Space Engineers

Space Engineers

PE3 Air Vent Monitor (imaged)
15 kommentarer
WileyCoyote 18. juni 2024 kl. 15:02 
Does this still require a timer block? I know most scripts no longer require a timer block to run them again and again.
Wallard 12. dec. 2020 kl. 21:07 
There must be something in common that is broken between yours and Morphik's version of these scripts because this one doesn't work either.. I'm no stranger to using scripts and I followed the instructions for each one. :Shrug: It's pretty odd, because the Jump Drive LCD script works just fine.
Morphik 23. sep. 2016 kl. 23:25 
I didn't change my texture naming scheme. And SpetS, it does that flicker the first time one of my images is loaded when the game is loaded, I suspect it is because of the fact I use a higher resolution picture than the standard so the game takes a second to load it.

Once the image is loaded the first time, it shouldn't flicker again if it loads again. Until you reload the world that is. That's why I usually have a few LCD's just cycle the images once the world loads so the images all get loaded correctly and the flickering goes away.
mahtrok  [ophavsmand] 14. sep. 2016 kl. 14:31 
Ok, so that's definetly a problem with the texture ID, maybe i can Check the code again, some time the next days.
SpetS 14. sep. 2016 kl. 13:46 
ok, it worked, kinda. but the image goes black for a second and then update the next image :/
mahtrok  [ophavsmand] 14. sep. 2016 kl. 13:13 
Did you Check if the error also accures if oxygen level is somewhat below 100%? So if something like Vent #000 -80% -'Oxygen080' is happening?
Second idea, Check in the LCDs how the textures are named, maybe morphik changed their names so that the 'Oxygen100' aso is wrong..
mahtrok  [ophavsmand] 12. sep. 2016 kl. 22:26 
Ok, never tried this in DEV so maybe that's the problem. It worked for me in stable when i last tried it. I don't play SE anymore.
SpetS 12. sep. 2016 kl. 20:03 
yes, I added both packs. just in case, I'm using DEV version
mahtrok  [ophavsmand] 12. sep. 2016 kl. 19:42 
Just a guess, but sounds to me like it is missing the image for the oxygen 100% status, did you add Morphiks texture pack?
SpetS 12. sep. 2016 kl. 12:56 
what is this error? what I'm doing wrong?

Vent #000 -100% -'Oxygen100'
#000 " does not exist!

does it work in DEV version?
mahtrok  [ophavsmand] 20. aug. 2016 kl. 21:28 
In fact, I allready use my own Adaption of this Script for Hydrogen and Oxygen fill levels, just did not Upload it, for whatever reason.
Be my Guest and upload yours and thank you for asking about permission :-)
Morphik 20. aug. 2016 kl. 19:17 
Pastebin not github, sorry.
Morphik 20. aug. 2016 kl. 19:16 
I adapted this script to work with hydrogen and Oxygen tanks. Do you have any objections to me publishing it? I can always send you the github of the code if you would rather publish it.
mahtrok  [ophavsmand] 3. juli 2016 kl. 22:40 
Update. New functionalty: Display Warning on damaged or deactivated Air Vents
mahtrok  [ophavsmand] 28. juni 2016 kl. 7:17 
If you want to comment here please watch the topic. Removed off-topic posts.