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I'll check it out when I get the time
no, no addons loaded
New mission on Tanoa upcoming in a few days :)
Anyway, sorry for taking the discussion off topic and thank you for your help and advice. Much appreciated. Looking forward to playing your other missions and any you make in future.
Make sure your Arma is up to date. The thing where you suddenly get up should be fixed in the latest hotfixed version.
I wasn't aware that stealth mode didn't work as it should. Bit of a shame really. Thanks for that link - I'll definitely have a look at the addon.
A bit off topic but you might be able to answer this easily - when sneaking about prone, certain combinations of movement make your character suddenly get up to crouched position, just when you don't want him to. Got me spotted and shot a few times now and it's extremely annoying. Any idea why this happens and is there a way to prevent it?
About moving AI, I recommend using this addon: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=686469457
It allows you to force your AI out of combat mode, a real life saver.
About stealth mode, I had, a long time ago, posted a ticket on the BIS issue tracker that uints should automatically equip matching silences and use only silent weapons when in Stealth mode, but sadly they didn't implement that.
I found that the AI only fired the .50 at the armed jeeps but I think they don't use it if you tell them to go stealth mode (should force them to use only silent weapons). Only trouble with stealth mode is they are slow to follow you and you end up waiting for them to catch up often as they creep from cover to cover. Kept switching them to "aware" mode if the area was clear and wanted them to hurry up while crossing open ground.
You can order AI to target specific units, but I don't think you can prevent them from targetting something like the UAV.
To access the inventory, you can order the AI to stop, then he won't run away from you. You can also use the option 6 and look for "Access subordinate inventory" and have him drop it.
How do I keep my squad from firing the 0.50 instead of the 5.56? I have a feeling the .50 blows our stealth away...
Why do the AI shoot the UAV? Is there a way to keep them from killing it?
When I have to kill the Radio Tower, I need to use the explosives carried by the Demo Specialists... but they wont let me 1) Take their stuff (their bag contents opens up for a split second but disappears again) and 2) When I switch to play as one of the Demo Specialists I can't see a way for me to switch back. Anyone know a remedy to this?
Otherwise great mission. I am asking these questions because I am into this mission and want to play it properly.
@killjoy no actual door kicking, I just wanted to make the loadscreen look interesting.