Counter-Strike 2

Counter-Strike 2

de_fakoff2
5 Comments
👽gBGyo 9 Aug, 2016 @ 11:51am 
:D
popcorn  [author] 9 Aug, 2016 @ 10:12am 
thats what i thought when i "finished" fakoff(1)
👽gBGyo 8 Aug, 2016 @ 10:41pm 
fak off :D
popcorn  [author] 29 Jul, 2016 @ 3:45pm 
I don't even know how to make the navmap, but thanks for the advice, I'll look it up! xD
And I didn't care for the crate texture size; it's weird that 64 unit-jumps are sometimes impossible, on the next day they're the simplest thing on earth. That's why I put smaller crates at all, not caring about the texture.
I have too many intensions when making such maps (when it's about angles etc). I just made it because I was offline and felt like it.
de_fakoff (1) does exist, the paths are playable, but as I didn't use the dev textures, my first try map looks cancerous. The focussed areas are filled with stuff, the rest is mainly plain.
Alydus 28 Jul, 2016 @ 4:21pm 
Crate textures are the wrong size and the bot navmap could have some love <3, but some promising start. :D