much disables all mods that change or add abilitys like sting charges removal or skirmisher ripjack slash

And no , this is not because of configs , even completly reinstalled the game to try and fix it to no avail
SupremeMorpheus 3 Nov, 2019 @ 3:55pm 
I was surprised too, but I already nuked my config and that didn't fix it. Only fix I could find was to disable this mod
I'll give the other one a try. Thanks!
Juravis  [author] 3 Nov, 2019 @ 10:06am 
I really doubt a one line INI file would screw up all those things, sounds like you have a config files issue. Delete them and allow the game to reload them and your mods should start working again. On that note, this mod is technically not marked as compatible with WOTC so it's not supported (if it works good, if it doesnt i cant help its not getting updated)

However, this fix is rolled out in one of my mods which -is- WOTC compliant, and its here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1133528728
SupremeMorpheus 3 Nov, 2019 @ 8:23am 
Hey, so I tried adding this to my game and it broke... well, a few things:
All tweaks to vanilla abilities (mostly from turboskirmisher and cooldowns instead of charges) were reverted
TLP animation sets were broken
but the most perplexing of all: the SPARK initial cutscene (where Shen boots up the SPARK for the first time on the avenger) just didn't play. It locked the UI but didn't play the cutscene, I had to ALT-F4 out every time
Stormchaser 27 May, 2018 @ 1:05am 
Hi, just FYI after extensive testing I've also found that this conflicts with EvacAll WotC. Possibly for the same reason you're currently discussing.
Juravis  [author] 10 Feb, 2018 @ 1:45pm 
Oh i know i might not have converted this mod to OnPostTemplatesCreated so it might break since the fall patch. Use the manual edit.
Juravis  [author] 10 Feb, 2018 @ 1:34pm 
From what this mod changes if find it doubtful. If its true, xcoms mod system is just weird. You can add the ini change manually to your file and not install this to fix it.
SentySent 10 Feb, 2018 @ 11:57am 
Hey ADVENT Avenger, this mod somehow breaks both -bg-'s One Milliion Colours soldier customization UI slider and the SPARKs' promotion screen. I don't know how it breaks them but I had to spend 2-3 days to find the culprit.
Juravis  [author] 2 Jan, 2018 @ 11:25am 
Yes
Airu 2 Jan, 2018 @ 11:03am 
Does this work with WotC?
Juravis  [author] 19 Jul, 2016 @ 10:38am 
It should yes
Phantom 19 Jul, 2016 @ 1:11am 
Hello is this compatible with the bastion ability from the Long war perk pack? thanks
Juravis  [author] 4 Jul, 2016 @ 11:48pm 
I wanted to give SPARKS Fortress so i made an option to make the icon yellow.
Bullett00th 22 Jun, 2016 @ 12:14am 
Thanks for this, it makes a lot of sense!

@Vortex-Pixalation
Actually people have noticed and someone mentioned it in the community hub.
I wish they hadn't because until then I haven't noticed myself and now i can't look at the skyranger in the Avenger...
Vortex ♀ Pixalation 20 Jun, 2016 @ 4:51pm 
it is quite alright I am suprised that no one else seems to have noticed how off the landing zone of the Skyranger is now
Juravis  [author] 20 Jun, 2016 @ 4:47pm 
@Vortex-Pixalation Oh wow that one falls way outside of my expertise I wouldnt know even where to begin I'm sorry sir
Vortex ♀ Pixalation 20 Jun, 2016 @ 4:39pm 
ADVENT Avenger I don't know of any better place to ask you this but I have something that may be right up your alley, Alien Hunters seems to have broken the way the Skyranger lands in the Avenger's hanger and I figured since you have tons of bug fix mods you'd want to do it, once again I am very sorry if this is not the right place to ask
Juravis  [author] 20 Jun, 2016 @ 7:49am 
I use a custom psionic class from day 1 i dont like the psi op format
Zenteck 20 Jun, 2016 @ 6:40am 
I've never had a psi trooper ready before taking him on. Maybe that's just me. Didn't mean to whinge, I like your work. Got at least a dozen of your mods installed.
Juravis  [author] 19 Jun, 2016 @ 4:51pm 
@zenteck Viper King breath
eclecticbibliophile 19 Jun, 2016 @ 3:49pm 
I'm honestly surprised this isn't vanilla behavior. Thanks for the fix!
Zenteck 19 Jun, 2016 @ 2:38pm 
Unless I'm dropping a frost grenade on top of my psi trooper, I can't see how this will ever be useful.
Still installing it though because yes it does make perfect sense. Cheers.
Bladesuun 19 Jun, 2016 @ 1:43pm 
This makes sense. Thanks.