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p.s. Do you listen to Alan Watts lectures while mapping too?
I also want to say, I am working on my own map too. It's styled like Cobble, as in a big castle and it's a pretty big map but I would love to be able to work with you and stuff like that. Thank you again. :D
I found that best idea is to get to a contact point as soon as possible and prevent the enemy push either with a well placed wallbang, or a rush with a shotgun/smg. but you need to stay on your toes because there are A LOT of contact points.
One consern I have is that the spawns seem to open. It's to easy to buy an auto and spam the spawns. The rest of the map seemed to be weapon neutral. And I thought it was really cool and exciting to come up with new plays where it dident really matter what gun you were using except for personal play style.
But mid is just chaotic in my opinion. Plays focued on the sites are interesting and dynamic.
But mid is just a fire fight right off the bat that quickly ended a round and ruined team economy.
I hope you find this review helpfull and continue to work on this map. I really enjoyed it!
good job.