Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks! I really want to get this working because it looks really interesting to implement!
[26097.921] Runtime Error: Assets\DLC\Expansion2\UI\InGame\InGame.lua:1262: attempt to index local 'addinFile' (a nil value)
[26097.921] Runtime Error: Error loading Assets\DLC\Expansion2\UI\InGame\InGame.lua.
sadly it stopped working for me, after reinstalling civ 5. the problem is, that the civic panel simply wont show up in the dropdown-menu (i use the non-eui-version). i am using the whole vp package (43civ dll) and a bunch of other mods, which all work together pretty fine. maybe you have any idea which mods often lead to incompatibilities. i took a look at the logs but i could not track it down. i thought maybe the problems are other mods, adding to the drop-down-menu, like the "quick turns"-mod or the "notification options"-mod by whoward?
thanks in advance!
There's just no intent to de-select civics since you cannot operate without a government, legal system, labor, economy, or organized religion.
If you are in the Industrial Era, you must start building Labor Association which Workshops can grant +1 Gold to each of these mini-guild buildings. Credit Unions unlocking in the Modern Era then start making civics easier to maintain with each Banks gaining +15% Gold and granting +1 Gold to the Credit Union itself.
Alternatively, if gold is an issue you must convert your nation into a Libertarian paradise of Confederation, Nationhood, Manoralism/Emanicipation, working under a decentralized economy, and pacifism. (which then you'll be operating at a +25% maintenance increase)
Also, there are times where I open the selection for the Civics category, but the option to stick with the current Civic is greyed out. I don't think the case where I select that option twice was what I encountered.
Love your work btw
-VP, via installer (full, no EUI)
-EE + CBO-EE compatibility
-Events & Decisions (CBO), your mod
-Useful Oil Mod
-Trading Post into Town
-Economics
-Poor Tiles Tweak
-And of course Civic and Reform
All of them updated at latest release. Any suggestion? First time im playing with all of this mods, and not too used to modding in general so i could have made some mistakes.
Thx for the attention and answers.