RimWorld
Anti Material Rifle
65 σχόλια
Nick Nape'em 26 Απρ 2024, 21:50 
1.5?
Nick Nape'em 2 Νοε 2022, 20:55 
@Mr Whiskas you star
Mr Whiskas  [Δημιουργός] 2 Νοε 2022, 12:15 
@dimullaney5 Updated chief!:KOh:
Nick Nape'em 30 Οκτ 2022, 2:41 
1.4? this gun is irreplacable
Röstli 21 Ιουλ 2021, 23:26 
@Mr Whiskas Thank you for the update, although I think I was a bit too optimistic about how compatible it was. After checking the file again, I noticed that 1.3 (and possibly 1.2 and 1.1 as well) added several new tags to weapons. I added those tags onto the Anti Material Rifle (based on the vanilla sniper rifle), and it now seems to work better with 1.3.

The Anti Material Rifle with the updated tags is uploaded here: https://www.dropbox.com/s/q3rj30bchq8cvn5/Weapon_AntiMatRifle.xml?dl=0

The main changes are that the Anti Material Rifle can now be a honorable / despised weapon (Long Shots / Ranged Heavy), and it now appear as a relic (for those who want to go on a quest for the boomstick). However, its stats and crafting cost remain the same as before.
Röstli 21 Ιουλ 2021, 9:28 
After doing a bit of testing, it looks like it works fine with 1.3. The only thing that needs to be adjusted is the About file, and I've uploaded the 1.3 compatible file to Dropbox if anyone else wants to use this beautiful weapon in 1.3 .

1.3 compatibility file: https://www.dropbox.com/s/0jvt86xtzntweeu/About.xml?dl=0
Smrots 16 Φεβ 2021, 13:05 
This needs an update too :D
Nick Nape'em 1 Απρ 2020, 1:56 
1.1 please i need this gun in MAH LIFE!
joseph_the_Impaler 15 Μαρ 2020, 9:30 
1.1
?
Another Nate 2 Μαρ 2020, 12:27 
@FloppyDolphins Anti-materiel doesn't have anything to do with antimatter. It is a designator assigned to something meant to punch holes through both sides of tanks, or cause structural damage to entire buildings from up to a mile away.
Mr Whiskas  [Δημιουργός] 29 Ιαν 2020, 2:33 
@FoxAndRoses Can't say I've ever used multiplayer. Do you have a copy of the crash log I could look through?
FoxAndRoses 28 Ιαν 2020, 21:12 
Seems to crash the game if used in multiplayer... at all.
As soon as you click "Add Bill" poof, game no longer responds
"The" SeanMacLeod 12 Οκτ 2019, 16:47 
Well, all the high-tech components, tough materials, and special containment shielding are gonna take some time and effort to make and machine lol
TangerineSpaceRaptor 12 Οκτ 2019, 10:03 
Oh so that's why it's called an anti material rifle. Still, 2750 work seems excessive.
"The" SeanMacLeod 11 Οκτ 2019, 19:39 
Powered armor doesn't fire antimatter bullets.
TangerineSpaceRaptor 11 Οκτ 2019, 19:25 
2750 work - why does it take so much work to make? This amount of work is much, much more than even what it takes to make power armor and is too much. Could you please lower it to 1,500?
Mr Whiskas  [Δημιουργός] 9 Φεβ 2019, 9:23 
@Dperounov I don't use a mac but my best guess would be the steam workshop folder, my path is "steamapps\workshop\content\294100\732511524"
Dperounov 9 Φεβ 2019, 8:38 
Where's it install to on mac? Wanted to tweak the accuracy.
Noxilie 6 Ιαν 2019, 0:35 
Couple of errors:
>>Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat20A (using undefined sound instead)

It's "Interact_Rifle" in 1.0

>>Exception in ConfigErrors() of Gun_AntiMat: System.IndexOutOfRangeException: Array index is out of range.
>>Config error in Gun_AntiMat: empty description

Could you add non-empty description to the Gun_AntiMat thing def please?
Snowmech 31 Οκτ 2018, 12:45 
I seem to be having an issue with this mod. I would like to take prisoners, but my best shooters keep taking off arms, legs, heads.. Oh well.. a thumbs up for me. Thank you for making this mod.
TheMugiMonster 9 Σεπ 2018, 5:49 
B19 please ^^
Friday 13 1 Σεπ 2018, 6:14 
Will this mod be updated to B19?
LS-Swapped HMT Olympic 18 Ιουλ 2018, 18:39 
Looks like a PGM Hecate. Was that texture inspired by Fallout: New vegas? That game also models its AMR off of the PGM.
Emperor 31 Μαϊ 2018, 12:35 
materiel*
carewolf 1 Ιαν 2018, 6:59 
Isn't there already such a riffle b18?
Alyfox 11 Δεκ 2017, 1:40 
That should be "materiel". Otherwise, good job
TheRequiem 3 Δεκ 2017, 12:47 
Thank you for the update
Mr Whiskas  [Δημιουργός] 25 Νοε 2017, 14:43 
@TheRequiem Yes I'll update it once A18 is officially released!
TheRequiem 25 Νοε 2017, 13:39 
Would there be an update to this mod for 18? Thanks in advance :)
"The" SeanMacLeod 1 Ιουν 2017, 22:53 
I want an anti- matter rifle!
MaxTillentine 1 Ιουν 2017, 12:00 
Just dont drop down the stats, i beg you)))))) Recipe cost is Ok, to be higher. )
MaxTillentine 1 Ιουν 2017, 11:25 
Desert eagle comes in two variants, AM-rifle is separate. Why you don't unite this all? ) Something about uranium-tipped bulletted arsenal, where uranium as part of recipe is a must be? Anyway, it is my vision of mod, you are the maker. )
If you really intrested in my oppinion, i think that everyone is too much trying to create weaponry of "something". Historical weaponry, gamed weaponry, like HALO arsenal, so on. If you want - check out the Rimsenal vanilla expansion. There is some balance about staying vanilla in concept and expanding it. The one could learn from it.
Free your mind. Do your own design of weaponry, unite it by some good idea (Uranium-bulleted Arsenal sounds good.) and unleash it on the users.... ) I don't know how you taking my advices, i am just a user of your mod (and grateful one), but this could do the trick to get to the most subscribed. ) And all my "advices" becouse i don't know how to code, full of ideas and can see, that what you do is have some quality. )
Mr Whiskas  [Δημιουργός] 1 Ιουν 2017, 9:56 
@MaxTillentine I like the idea, if I get any spare time I'll probably make it as I have an idea about graphics actually. What do you think I should do; have it as an update to this mod or a completly new one??
MaxTillentine 1 Ιουν 2017, 9:52 
Well, the rifle is definetly OP. And i like it) But why not buff it up a little? Well, damage is Ok, rate of fire as well... What about range? I mean, at least 70? ))) You could give it some balance, by adding plasteel and uranium to the crafting recipe - that will do. )
Or two recipes, like with your desert eagle mod? One is early-game AM rifle, and second, with uranium and plasteel - for the later game and some high-tech design?)
Mr Whiskas  [Δημιουργός] 1 Ιουν 2017, 8:38 
@Alæstor No it never has been.
Honshitsu 29 Μαϊ 2017, 4:34 
is this up on the forums yet?
Mr Whiskas  [Δημιουργός] 25 Μαϊ 2017, 4:31 
@MaxTillentine Hadn't noticed that, thanks for letting me know.
MaxTillentine 25 Μαϊ 2017, 4:24 
Why it is only 1 kg?????????
MaxTillentine 19 Μαϊ 2017, 9:16 
Handy. )
[ ] 21 Μαρ 2017, 14:32 
@Hellstorm901 DON'T forget the hairstyle too ;3
Xen 24 Ιαν 2017, 22:14 
Might want to change the name to Anti Materiel rifle.
Materiel = military equipment
Material = cloth/wood/stone

not hatin' or anything - just letting ya know.
It's a nice mod otherwise ;)
Hellstorm901 16 Ιαν 2017, 5:41 
Great, all we need now is a Sinon outfit
Mr Whiskas  [Δημιουργός] 27 Δεκ 2016, 15:42 
Updated now, took me too long to realise that you can only update in dev mode
"The" SeanMacLeod 27 Δεκ 2016, 15:32 
!
Mr Whiskas  [Δημιουργός] 27 Δεκ 2016, 6:38 
Yup, got it updated unfortunatley the button to update the mod has gone, will try and get it sorted today :)
"The" SeanMacLeod 27 Δεκ 2016, 2:17 
Any word on a16? ('kuz this mod is kuul!) [=8
van_nova 12 Νοε 2016, 7:00 
oh okay, that cool. I will just hope for the best.
Mr Whiskas  [Δημιουργός] 12 Νοε 2016, 5:55 
I'll have a look into it nova but im not entirely sure how to do it
van_nova 11 Νοε 2016, 18:09 
Will you be making a patch for Combat Realism A15 (NoCCL)?
Mr Whiskas  [Δημιουργός] 10 Σεπ 2016, 9:00 
Correct, I based it off of that because it was easy to draw! :KSmiley: