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Nahlásit problém s překladem
Doesn't even need these units present in the battle, simply having it active causes a CTD.
- Chosen Gors (Great Weapons)
- Chosen Gors (Shields) plz
Thank you for your work! I'll be sure to try Vermintide too :)
Also, just a quick heads up that your units are missing an entry in the unit_set_to_unit_junctions_tables that gives them the bonus from the doombull slaughter call ability. (unit set for that is: bst_dlc03_ungors_gors)
I've actually made the fix already for myself, would you like me to send you the file and you can just paste the entries into your table?
But it isnt optimised for it so these units are going to be out of place...
And I'm wondering...compatible with steel faith?
Chosen Gors
- Chosen Gors (Great Weapons)
- Chosen Gors (Shields)
- Bestial Guard
have a look here man^^ thats why i added you and thats what i meant with "you need better screnshots" ;)
Lol, should i use gem fx? Managed to get that to work on TTW despite it being a rome 2 mod xD
I know people don't like getting force fed stuff they don't want but I'm doing this for my own sanity right now xD
Things are pretty hectic as they stand...
Say if I divide the mod into 4 submode, each revolving around each god, that's more stuff I have to maintain and organise... Better to just have it in 1 place for my own sake.
Yeah I'm not gonna split the gods into their own factions untill I can understand how factions work to a greater degree.
Malal's Vengeance is an experiment... Not gonna promise anything faction related with chaos divided untill I make some major breakthroughs with that...
However I am considering that possibility...
But the beastmen need some good units...