Stellaris

Stellaris

Play Tall Trait
13 Comments
Uncle Ben 1 Apr, 2018 @ 7:10pm 
Anybody know how to update/edit a mod
A Kobold 14 Apr, 2017 @ 6:03am 
With 1.5 now around, I don't think thismod is going to be updated any further.
SkekDris 7 Mar, 2017 @ 7:51am 
Will this mod be updated for 1.4?
Cheesemongle 30 Jan, 2017 @ 8:05pm 
amazing for when you just don't give a shit about doing wide expansion
Seph 10 Dec, 2016 @ 12:50pm 
Hey OP i added you pls accept. I just want to ask a few things about your mod because im trying to make my own and i dont really understand everything. Id like a play tall trait that only checks for the trait itself and no gov or ethic. I also want to integrate the malus that comes with it into the trait. That way it should be compatible with anything.
Keraos 12 Oct, 2016 @ 4:39pm 
I really like this mod, but it disables quite a few ethic related things as well. For militarists, it disables full bombardment, as well as all of the unique buildings you'd normally get (Virtual Combat Arena, for example). Not sure if that's intentional, but wanted to report it back.
SkekDris 3 Aug, 2016 @ 5:17am 
Something I'd like to mention, when I put the play tall trait on my hardcore research faction as an AI, they show up as the honor bound warriors personalty when they have none of the relevant traits for that personality when they should be (and are when removed) euridite explorers. I believe this mod messes with the AI personalty selection.
BearThor 29 Jul, 2016 @ 8:42am 
Really cool. Will try this one out!
Waffle  [author] 16 Jul, 2016 @ 9:32am 
I'm glad you are enjoying this mod. Pokémon Go has been taking up most of my time as I have not been on to update this as often as I'd like. But if you have a specific request as to what you'd like to see added or updated I'll give that priority.
Duke Flapjack 16 Jul, 2016 @ 8:51am 
This is a very useful mod for me as I play with 5% of base habitable planets. Thus, I play vertically naturally as planetary expansion is rather rare.
Waffle  [author] 6 Jul, 2016 @ 8:58pm 
Added tech with 5 levels [+5% Fleet Size & -5% Fleet cost] each. Added repeatable tech [+10% Fleet Size]
Waffle  [author] 6 Jul, 2016 @ 7:29am 
As of yet I have not touched fleets. But I am not done with thus mod by a long shot.
Florac 6 Jul, 2016 @ 3:07am 
Does this mod fix the main problem with playing tall, lack of fleet cap?