Space Engineers

Space Engineers

Industrial Cockpits and More!
335 kommentarer
Shroom 23. sep. 2023 kl. 10:31 
Imagine thinking that you should have the ability to remotely remove someone's free public content that they worked hard on a long time ago just because you think you're entitled to control what exists on the workshop ten years later.
Abrasyve 23. sep. 2023 kl. 0:38 
Or at least mark them as being "outdated" so we can exclude outdated mods.
MedvePapus 25. dec. 2022 kl. 12:45 
I don't understand why we're unable to just mark mods that are not working so they get taken down... Honestly, 80% of this game's workshop is filled with outdated, broken, obsolete mods from 2015. Annoying AF.:steamfacepalm:
Basilgarrad 4. dec. 2022 kl. 12:35 
@THEFORCE have you gotten permission from Saga to update this mod? If so have you updated it so it works now, I've also got some others that wont work because they also need to be updated.
mickjecks 11. feb. 2022 kl. 19:42 
LOVE YOUR COCKPITS KEEPS CRASHING WORD IS THERE A UP DATE TOO FIX I VE
HAD SAME WITH OTHER MODS AS WELL HELL OF A GAME UP DATE
Jesus Cat (Fwyrl) 6. feb. 2022 kl. 0:22 
Most recent DLC/Patch seems to make this crash old worlds.
AngelMarc 3. jan. 2022 kl. 13:45 
dead and faulty
THE FORCE 9. mar. 2021 kl. 21:08 
@Sage Can I use your models and textures etc to edit and fix this mod and maybe your others. Credits to be given.
ExCaedibus 3. dec. 2020 kl. 2:42 
When someone tries to place and crash-disconnects, the Serverlog says: "No definition 'MyObjectBuilder_Cockpit/(null)'. Maybe a mistake in XML?"
ExCaedibus 2. dec. 2020 kl. 11:16 
On my server the these cockpits (and the hanging seat) disappeared, and whoever wants to place one immediately disconnects. Is that because of the new update 1.197? I have the same problem with a few other mod blocks.
Any idea? :(
Chaos Uncensored 19. aug. 2020 kl. 1:35 
Totally needs a revive.
★➽AminoAcids➽★ 29. juli 2020 kl. 16:58 
Are the cockpits colorable?
Roboman5e15YT 22. jan. 2020 kl. 0:12 
he should allow someone to update this if he wont!
BobbyT 5. jan. 2020 kl. 0:20 
this used to be one of the best SE mods , its a real shame Ectosage just lost interest . :(
volodyswat 5. juni 2019 kl. 22:47 
Please update or fix this mod
Wolf of Insanity 11. mar. 2019 kl. 5:19 
this needs an update
Ember 3. feb. 2019 kl. 12:54 
it seems just brushing these cockpits against anything causes them to explode
jandraelune 28. nov. 2018 kl. 13:27 
Sage had to get a full time job due to IRL costs. The job has left him with little time and energy to devote to much else.
StarDruid 22. nov. 2018 kl. 1:52 
Seem the Type 2 style cockpits are broken, can't enter them. Other ones can enter and exit just fine.
mookie1590 21. okt. 2018 kl. 12:03 
update muh boi
Saki 14. okt. 2018 kl. 18:18 
I second for an update, and updated links
KingoftheDwarves 5. sep. 2018 kl. 16:37 
right now, sep 5, the mini(?) conveyors have no color except for the caution tape
McDewgle 21. aug. 2018 kl. 2:54 
You should update the Patreon link on this page to the new account over at EctoSage. Also, I just wanted to say that I would be very grateful if this mod could be separated into isolated pieces?

For example:
Cockpits and Chairs
Conveyors
Thrusters

And you can chain them together with a linked collection? Just a thought, thank you for reading.
everwake 30. juli 2018 kl. 11:35 
I can no longer get this mod to work, SE complains about critical errors and no blocks show up in G menu
Cephalon Zanodar 20. juli 2018 kl. 3:18 
Hello EctoSage, can you please update the mod so the cockpits work with the new female engineer? Thank you.
jakalth 2. juli 2018 kl. 15:53 
Hay EctoSage. any chance of getting a version of the round cockpit that has an access door in the back, like the basic vanilla cockpit? There are a few situations where this would be advantagous when building.
GlenSkunk 23. maj 2018 kl. 23:02 
Okay, did a little digging in the .sbm and .sbc files, think I found out why this happens. It appears that the larger conveyors in the pack are basing airtightness around their mount points, like for many other blocks in the game...the key seems to be that instead of being listed as whole numbers for the start and end positions of the X and Y coordinates of each mount point (say, starting from X and Y being 0 and the end of X and Y being 3), they've been listed as integers of 0.1 for the start of X and Y and 2.9 for the end of X and Y.

Since the game tends to think of small blocks being 1x1x1 meter cubes, that 0.1 and 2.9 gets rounded down to the nearest whole number block, so instead of the mount point being 3x3 for the purposes of airtightness it gets counted as 1x1. Looking at the conveyors using Build Info seems to confirm this, as it lists airtightness as being 6 faces out of a total of 54 - 54 being the total surface area of a 3x3x3 meter cube divided into 1x1 meter faces.
GlenSkunk 23. maj 2018 kl. 22:13 
Well, a lot of the parts of the mod still work...oddly tho, it appears that the large-size small ship conveyor tubes aren't terribly airtight, despite their block volume and shape suggesting they are airtight. Been having to redo a lot of my current ship design to take that leakiness into account, which is rather aggravating since I only JUST discovered this partway through. Any ideas on how that particular problem can be fixed? Whether it's an official update from EctoSage or a more fast-and-loose .cfg edit
Teamw0rk 5. apr. 2018 kl. 2:48 
Do these still work?
PizzaParty666 25. mar. 2018 kl. 1:02 
These cockpits look awesome. However, I'll say what others have. They don't have enough entry angles so they are difficult to use. An update with more entry points would be great.
Sasquatch 22. mar. 2018 kl. 19:31 
It's finally fixed!!! Thanks Sage!
Wygos 9. mar. 2018 kl. 9:46 
Why these cocpits are not vanilla.
Been asking for ages...
The entire concept of how humans build planes is retarded. your biggest threat (ground) is below your feet and you can not see it.....retarded.
Atomic 8. mar. 2018 kl. 11:44 
An update would be wonderful, not sure if it is just me but they kick me to the menu when I attempt t o build them.
COMMANDER Striker 17. feb. 2018 kl. 23:17 
update?
dRuPpI 6. feb. 2018 kl. 9:07 
hi Sage can you make a "cockpits only standalone" version of this please?
Ahura 27. jan. 2018 kl. 7:14 
it doesn't seem to work ingame. the mod loaded ok but no items show up in the g menu
Ulfsark 24. dec. 2017 kl. 6:28 
as much as i love these cockpits, especially for welder ships and the like, getting inside of them is a bitch. you have to fly around and look for the sweet spot, only to lose it a second later.
Lord Derox 22. dec. 2017 kl. 2:07 
Any chance of us getting a standalone version with just the cockpits? It would be very much appreciated if so!
TheSilverInfinity 29. nov. 2017 kl. 16:25 
XD
Thorn Blackwell 30. okt. 2017 kl. 3:28 
And ... it's working again ... Keen strikes again.
Thorn Blackwell 26. okt. 2017 kl. 20:11 
After some analysis it is the cockpits that seem to be the issue, probably an animation that has a problem.
Thorn Blackwell 26. okt. 2017 kl. 17:25 
I like the cockpits for a change of pace, but they tend to obstruct view more than improve your view in first person. I loved this mod for the conveyor conversion pieces, but sadly the latest update has broken this mod. It causes the game to crash on load.
Absolarix 11. okt. 2017 kl. 19:26 
Cockpit hit boxes are outdated and as a result they are difficult to access. Love how they look, but getting in them is quite annoying. Please fix this, I love this mod and don't want to give up on it just because it's hard to use.
JDaremo Fireheart 21. sep. 2017 kl. 0:09 
Would be great if you had an image gallery off everything included in this mod.
UltraEmailMan 23. aug. 2017 kl. 20:29 
Easily one of my favorite cockpits. Although, is anyone getting super opaque reflections? I can barely see out of my rover at times.
Grevmond von Rommel 18. aug. 2017 kl. 6:35 
Anyone than me can't see the welder when the mod is installed? I have installed another 48 mods but putting these one, the welder come invisible
Grevmond von Rommel 11. aug. 2017 kl. 6:03 
The conveyor converters don't work
Happymore24 25. juli 2017 kl. 7:39 
I still have problems geting in the cockpits
kezat 22. juli 2017 kl. 14:46 
Unable to place blocks in cockpit build mode with "Industrial cockpit one" block, I did not test with others.
R-TEAM 30. juni 2017 kl. 4:55 
Problem ? ->
2017-06-30 13:11:33.122 - Thread: 1 -> Warning: Invalid triangle in C:/Users/XXXX/AppData/Roaming/SpaceEngineers/Mods/709189094.sbm/Models/Ind_FlightSeat.mwm
2017-06-30 13:11:33.138 - Thread: 1 -> Warning: Invalid triangle in C:/Users/XXXX/AppData/Roaming/SpaceEngineers/Mods/709189094.sbm/Models/Ind_FlightSeat.mwm
2017-06-30 13:11:33.205 - Thread: 1 -> Warning: Invalid triangle in C:/Users/XXXX/AppData/Roaming/SpaceEngineers/Mods/709189094.sbm/Models/Ind_FlightSeat.mwm
2017-06-30 13:11:33.289 - Thread: 1 -> Warning: Invalid triangle in C:/Users/XXXX/AppData/Roaming/SpaceEngineers/Mods/709189094.sbm/Models/Ind_FlightSeat.mwm
2017-06-30 13:11:34.778 - Thread: 1 -> ToBlock null in MechanicalConnection.Reatach