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Any thoughts?
@Ahriman what's the pack file manager you're talking about? I saw how to set it read only, but I don't know where to go to change it to movie. Have you found that it still works as intended that way?
@SeriousBanana
I'm not familiar with Cataph's version. Will look into it.
crash in molay compatibility
Did you also attempted to run it only with (and no other mods ticked):
Molay's Spells & Artifacts
Radious Total War Mod
Radious Total War Units Mod
Molay & Radious Compatibility
Please double check that and I will look further into this. Also, just to be sure, this mod works for someone, not just me, right ;) ?
I fixed some errors in tables. Hovewer I haven't experienced crashes myself.
I integrated confilcting tables from both mods (using values from Molay's for resolving conflicts and keeping things only modified by single mod unchanged). Modified data_core tables in this submod seem to override original Radious mod tables.
So what does your mod do to make it actually override? Or is it just changing the name of the pack file so that it loads first?
Artifacts and skills do work, because Radious didn't mod it. But spells effects you have are from Radious.
Didn't try that personally but since last update there were problems with mods that used that way.
@Gorgutz 'ead 'unter
Sorry about that. Game launch or campaing? Which faction?
And wouldn't just loading molay's mod first work fine? By changing the name to something like "a-molay's..."