Garry's Mod
Fair Damage
120 件のコメント
matthewwwww 6月29日 13時16分 
yes but i already have other AI mods which conflict with inpc. i'm gonna try and see if i can fix the proficiency sliders myself.
aombi 6月26日 22時40分 
@matthewwwww use iNPC with this mod, iNPC allows you to change NPC proficiency (accuracy with weapons, from terrible to pretty much literal aimbot)
matthewwwww 4月5日 21時40分 
i think the weapon accuracy modifiers are broken, they don't seem to do anything
GLoriG][UnV:C17-14] 2024年12月10日 21時38分 
Its was an Old Issue, Weird nobody mentioning this or they dont really care. But I do care, I dont want to fight a average Incompetent bad guys soldier. I mean come on, theyre the combine they can make a dangerous warmachine from stick
DanilaFoxPro  [作成者] 2024年12月10日 21時35分 
I see. I guess I will download Garry's Mod and check myself in the next few days. Thanks for letting me know.
GLoriG][UnV:C17-14] 2024年12月10日 21時14分 
and I already did "clear up everything" and Restarting map and they still didnt chance, NPC from map and spawn by myself.
GLoriG][UnV:C17-14] 2024年12月10日 21時10分 
Everything that altering npc code is disabled or unsubed, The only other NPC mod I had is VJbase, and Z base for custom NPCs
DanilaFoxPro  [作成者] 2024年12月10日 20時59分 
If those are NPCs spawned on a map, have you tried the 'Clean up everything' admin option? The way I am updating accuracy and convars is kind'a hacky. And then, do you perhaps have some other NPC addons that could interfere with it?
GLoriG][UnV:C17-14] 2024年12月10日 20時52分 
Hey, the Accuracy selection didnt work, Combine and rebels/Citizen still have vanilla weapon accuracy.
inflation spray guy 2024年12月4日 16時26分 
i think it does
DanilaFoxPro  [作成者] 2024年12月3日 11時01分 
I have no idea, I suppose you could give it a shot and report your findings here.
inflation spray guy 2024年12月3日 10時40分 
does this work with the "NPCs fight each other" script
DanilaFoxPro  [作成者] 2024年11月30日 2時36分 
I could look into it, but I haven't been playing Garry's Mod for a while, so I don't know when I would get to it. Vidgamenut made own version of this addon with more sliders (I think for ammo?). So you could try it, and try asking there for those sliders.
Bilirubin 2024年11月29日 0時06分 
Can you add settings for episodic npcs
DanilaFoxPro  [作成者] 2024年11月16日 12時18分 
@Vidgamenut
Oh, sure! Just put "based on DanilaFoxPro's addon (link)" in the description somewhere, and (optionally) submit me as a co-creator, if you are comfortable with that.
Vidgamenut 2024年11月16日 11時33分 
@DanilaFoxPro Would you be ok with me uploading an edited version of this that has more sliders?
matthewwwww 2024年10月5日 16時09分 
can you add a slider for Antlion Guard damage?
Peanut Butter Jelly Jam 2024年8月2日 16時38分 
@HOLY & DIVINE OP-4
"Now's my cue to come from nowhere (with a shotgun) and blow the fuck outta ya!"
MERCY_ALL 2024年5月15日 15時34分 
I have a slight problem... the fast zombies are uhh... dealing 600 damage?
Sevka Slav 2024年4月20日 15時59分 
found it, it's fine
DanilaFoxPro  [作成者] 2024年4月20日 15時25分 
I don't remember how the configuration is stored, and I don't have Garry's Mod installed to check now. But it might be either in the global config.cfg where convars are saved between game runs, or loaded from 'presets'. If it's loaded from 'presets', you could probably find them by searching the game folder for a file or folder named 'fair_damage'.

Regarding other comments that I neglected to respond to, about zombie speed multiplier and APC health -- I might look into it at some point. If the APC skill convar actually works, I will probably add a slider for it. Not sure if there are skill convars for zombie speed, and if not -- that's beyond the scope of this specific addon (I largely limit myself to modifying convars already in the game, because that's relatively easy as opposed to overriding something more intrusively). But even then, I rarely play Garry's Mod now, and so I might never actually get to look into making any of those changes to the addon.
Sevka Slav 2024年4月12日 10時09分 
where is the config location for this?
D MAS 2024年2月9日 12時52分 
Accuracy:
weapon_pistol: Perfect

unsubscribed, deleting gma off hard drive /jk
HOLY & DIVINE OP-4 2024年2月4日 19時40分 
Me : *Turns Corner without Pying bc I'm tired*.
Combine~Shotgunner Around Said Corner : *!BANG!* Anti-Citizen One Contained. :gmod::spacemarineskull::ppg_knife:
jogpreet_raj 2023年12月24日 15時02分 
sk_apc_health?
B1-series Battle Droid 2023年12月3日 5時28分 
do you plan on adding a speed multiplier setting for zombies and such
jogpreet_raj 2023年10月13日 23時37分 
Surely add some settings for bullet spread of each weapon lmao
DanilaFoxPro  [作成者] 2023年6月3日 0時26分 
I will look into it. If there are sk_ convars for them, then sure.
Sneaky Beaky 2023年5月31日 16時36分 
can you add sliders for the strider and turret?
WolfPax 2023年4月14日 13時23分 
well the point is, the health slider does not seem to work, when i spawn new npc's
DanilaFoxPro  [作成者] 2023年4月14日 2時13分 
Cytroen, I looked into it. SMG1 ammo drops seem to be inversely proportional to SMG1 damage ('sk_plr_dmg_smg1' convar specifically). The higher SMG1 damage, the lower the drops. It also varies a bit whether I pickup an SMG1 dropped by Combine or Metropolice. You can test it by changing SMG1 damage in this addon's configuration and observing changes in ammo drops.
DanilaFoxPro  [作成者] 2023年4月14日 1時27分 
The addon changes default NPC health, so they should have the health you specify when you spawn them. It does not adjust health of NPCs already present, it also does not adjust current nor default player health. Addon description refers to the fact that, with this addon in default configuration, most NPCs will have 100 health when spawned. Which is the same as default player health.
WolfPax 2023年4月13日 17時53分 
whenever i configue the health, my health and the npc's health does not seem to change, i dont have any damage mods
Bumface 2023年4月11日 12時24分 
got it, thanks
DanilaFoxPro  [作成者] 2023年4月10日 12時12分 
There is a bug in Half-Life 2 and Garry's Mod where Combine soldiers don't need to pump their shotgun if they fire while running. It practically becomes fully-automatic. You can adjust this addon's settings and lower NPC shotgun proficiency (which affects accuracy) as a workaround.
Bumface 2023年4月9日 20時42分 
shotgun soldiers now gun me down from full health and shields in less than half a second
DanilaFoxPro  [作成者] 2023年3月9日 0時31分 
Weird. I will take a look, this shouldn't happen.
Saint Arcades 2023年3月8日 23時08分 
Whenever I pick up an SMG from a defeated enemy, I only receive 7 rounds instead of 25 rounds. Is this intentional? Is there a way to change the rounds that I get from each weapon? The SMG's ammo pickup rate seems to be the only weapon affected by this mod.
Ellis 2023年1月2日 0時02分 
Oh wait, nevermind. Addon "simple combine" makes them more stupid, like before that gmod update, but allows everyone to shoot.
Ellis 2023年1月1日 23時58分 
Do you know how to disable this mechanic, that allows only two enemies to shoot?
Ellis 2023年1月1日 10時20分 
Yes, both has "perfect" proficiency, 4 rebels vs 4 elites, with SMGs, and with the same positioning. Also even with the same proficiency metrocops lose more troops than elites to rebels, maybe they have lower fire speed.
DanilaFoxPro  [作成者] 2023年1月1日 9時38分 
Both sides using same weapons, I assume? I haven't actually tested it. 'Weapon proficiency' should be the same for both, as well as damage. I know that only two combines in a squad can fire at the player at the same time, if they do the same when fighting rebels, and if rebels don't have the same restriction -- it would make rebels generally have more damage potential. Though combines can use grenades, so that could skew the results as well.
Ellis 2023年1月1日 8時30分 
Rebels win most battles, even with fair accuracy edited for both sides with NPC tools.
scherbutpashut 2022年7月29日 2時51分 
Finally, HL2 standard weapons is strong. Thanks you very much.
DanilaFoxPro  [作成者] 2022年7月28日 13時09分 
That's a type of Metropolice used on some Half-Life 2 levels. They use 'more dramatic flinching animations' and have health of 26 by default, compared to 40 of regular Metropolice.
king von 2022年7月28日 2時11分 
One question, what is "metropolice simple"? its a settings found under health
gat 8 fingle 2022年6月23日 16時15分 
finally fighting nps is hard
DanilaFoxPro  [作成者] 2022年4月4日 14時58分 
If individual weapon addons add such console variables -- yes. For example, I know that M9K adds a console variable that allows scaling damage across all weapons from the addon.
Igori 2022年3月31日 19時48分 
there is a way to change damage from workshop weapons on console ?
Tom 2021年10月25日 7時02分 
Has anyone noticed any performance issues with this mod?