RimWorld
Project Fallout v1.8b (Weapon Texture Overhaul)
1.093 comentarii
Cat Burglar 22 iun. la 17:14 
o7
Gideon 3 oct. 2024 la 8:17 
Oh. This being updated to 1.5 would be damned amazing! Double down for that. Hope that sneaky genius Mlie can and does do so! LOL.
GeekyRaptorStudios 7 apr. 2024 la 18:31 
I'll ask him, he's friends with me so.....
Gritsko Boserup 9 febr. 2024 la 9:46 
Mlie is badass and has already done a ludicrous amount of mod resurrections (and some nice originals!), I both don't know how a human can manage what they do yet have no doubt they could pull this one off too. If they accept m friend request I'm asking about this one first!
Foxxee 14 dec. 2023 la 3:48 
It's a shame too. It was one of my favourite mods out there.
Sato Monster 30 mai 2022 la 10:07 
It hasn't been updated in nearly three years now, unless someone else takes it up, like Mlie, no.
RogueCmdr 13 mai 2022 la 17:56 
1.3?
Bhaer 1 dec. 2021 la 19:13 
Sorry.
PalmerA 19 aug. 2021 la 10:23 
wonder if thats because its not updated Bhaer
Bhaer 14 aug. 2021 la 16:53 
Error while drawing Settlement Vault 87 (tile=279903): System.ArgumentNullException: Value cannot be null.
Parameter name: key
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.ModContentHolder`1[T].Get (System.String path) [0x00000] in <00638943358e4807bd44cd7bc8f572da>:0
at Verse.ContentFinder`1[T].Get (System.String itemPath, System.Boolean reportFailure) [0x0004b] in <00638943358e4807bd44cd7bc8f572da>:0
at Verse.MaterialPool.MatFrom (System.String texPath, UnityEngine.Shader shader, UnityEngine.Color color, System.Int32 renderQueue) [0x00000] in <00638943358e4807bd44cd7bc8f572da>:0

This is causing my world map to lag out and is spamming the debug Log.
I do not know what is causing the problem.
khn 13 iun. 2021 la 3:37 
update pls, 1.2 last rimworld release i think.
TurtleShroom 28 apr. 2021 la 16:25 
I don't really care about the weapons an drugs. I want the other stuff, personally.
SetArk <Nyanverick 07> 20 mart. 2021 la 18:57 
Question.. Will this be updated to 1.2?
test 12 aug. 2020 la 10:50 
12
RamRod 11 aug. 2020 la 19:01 
@Everyone I would like to reach a lot of people for questions about how the mod should be balanced, I would greatly appreciate it if you joined my Discord so I can spit ball ideas of of you guys. https://discord.gg/bDj7F8P

Sontine 28 iul. 2020 la 13:25 
I'm dying to play with this mod. Please update it to the current version! It's not working well with my game.
PalmerA 12 iul. 2020 la 12:28 
ah... sorry, im not testing for 1.0. im testing for new stuff so i cant explain why its not working.
owgrax 11 iul. 2020 la 17:15 
@PalmerA
I use 1.0
PalmerA 11 iul. 2020 la 6:34 
@owgrax, because its not updated to 1.1...
owgrax 10 iul. 2020 la 17:00 
It's now don't work with CombatExtended 1.0? I try with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1877495405&searchtext=Project+Fallout+ patch, but for example 10mm pistol don't shoot and don't have ammo as parameter, and paws with weapon after load savegame disapear from list of colonists and now not moving at all.
PalmerA 25 iun. 2020 la 5:43 
@AVE, his team is Beta testing aspects of it as we speak.
AVE 25 iun. 2020 la 0:20 
@RamRod any idea when it might be updated? Im holding off a playthrough for it
RamRod 18 iun. 2020 la 15:07 
@PalmerA Project Fallout has 3 Power Armor, 2 armors, 2 clothes, 65 guns, 7 melee, 4 throwables, 6 animals, 7 crops, 12 chems, 12 pre war foods, 4 drinks, and 1 faction.
PFC has (old info) 1 power armor, 11 armors, 16 outfits, 54 guns, 16 animals, 8 crops, 11 chems, 2 pre war food, 8 Robot races, ghoul race, super mutant race, NCR faction, Wastelander Faction, vault faction.
Join our discord for more info https://discord.com/invite/bDj7F8P
PalmerA 18 iun. 2020 la 12:47 
whats the sitrep on the update please and thank you?
swordsensei 1 iun. 2020 la 21:33 
@RamRod Good to hear you've taken up the reins of this mod. Love your others on the workshop man. The more Fallout goodness the better!
RamRod 1 iun. 2020 la 17:31 
PSA The author has handed the torch off to me. He is busy with real life things and my team is working on recreating this mod from the ground up with a total overhaul.
torqueravingmad 1 mai 2020 la 12:02 
what would it take to update this mod? it's the only thing keeping me from playing
SetArk <Nyanverick 07> 30 apr. 2020 la 10:11 
I remember the mod author saying something, a long time ago, about re-making the mod from ground up, going modular, like Project Fallout :Weapons, Project Fallout:Armors and the like.
Maybe that's why he haven't updated this version yet?
Germann Höring 28 apr. 2020 la 10:49 
could you please update nthis to 1.1?
ZurgOtter 23 apr. 2020 la 2:01 
Miss this mod. :(
[TSF] Mason 1290 14 apr. 2020 la 18:03 
can you atleast make the structures up to date?
Cinex920 1 apr. 2020 la 22:58 
i cant wait not longer ... u will get my first son but pls update to 1.1
Margrave 29 mart. 2020 la 13:40 
1.1 update train
brody1601 28 mart. 2020 la 13:54 
Please update for 1.1
Liam 27 mart. 2020 la 17:45 
Anybody be willing to update this?
Who is Pepe Silvia? 26 mart. 2020 la 11:06 
Pls lord update this thing for 1.1
Sasha Fox #SaveTF2 24 mart. 2020 la 19:48 
*Chants for 1.1*
Kepi 17 mart. 2020 la 13:28 
great
LunashineK9 (She/They)  [autor] 16 mart. 2020 la 13:36 
There is something coming soonish, though not necessarily an update.
Cinex920 15 mart. 2020 la 23:13 
1.1 please
Hyeenu 13 mart. 2020 la 17:34 
1.1 update please? I really would love to use this mod!
Zandy man 8 mart. 2020 la 21:33 
1.1?
大鸡炖蘑菇 1 mart. 2020 la 0:27 
DAMN,i can see boyar everywhere
Boyar 29 febr. 2020 la 0:48 
update please!
Alistarh 28 febr. 2020 la 3:21 
Need update to 1.1
Halt Bizqit 25 febr. 2020 la 14:12 
would appriciate an update to 1.1
[TSF] Mason 1290 24 febr. 2020 la 21:52 
update to 1.0/1.1?
fluxuat 28 ian. 2020 la 23:55 
Many items are coming up as red X's, any idea why?
Sc@nd@l1st 23 ian. 2020 la 19:54 
Hmm, the description of Xander Root says, that it can be combined with Broc Flower to herbal medicine, but I can`t found this option for any kind of workbenches. Do i need to make some research to do it?

P.S. sorry for my English
xG™Vampyr 30 dec. 2019 la 8:45 
Hi are you planning doing a CE update in the future?