Total War: WARHAMMER

Total War: WARHAMMER

Skull Exp - UI
24 Comments
Mumion der Unsterbliche 19 Oct, 2017 @ 8:57am 
Ok Thanks
shaky_rivers  [author] 19 Oct, 2017 @ 7:34am 
@fall - Don't have it yet, will update when I eventually get it. I think if you go to your WTW 1 data folder and copy my mod into WTW 2 data folder should work for you.
Mumion der Unsterbliche 18 Oct, 2017 @ 10:24pm 
Update for WH2 pls.
shaky_rivers  [author] 17 Aug, 2017 @ 2:08pm 
Updated and improved wreath skull
Mumion der Unsterbliche 10 Aug, 2017 @ 4:00pm 
Update pls.
Janug 24 Sep, 2016 @ 7:46am 
ah alright.
shaky_rivers  [author] 24 Sep, 2016 @ 5:10am 
I did try silver but because of the blueish unit cards they weren't very clear so I settled on gold.
Janug 23 Sep, 2016 @ 10:17am 
this mod is pretty cool but would you be able to make a version that had silver skulls in them as well or would that look stupid?
Xenos 7 Sep, 2016 @ 7:12am 
@shaky_rivers I agree with you, that's sad. It's not like we're competing for prizes here. I'll add you as a friend, thank you.
shaky_rivers  [author] 7 Sep, 2016 @ 12:49am 
@Xenos sorry mate, even though I gave credit fjsiscu said I couldn't use his units and asked I remove it because my mod would compete with his for subscribers which I think is very sad. Should all work together and try and make an enjoyable game not concern ourselves with how many subscribers we have which to be honest means nothing in the real world, it's vanity gone mad. I only changed the visibility hoping that current subscribers could continue to use them but looks like that doesn't work. You can add me as a friend and then you will be able to see and use the mod if you want.
Xenos 6 Sep, 2016 @ 7:58pm 
I saw your other mod, that one with the Grudgebringer RoR, disapperead from the workshop, thus making my ongoing campaign unplayable. No big deal, but that mod was really great, why did you decide to drop it, if I may?
Greyhunter 4 Aug, 2016 @ 2:56pm 
id ship it
Qai 25 Jul, 2016 @ 10:58am 
Sold! Great work! Thanks for the mod.
shaky_rivers  [author] 25 Jul, 2016 @ 9:39am 
It will work with any other mods including Radious
Qai 24 Jul, 2016 @ 12:01pm 
Compatible with Radious?
Mobius_One 23 Jul, 2016 @ 4:39pm 
Dark Omen FTW
sdunnyw506 15 Jul, 2016 @ 9:26pm 
This is actually a pretty neat mod
shaky_rivers  [author] 14 Jul, 2016 @ 1:36pm 
Thanks for the comments guys, I've updated the Skull with Wreath. The green wreaths a little smaller and more detailed, which shows more skull whose contrast I've tweeked to be a little lighter against the wreath and edges. In short a more detailed and visible skull I hope, any other suggestions are welcome and hopefully we'll get it as good as we can.
Extradaemon 14 Jul, 2016 @ 12:16pm 
Maybe having the skull be a deep red with the wreath would make it stand out more, especially if resizing will be an issue.
SturmRatt 14 Jul, 2016 @ 9:54am 
I second Mr_Underscores opinion. :spacemarineskull:
Mr_Underscore 14 Jul, 2016 @ 3:04am 
I suggest you make the lvl 9 skull bigger and with more detail if possible, as of now it doesnt really stand out that much. (maybe I just need glasses) :) apart from that awesome mod. really nice for nostalgia :)
shaky_rivers  [author] 12 Jul, 2016 @ 1:46am 
Had the same idea, but the native size is just 26 x 26 pixels, so really small. Plus any bigger it would start messing with the rest of the UI, I tested loads of sizes, positions and colours, think I've found the best balance, but suggestions are welcome.
FruitCake 11 Jul, 2016 @ 3:41pm 
I like the idea, maybe you could make them bigger a bit.
Nem 10 Jul, 2016 @ 5:45pm 
Awesome idea, thanks.