Total War: WARHAMMER

Total War: WARHAMMER

Lance Formation
15 Comments
Prater  [author] 30 Jul, 2016 @ 9:29pm 
It is save game compatible.
Metal C0Mmander 25 Jul, 2016 @ 11:24pm 
Is this mod save game compatible? I mean could it end up causing problem after some truns?
Prater  [author] 5 Jul, 2016 @ 8:14am 
When you select a knight unit, they have an ability in the left hand corner
minisingo1765 5 Jul, 2016 @ 7:59am 
How do you actually use it in game? I can't figure it out.
Prater  [author] 30 Jun, 2016 @ 10:21am 
What drawbacks are there in tabletop? The lance formation is Bretonnia's signature formation. Also, I haven't tested it, but I'm pretty sure they move slightly slower.

Also, there is one drawback. The wedge seems to get stuck in combat, whereas the flying wedge in my overhaul does not.
Norse. 30 Jun, 2016 @ 10:11am 
Why is there no drawbacks for wedge formation like there were in the other games? Seems kind of OP
Prater  [author] 30 Jun, 2016 @ 9:57am 
Patched for Warhammer Update 1
Kandras 30 Jun, 2016 @ 9:20am 
about time this has been done ty
Todbringer [FR] 30 Jun, 2016 @ 7:24am 
plz update for the new patch
k|Aquila Mars 30 Jun, 2016 @ 2:48am 
Sweet work, Prater.
Prater  [author] 29 Jun, 2016 @ 11:31pm 
Oh, lol. I didn't realize you were working on one. Yes, mine works in campaign. Maybe compare our files. Wake was getting a crash in campaign as well but he fixed it after looking at my files. Maybe ask him what he did to fix it? There is also a thread on twcenter.
Cataph 29 Jun, 2016 @ 11:28pm 
I was about to upload mine. :P However, it was crashing in campaign so I had to stop. Sorry to ask but I can't test it right now, have you managed to avoid that?
agrez 29 Jun, 2016 @ 10:50pm 
please remove it if ya can
Prater  [author] 29 Jun, 2016 @ 10:46pm 
Not sure
agrez 29 Jun, 2016 @ 10:40pm 
any mod that removes lance glow?