Space Engineers

Space Engineers

PE3 Air Vent Monitor (imaged)
15 Comments
WileyCoyote 18 Jun, 2024 @ 3:02pm 
Does this still require a timer block? I know most scripts no longer require a timer block to run them again and again.
Wallard 12 Dec, 2020 @ 9:07pm 
There must be something in common that is broken between yours and Morphik's version of these scripts because this one doesn't work either.. I'm no stranger to using scripts and I followed the instructions for each one. :Shrug: It's pretty odd, because the Jump Drive LCD script works just fine.
Morphik 23 Sep, 2016 @ 11:25pm 
I didn't change my texture naming scheme. And SpetS, it does that flicker the first time one of my images is loaded when the game is loaded, I suspect it is because of the fact I use a higher resolution picture than the standard so the game takes a second to load it.

Once the image is loaded the first time, it shouldn't flicker again if it loads again. Until you reload the world that is. That's why I usually have a few LCD's just cycle the images once the world loads so the images all get loaded correctly and the flickering goes away.
mahtrok  [author] 14 Sep, 2016 @ 2:31pm 
Ok, so that's definetly a problem with the texture ID, maybe i can Check the code again, some time the next days.
SpetS 14 Sep, 2016 @ 1:46pm 
ok, it worked, kinda. but the image goes black for a second and then update the next image :/
mahtrok  [author] 14 Sep, 2016 @ 1:13pm 
Did you Check if the error also accures if oxygen level is somewhat below 100%? So if something like Vent #000 -80% -'Oxygen080' is happening?
Second idea, Check in the LCDs how the textures are named, maybe morphik changed their names so that the 'Oxygen100' aso is wrong..
mahtrok  [author] 12 Sep, 2016 @ 10:26pm 
Ok, never tried this in DEV so maybe that's the problem. It worked for me in stable when i last tried it. I don't play SE anymore.
SpetS 12 Sep, 2016 @ 8:03pm 
yes, I added both packs. just in case, I'm using DEV version
mahtrok  [author] 12 Sep, 2016 @ 7:42pm 
Just a guess, but sounds to me like it is missing the image for the oxygen 100% status, did you add Morphiks texture pack?
SpetS 12 Sep, 2016 @ 12:56pm 
what is this error? what I'm doing wrong?

Vent #000 -100% -'Oxygen100'
#000 " does not exist!

does it work in DEV version?
mahtrok  [author] 20 Aug, 2016 @ 9:28pm 
In fact, I allready use my own Adaption of this Script for Hydrogen and Oxygen fill levels, just did not Upload it, for whatever reason.
Be my Guest and upload yours and thank you for asking about permission :-)
Morphik 20 Aug, 2016 @ 7:17pm 
Pastebin not github, sorry.
Morphik 20 Aug, 2016 @ 7:16pm 
I adapted this script to work with hydrogen and Oxygen tanks. Do you have any objections to me publishing it? I can always send you the github of the code if you would rather publish it.
mahtrok  [author] 3 Jul, 2016 @ 10:40pm 
Update. New functionalty: Display Warning on damaged or deactivated Air Vents
mahtrok  [author] 28 Jun, 2016 @ 7:17am 
If you want to comment here please watch the topic. Removed off-topic posts.