Total War: WARHAMMER

Total War: WARHAMMER

No Confederation Bonus for the AI
35 Comments
MINOS  [author] 14 Mar, 2021 @ 4:48pm 
Of course he does.
CA gives the Ai only Barebones as Cheats so that they don't die as easily.
They are not interested in any Balance Sort of a functioning Game World, but a Sandbox Player vs artificial Difficulty Experience.
JackofSpades 14 Mar, 2021 @ 4:17pm 
Poor Karl Franz seems to really struggle whenever I play with this mod enabled.
Мариус 13 Jun, 2020 @ 1:43pm 
Great mod! (: (; (:
Lulfd 24 Apr, 2020 @ 6:16am 
does this still work?
MINOS  [author] 29 Oct, 2017 @ 9:34am 
multiplesanta34 8 Oct, 2017 @ 10:53pm 
thanks for your replies!
MINOS  [author] 8 Oct, 2017 @ 10:02pm 
@ multiplesanta34 :

Maybe its hardcoded, at least the Values are not there in the new Game...
multiplesanta34 8 Oct, 2017 @ 10:00pm 
Really? How are the DE and HE confederating so fast and so often?
MINOS  [author] 8 Oct, 2017 @ 5:38pm 
@ multiplesanta34 :

There is no Bonus for the AI in WH2 already.
multiplesanta34 8 Oct, 2017 @ 2:41pm 
Could you do a version of this mod for WH2?
shaky_rivers 25 Sep, 2017 @ 11:31am 
Thanks for all your mods they're amazing and thanks for sharing them.
MINOS  [author] 21 Sep, 2017 @ 7:21pm 
@ QuaDi :

Yes.
QuaDi 21 Sep, 2017 @ 6:38pm 
Does "No Cheats for the AI" include this? The description of the bigger mod should be more specific...
MINOS  [author] 10 Aug, 2017 @ 7:20pm 
Updated.
Crazyivan 4 Aug, 2017 @ 7:16pm 
It works with SFO as it is
MINOS  [author] 4 Aug, 2017 @ 6:07pm 
@ ClickiVids :

It should be.
If not, copy and rename this Mod here with a Prefix like 01 or @.
Mods are loaded in Filename Order / Order of the Mods in the Launcher from left to right.
ClickiVids 4 Aug, 2017 @ 5:39pm 
Hey Minos, is this SFO compatible, I'm having a hard time dealing with Greenskins on Legendary :(
Kitschy 20 Apr, 2017 @ 2:48am 
Is it possible to make a version of this where the bonus is only removed for Dwarfs and Greenskins? I'd still like the other races being able to confederate a bit more easily!
MINOS  [author] 28 Feb, 2017 @ 9:04am 
Updated.
MINOS  [author] 28 Feb, 2017 @ 9:04am 
@ skrag :

Yes!
skrag 23 Dec, 2016 @ 12:13pm 
Does this mod remove the confederation bonus for the Wood Elves as well?
Netsuma 20 Dec, 2016 @ 8:20pm 
Very nice mod thank you
Metal Izanagi 14 Dec, 2016 @ 1:51pm 
Just curious, but why does this add two extra variables that don't exist in the main table in data.pack? The values for -1, -2, and -3,(Three difficutly levels besides normal) are there, but this also adds values for 0 and 1. I'm guessing it's an extra measure to make sure that there aren't any bonuses added for the AI?
LordOmlette 11 Dec, 2016 @ 2:11pm 
Wood Elves appear to be confederating every other turn. Is that expected?
Hawk 12 Oct, 2016 @ 12:11pm 
Another great little mod, thanks!
MINOS  [author] 9 Aug, 2016 @ 5:48pm 
@ Joe Arschtreter :

I just added the DLC needed because i dont know if everything works without the DLC.

So if it works, use it ;)
Joe Arschtreter 9 Aug, 2016 @ 1:39pm 
@MINOS

I dont know^^ My bad, but formlery i want to ask only for a "standalone building mod" because of the dlcs... :steamfacepalm: But fast answer, thank i will try it
MINOS  [author] 9 Aug, 2016 @ 12:01pm 
@ Joe Arschtreter :

You can use the Mod anyways if it works, but why arent you posting this in the Better AI Mod?
Joe Arschtreter 9 Aug, 2016 @ 11:54am 
@MINOS

The fact of an waiting ai is not a problem for me, cause i like it if the most factions are still alive, when i good to go, cause i can kill them but the town are mostly poor developed :steamsad: So a epic siege or braveheart-like open field battle is impossible -.-
Joe Arschtreter 9 Aug, 2016 @ 11:51am 
@MINOS

Hello, you mad so many "standalone mods" from your better ai mod. Normally i would use it but now it requires beastmen and chaos dlc. But i will never play as one of these factions, so theres no need to buy it for me. So i use the "standalone mods" but i badly miss a mod that makes the ai build all buildings like in your better ai mod. Or can i use the ai mod anyway, if i play as dwarves or empire/ bretonia? I use it, and i worked so far, but last time the last franz quest had some issues. it appears, and then disappears and was solved without getting the item. I use the mods i normally use and your was the only outdated and after the update it requires the dlcs and i stop using it.
MINOS  [author] 7 Aug, 2016 @ 3:27pm 
@ rolf_thorne :

Depends on Difficulty and which Faction you play and which Mod you use.
rolf_thorne 7 Aug, 2016 @ 12:06pm 
So far as I can tell this does not work. The Greenskins in my campaign have confederated consistenly every four or five turns and united the Badlands without so much as a drop of blood getting shed.
DakkaDon 29 Jul, 2016 @ 3:48pm 
Great mod idea mate, really apprecite you putting it together. Nice to play a campaign with a natural enemy growth rate.
Charlie 21 Jul, 2016 @ 6:25am 
This works really well. Whatever you did, good job.
Charlie 19 Jul, 2016 @ 1:18pm 
Nice thanks!