Arma 3
Armex Armoury - Tanoa
45 Comments
SlammanDan 15 Oct, 2020 @ 9:02am 
@Tyler. Awesome, I will have to check this out again!
Tyler  [author] 15 Oct, 2020 @ 6:25am 
@SlammanDan I know its been a while, but i finally fixed that bug!
SlammanDan 22 Nov, 2019 @ 6:29pm 
I have a problem where in the vehicle spawner, if I change vehicles, the camera goes haywire, spinning like crazy. My friends also experience this. No Mods (Vanilla)
Steave Robertsen 27 Feb, 2018 @ 5:24am 
For some reason i can no longer run the mission while having MCC 4 mod enabled?
I used to be able to do this and it was quite helpful when doing stuff with friends on here :P
Hope this can be fixed and that it's not just me making some silly mistake...
Nemi 4 Sep, 2017 @ 7:58pm 
nice work:)
Colonel Molerat 19 May, 2017 @ 5:00pm 
That'd be fantastic! Well done on making this scenario!
The first option - I've just played an 'escape' mission on Tanoa. The escapee started on a smaller island and there were quite a few cars about, but no boats, so his only option was to either go to the vehicle spawner (where we'd know to be waiting) or try and swim for the mainland.
That's a realllly small issue though.
Tyler  [author] 19 May, 2017 @ 4:58pm 
I plan on solving your second problem in one of two ways:

1.) The amount of enemies scales depending on number of players
2.) When selecting a mission, you also choose some parameters, such as number of enemies, and maybe chance of the enemies having tanks etc. (This option will take some time to implement)

As for your first suggestion, i'm not too sure what you mean, could you elaborate?
Colonel Molerat 19 May, 2017 @ 4:51pm 
Brilliant mod - great fun, and good for small coop modes.
Two things I might suggest?
1. Boats dotted around (like cars are) - on an 'escape' mission, you can get stuck on an island with no simple way off.
2. A Seize' mode with slightly more enemies? 20 people can be killed pretty quickly when there are a few of you fighting them.
But they're tiny problems, I've been waiting for a mode like this for ages.
Ymmat_in_the_hat 28 Mar, 2017 @ 1:24pm 
Groovy stuff my guy seems to look like its all working now
Tyler  [author] 28 Mar, 2017 @ 6:09am 
Sorry for the long delay, but I believe most bugs and issues have now been fixed
Ymmat_in_the_hat 26 Dec, 2016 @ 10:35pm 
idunno if this is a weird bug only with this scenario but i cant throw gernades or even make a bullet hole or kill anything while playin it :( but out of it i can actualy shoot. Also for some reason i spawn unarmed
Fire343wolf 16 Nov, 2016 @ 8:10pm 
C-130 spawns are messed up ,
Toxsiks 8 Sep, 2016 @ 10:13pm 
Im actually having issues spawning in, any help?
Aeteia 28 Aug, 2016 @ 10:53am 
Same bug, no idea how to fix it @Nirtus
Nirtus 25 Aug, 2016 @ 3:40am 
Am I only one to experience bug on multiplayer, when host can't do any damage with any personal weapons on whole island?
Nirtus 14 Aug, 2016 @ 10:10am 
very nice mission. But it absolutely needs saving capability.
Yaboiss 14 Aug, 2016 @ 12:22am 
Can you add Halo jump? That would be cool. Also the way the spawning system puts your aircraft doesn´t work with CUP... that sucks.
DE- 10 Aug, 2016 @ 1:44am 
is not working properly you cannot kill anybody
.kay 7 Aug, 2016 @ 12:13pm 
Little glitchy when loading in, Restarted the game 14x in a row yet the map will not load. did earlier in the day and was fab. but starting to piss me off :/
Somethingelse 1 Aug, 2016 @ 6:19am 
Can this be made to run on the apex coop missions for fun
Barni 31 Jul, 2016 @ 12:43pm 
great!
Tyler  [author] 30 Jul, 2016 @ 11:02pm 
Sure, i'll add that soon
Barni 30 Jul, 2016 @ 4:20pm 
can you allow save games?
Tyler  [author] 26 Jul, 2016 @ 12:36pm 
Oh, i'll look into that and see what was wrong
baby oil 26 Jul, 2016 @ 12:08pm 
No ......Actually I was out on the map at the time
Tyler  [author] 26 Jul, 2016 @ 10:06am 
Are you throwing the grenades etc in the spawn room? Thats a safe zone, so you cant throw them there, or shoot or get shot
baby oil 26 Jul, 2016 @ 6:18am 
can you add halo and artillery support?(since you asked about what to add next).....I noticed that nothing seems to work that I carry in my backpack such as nades explosives etc....anyone else have this problem?Thanks for adding the AI by the way
Tyler  [author] 25 Jul, 2016 @ 6:22pm 
Sorry for the delay but I just released a new update and finally added AI and a new mission. Tell me what you guys would like to see added next
baby oil 25 Jul, 2016 @ 2:31pm 
Great........Waiting for the new update
Tyler  [author] 24 Jul, 2016 @ 10:36pm 
From my testing, mod vehicles work fine. However, some larger vehicles may get stuck or blow up when you spawn them, other than that, all works well
TenryuuKaiNi 24 Jul, 2016 @ 10:30pm 
assuming mod vehicles work on this as well or?
Tyler  [author] 24 Jul, 2016 @ 2:11pm 
Im working on a new update for it which should contain a few new missions and the ability to spawn a squad to command, if all goes to plan
gregflewin 24 Jul, 2016 @ 1:35pm 
I can spend a lot of time with this one. Would like to spawn AI and make saves. Thanks..............
Tyler  [author] 22 Jul, 2016 @ 9:12am 
I tried to, but couldn't think of a useful way to implement it. I'll keep thinking about it though
baby oil 22 Jul, 2016 @ 9:09am 
Thanks for the update.....I thought you added the AI recruit
ZFM 19 Jul, 2016 @ 5:22am 
Thanks! I appreciate it. Keep up the good work
Tyler  [author] 19 Jul, 2016 @ 5:19am 
ZFM: Just updated the mission, hope that helps
Tyler  [author] 18 Jul, 2016 @ 4:53pm 
Personally, I haven't had any more lag than usual. Good idea though, later i'll add a parameter that lets the host choose who can change time/weather (Just the host or all players)
ZFM 18 Jul, 2016 @ 4:50pm 
It lags quite a bit more than anything else I have hosted on Tanoa but that might be my fault. Also, does only the host have access to change the mission and weather/ time? If not could you make it that way. Thanks
Tyler  [author] 18 Jul, 2016 @ 1:29pm 
Thanks, I appreciate it
baby oil 18 Jul, 2016 @ 1:26pm 
Thanks I love the Armex Armoury very different and interesting for sure"Good JOB"
Tyler  [author] 18 Jul, 2016 @ 1:24pm 
Sure, I can look into adding that
baby oil 18 Jul, 2016 @ 1:15pm 
I ment being able to select some AI to be on my team so I dont have to go it alone
Tyler  [author] 18 Jul, 2016 @ 1:08pm 
Pappy: Could you be more specific? The "Seize" mission lets you take a town from the AI, but im willing to add more AI modes if you can think of any ideas.
baby oil 18 Jul, 2016 @ 12:59pm 
Can you add AI to play with?