Total War: WARHAMMER

Total War: WARHAMMER

Beastmen Evolved
255 Comments
Attercop 7 Jan, 2024 @ 1:11am 
Using this with one of the other beastmen unit mods causes a crash when you load a manual battle. Not sure exactly which mod it is as there are a few, figured I'd leave this comment in case others have the same issue. No other mods installed apart from beastmen specific ones, tested on custom battles.
Doesn't even need these units present in the battle, simply having it active causes a CTD.
Blade 14 Aug, 2018 @ 8:43am 
"Il fix it when i have time"...Do you have time now?
thaygiaomap2000 7 Jul, 2018 @ 7:29am 
add some archer beastmen please ? beastmen race have so few missile units . and some cavalry too
Revan519 31 Oct, 2017 @ 12:33pm 
could you make a mod of just Chosen Gors
- Chosen Gors (Great Weapons)
- Chosen Gors (Shields) plz
TotalWar 27 Oct, 2017 @ 11:57am 
guess not updating this or chaos divided for ME? Amazing mod =(
Slizarus 12 Oct, 2017 @ 10:49am 
Oh boy, I learned about your Chaos Divided mod last night.. It really made me happy to see that you were the dev for this too when I was looking for mods for this army.

Thank you for your work! I'll be sure to try Vermintide too :)
Pelinal 9 Aug, 2017 @ 1:33am 
hey man! Thanks for this mod it's really great. I love installing it after the big chaos invasion and going nuts... :D

Also, just a quick heads up that your units are missing an entry in the unit_set_to_unit_junctions_tables that gives them the bonus from the doombull slaughter call ability. (unit set for that is: bst_dlc03_ungors_gors)


I've actually made the fix already for myself, would you like me to send you the file and you can just paste the entries into your table?
Breezy101 30 Jun, 2017 @ 10:25am 
I took off this mod, and some Minor Settlement siege battle mod, still crashes... Your mod is working hoottt
Daemonic Spoder  [author] 30 Jun, 2017 @ 7:20am 
@Breezy101 sounds like a good idea, could be down to mod compatability
Breezy101 29 Jun, 2017 @ 6:10pm 
I think this mod is causing a crash in my game, it's only after the other faction of beastmen show up. It's happened twice in both playthroughs. Only recently downloaded this, before that no problem. Going to play 1 without this mod and see what happens
Daemonic Spoder  [author] 9 May, 2017 @ 7:16am 
@Manx is that so? Hmm... Seems that i overlooked something. Il fix it when i have time
Mud 8 May, 2017 @ 9:18pm 
Whats the deal with Man Flayers, as far as I can tell they are shield gors with flat out better stats and fear but with even cheaper upkeep?
Alex the Great 14 Mar, 2017 @ 7:44am 
Ah I see, I'll give it a shot! Lol
Daemonic Spoder  [author] 14 Mar, 2017 @ 7:35am 
@AlextheGreat Simply working? Yes
But it isnt optimised for it so these units are going to be out of place...
Alex the Great 14 Mar, 2017 @ 7:31am 
Ha! On the 2nd to last of your pics, you got a empire dude getting stabbed in the face! Lmao
And I'm wondering...compatible with steel faith?
Jarl Gris 10 Mar, 2017 @ 11:29am 
@😈😉 The All Tabletop Lords mod guys are working on making him, although I think he's not supposed to be in the next round. You can check on their GoogleDoc page for that info though :)
Daemonic Spoder  [author] 8 Mar, 2017 @ 3:07pm 
@😈😉 Hes more of a LL than a unit, if CA ever do doombulls, im pretty sure he will be added
Revan519 8 Mar, 2017 @ 2:09pm 
ooo have a idea for a unit you could do TAUROX THE BRASS BULL
Revan519 8 Mar, 2017 @ 1:39pm 
Yeah I agree with that it just when late game comes it hard to keep the income coming in Bc of the chaos
Daemonic Spoder  [author] 8 Mar, 2017 @ 1:07pm 
@😈😉 Thats the point... These units are not ment to be thrown at the enemy like ungor waves. Plus it keeps you from sitting on your ass for the entire game, its a pretty fast way to get board...
Revan519 8 Mar, 2017 @ 12:55pm 
BTW really love the
Chosen Gors
- Chosen Gors (Great Weapons)
- Chosen Gors (Shields)
- Bestial Guard
Revan519 8 Mar, 2017 @ 12:49pm 
some of your unit upkeep really high for a hord factions late game it starts to take a hit is there anyway you could low the upkeep on some of the units that cost over 200 gold
Daemonic Spoder  [author] 8 Mar, 2017 @ 12:24pm 
@Fhayron (le roi des chatons) Look again...
Daemonic Spoder  [author] 8 Mar, 2017 @ 6:02am 
@Trythun Well yea, Why wouldnt it?
Trythun 7 Mar, 2017 @ 8:02pm 
Quick question: does this mod work in Multiplayer Campaign? I am trying out Beastmen in co-op and wanted to know if this mod works for that.
Ведмiдь 27 Feb, 2017 @ 11:23pm 
Update:steamsad:
BloodyAstartes 3 Feb, 2017 @ 7:37pm 
try reshade. it works pretty good in this game.
solid20de 10 Jan, 2017 @ 1:00pm 
https://steamhost.cn/steamcommunity_com/id/solid20de/screenshots/
have a look here man^^ thats why i added you and thats what i meant with "you need better screnshots" ;)
Daemonic Spoder  [author] 9 Jan, 2017 @ 3:25pm 
@solid20de ok? Im not really bothered about screenshots... heck i could do much worse.

Lol, should i use gem fx? Managed to get that to work on TTW despite it being a rome 2 mod xD
solid20de 9 Jan, 2017 @ 2:53pm 
hey mate. i really like your mod and your units.. but.. your screenshots.. *phew* XD .. would you mind if i make you a few new ones? ^^ you can check on my profile for some examples. its for some other guys mods. :) pls lemme know. (obviously its for free^^)
Daemonic Spoder  [author] 4 Jan, 2017 @ 9:11am 
@Endar aye but this isnt a revamp... Something far more complex... I hope i know what im getting myself into...
Endarius 3 Jan, 2017 @ 3:35pm 
No problem I get it for sure, just figured I would ask, I will continue to follow. Lokerian may be able to help with faction related he revamps a lot of sub factions quite well.
Cheth 3 Jan, 2017 @ 4:24am 
@Endar Kinda have to dissagree with the radious part, he had more units than this for every faction
Daemonic Spoder  [author] 2 Jan, 2017 @ 8:55pm 
@Endar I blame autocorrect for the grammar and crude Engrish...
Daemonic Spoder  [author] 2 Jan, 2017 @ 8:53pm 
@Endar Yeah there's no small Chaos Divided, mostly because it keeps everything in 1 place, I can keep track and update slot quickly over than having everything into separate mods.
I know people don't like getting force fed stuff they don't want but I'm doing this for my own sanity right now xD
Things are pretty hectic as they stand...
Say if I divide the mod into 4 submode, each revolving around each god, that's more stuff I have to maintain and organise... Better to just have it in 1 place for my own sake.

Yeah I'm not gonna split the gods into their own factions untill I can understand how factions work to a greater degree.
Malal's Vengeance is an experiment... Not gonna promise anything faction related with chaos divided untill I make some major breakthroughs with that...
However I am considering that possibility...
Endarius 2 Jan, 2017 @ 7:29pm 
I hit the comment limit sorry for the poor grammar etc.
Endarius 2 Jan, 2017 @ 7:28pm 
Is there a smaller version of your chaos divided unit pack that is more like this one (considerably smaller unit variaty)? I wouold like to use your unit mod for chaos but there's just too many units, while this beastmen mod is much more to my liking. So if there isn't, would you consider making one? Thinking more like what Radious actually has in his mod, even though I have not used it for quite some time (oct 2016), 2-3 units for each god, including a few extra I believe such as chaos dwarves etc.Also just wondering if you plan on making chaos divided, divided via factioning like your Malai faction, or if possibe connect the chaos infighting not with seperate hordes, but rather seperate lords,Khorne lord horde fights Nurgle lord horde etc. Kholek and Archeron would not trigger attrition unless near two different lords. IE- Archeron and kholek can be near any amount of lords as long as the lords belong to same god, same goes for each lord, I am sure you get the picture.
cratom3 2 Jan, 2017 @ 6:41pm 
@Demon Spider okay just wondering
Daemonic Spoder  [author] 2 Jan, 2017 @ 6:35pm 
@cratom3 dunno, focussing on other stuff right now
cratom3 2 Jan, 2017 @ 4:11pm 
when will we be getting more units
Rachel L 17 Dec, 2016 @ 12:40pm 
But it is still more armored looking than bare chested
Daemonic Spoder  [author] 17 Dec, 2016 @ 12:11pm 
@RafaL The bestigors wear scrap, they already have considerable armor compaired to the rest of the beastmen.
Rachel L 17 Dec, 2016 @ 11:17am 
Yeah, my bad, the descriptions are right. But may i ask you to give the armoured units armor? (like bestigor herd)
Daemonic Spoder  [author] 16 Dec, 2016 @ 2:03pm 
@RafaL Umm... It does say that they are shielded...
Daemonic Spoder  [author] 16 Dec, 2016 @ 2:01pm 
@RafaL Il look into the Flayers, seems like a small and easy issue that I overlooked. The Slaangors use both axes and swords...
Rachel L 16 Dec, 2016 @ 1:24pm 
@Demon Spider, i have a few bugs reports. Some units (Man Flayers) dont say that they have shields neither it says shielded and they have shields ingame. Is that intended? If not, can you fix? (by the image, i would say they are supposed to use two weapons). Also, the white ones (forgot their names) it says they are axe infantary but they use swords
The Running Man 14 Dec, 2016 @ 9:29am 
and....THE JABBERSLYTHE!!!
Daemonic Spoder  [author] 14 Dec, 2016 @ 9:25am 
@WhiteKnight777 Its possible but id like CA to give use the missing shit that we are owed first. Like the Gorgon, War gors and the Doombulls
WhiteKnight777 13 Dec, 2016 @ 4:49pm 
Demon Spider have you thought about adding beast lords specific to each of the chaos gods sorta like what you're doing with chaos divided?
Daemonic Spoder  [author] 12 Dec, 2016 @ 9:00am 
@The Running Man to be honest im unsure. Youd think that there would only be khornate minotaurs with their craze for blood...
But the beastmen need some good units...