Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Once the image is loaded the first time, it shouldn't flicker again if it loads again. Until you reload the world that is. That's why I usually have a few LCD's just cycle the images once the world loads so the images all get loaded correctly and the flickering goes away.
Second idea, Check in the LCDs how the textures are named, maybe morphik changed their names so that the 'Oxygen100' aso is wrong..
Vent #000 -100% -'Oxygen100'
#000 " does not exist!
does it work in DEV version?
Be my Guest and upload yours and thank you for asking about permission :-)