Age of Wonders III

Age of Wonders III

Travel Stones
54 Comments
Lord Cameron  [author] 15 Aug, 2024 @ 9:28am 
@Gladen Thank you! AoW3 will always be my game of choice
Gladen 15 Aug, 2024 @ 5:18am 
@Lord Cameron good to see you back in business again. Plenty of mods are still getting updates regulary and generally community might have declined little since Aow 4. But Aow 3 still has some of the best mods around.
Lord Cameron  [author] 14 Aug, 2024 @ 2:33pm 
I'm back! Not sure what that means, but I am. I've started testing out my mods with a modded playthrough of the AoW3 campaign, check it out here: https://youtu.be/KyYjWvSbuG8
Lord Cameron  [author] 14 Aug, 2024 @ 2:31pm 
@Dunadd They have one charge per day. Your builder uses up the first charge after building it because it is on that hex. Try moving the builder off and moving an army on the next day
Dunadd 10 Sep, 2022 @ 6:33pm 
Doesn't work for me. I can build the travel stone builders and they can build the travel stones. But an army visiting them doesn't seem to move any faster. I have the Build Anything mod installed too, but thought it wouldn't conflict as this mod has separate builder units. Maybe it does conflict in some way though.
Daedra 13 Aug, 2020 @ 7:13am 
this is exactly what i need! Bravo!:steamhappy:
Captain Obfuscate 6 Nov, 2019 @ 7:43am 
Nice! Thanks!
Lord Cameron  [author] 5 Nov, 2019 @ 3:10pm 
Yes 100%. If average movement is say 26 tiles it is worth it to go 25 tiles total (12 there 12 back) to grab a haste berry because each bit of road only costs one movement.
Captain Obfuscate 5 Nov, 2019 @ 6:36am 
Does this mod interact synergistic ally with Haste Berries? Or, said another way, does it make sense for a road network to be built around the Haste Berry land feature even though it may be a little out of the way?
Lord Cameron  [author] 19 Aug, 2018 @ 8:42am 
It goes beyond the scope of this mod.
BladeofSharpness 18 Aug, 2018 @ 5:00am 
Any possibility to add forest crusher to your builder? It would allows removing forests without placing roads everywhere. A minor request I know, will you bother with that?
Lord Cameron  [author] 8 Mar, 2018 @ 3:54pm 
Awesome! Glad it's working for you :)
Agent X Top Secret 8 Mar, 2018 @ 3:42pm 
ok it works really fine :D, good job <3
Agent X Top Secret 3 Mar, 2018 @ 10:10am 
hm maybe my moveing way was not on a road i dont know , ich will try it next time again :)
Lord Cameron  [author] 3 Mar, 2018 @ 9:51am 
It makes you move faster on roads, but only once per turn
Agent X Top Secret 3 Mar, 2018 @ 6:01am 
how does this works? i build this and send my army on the stone and than nothing happend.. i can´t run faster or somethings , first time i have think thats a stargate teleporter and i need 2 xD but it not works at all ;(
Lord Cameron  [author] 2 Jun, 2017 @ 9:13am 
Fix is out!
Lord Cameron  [author] 31 May, 2017 @ 8:44am 
Tested the update and everything is working :D just need my computer to have internet access and we're golden
Lord Cameron  [author] 31 May, 2017 @ 8:19am 
And I solved it! Expect an update 3 days from now :)
Lord Cameron  [author] 26 May, 2017 @ 1:19pm 
I can't seem to fix it :p I'm asking on the forums for help now. Thanks for finding the bug!
Lord Cameron  [author] 26 May, 2017 @ 10:43am 
Not pbem mod fault and crash exists. Now I'm going to see if I can see why
Lord Cameron  [author] 26 May, 2017 @ 10:02am 
Alright, I'll have to try to replicate your error. That's an odd one. I'm guessing pbem mod effects fortresses somehow but I can't imagine what would cause a crash. I'll get back to you in a few hours hopefully.
gangell986 25 May, 2017 @ 9:40am 
I updated User Content and started a new game. Two builders were available. They were the same except the regular Builder could build a Water Fortress and the Travel Stone Builder could build a Travel Stone. The regular builder could build a fortress but the Travel Stone Builder still crashed the game trying to build a fortress.
Lord Cameron  [author] 23 May, 2017 @ 12:42pm 
Okay, I reuploaded it without changing anything, let me know if that works for you. There is no way as far as I can tell that normal builders should be doing that. The update did change how buildings are made, so reuploading is my best bet for a fix.
Lord Cameron  [author] 23 May, 2017 @ 12:29pm 
Hmmm, I don't think a regualr builder should be able to make a travel stone at all. I'll double check. It might have to do with the AoW update, I haven't updated yet, but I don't see why that would be the case.
gangell986 23 May, 2017 @ 11:15am 
I added it and worked for a while. I added a couple of mods (Forging Mod - Vanilla and PBEM ver 1.21) and program crashed when ever I tried to build a fortress using a travel stone builder. When it worked fine there was not a separate travel stone builder unit, I had to select "build travel stone" from the drop down menu of a regular builder.
Lord Cameron  [author] 30 Mar, 2017 @ 11:11am 
残念なことにビルド可能なテレポータは不可能です
takasou 29 Mar, 2017 @ 9:23pm 
なるほど
Lord Cameron  [author] 26 Mar, 2017 @ 11:12am 
いいえ、道路上をより速く動く
takasou 24 Mar, 2017 @ 8:23pm 
テレポートか?
Lord Cameron  [author] 15 Mar, 2017 @ 3:49pm 
Unfortunetly it doesn't. If I recall correctly.
AstronomerWithAGun 15 Mar, 2017 @ 2:49pm 
Hi! Does the AI use this as well?
Lord Cameron  [author] 28 Feb, 2017 @ 10:19am 
And thank you for your support!
Lord Cameron  [author] 28 Feb, 2017 @ 10:19am 
Yeah, I thought they seemed a bit large myself, but couldn't figure out how to fix it. :p
ProfessorDey 28 Feb, 2017 @ 10:05am 
Looks and plays great. Though do keep forgetting it doesn't refresh movement points XP As an aside though, is it possible to scale down the model a bit? I'm building a fair number of them near my cities and they look absolutely huge.compared to everything else. Something 2/3 the size would probably look even better. But regardless, fantastic mod, so thanks for your efforts
Lord Cameron  [author] 25 Feb, 2017 @ 10:37am 
Thank you very much to the both of you!
cedric.yvon 23 Feb, 2017 @ 6:23am 
Lord Cameron this new content is excellent :)
Olorin 23 Feb, 2017 @ 6:06am 
Hey nice idea there ! Gj !
Lord Cameron  [author] 22 Feb, 2017 @ 8:11am 
Yes, so be careful where you put it!
cedric.yvon 21 Feb, 2017 @ 11:54pm 
Thank you for your precise answer, verry interresting.
Does it works also for ennemy ?
Lord Cameron  [author] 21 Feb, 2017 @ 10:51am 
Done! Sorry for the update spam. I kept making little mistakes. Also, if anyone has any idea how to move the Travel Stone ability into the normal building menu please let me know.
Lord Cameron  [author] 21 Feb, 2017 @ 9:21am 
Okay, take 3 on the comments. I am going to make a new unit dedicated to building travel stones. That way this mod will be compatible without DLC and with every mod.
Lord Cameron  [author] 21 Feb, 2017 @ 9:03am 
@Cedric.yvon
The berry restores your movement. This mod makes you move roughly 3 times faster on roads. (With the travel stone of course)
Lord Cameron  [author] 21 Feb, 2017 @ 9:02am 
@Fonzosh
1. Flyers gain a movement buff (They can move about twice as far) but the Travel Stone doesn't make roads any faster for them.
2. Probably. Unless Der Mentat altered the builder requisite, it will work. You won't break anything trying though, AoW mods are incredibly stable when it comes to being incompatable. They just overwrite eachother.
cedric.yvon 21 Feb, 2017 @ 12:27am 
What is the difference with the berry ?
Fonzosh 20 Feb, 2017 @ 3:34am 
Sounds like an interesting mod. Two questions.
1. If I read it correctly it doesnt work with fliers?
2. Does it work with Empire building mod?
Lord Cameron  [author] 2 Jan, 2017 @ 10:57am 
Yep, one turn
FlamingFeather 31 Dec, 2016 @ 2:02pm 
how long does the effect last on the unit? One turn?
Lord Cameron  [author] 1 Dec, 2016 @ 1:05pm 
Yeah, it's called 'cereal killer'
Revolverman 1 Dec, 2016 @ 12:12pm 
Ahh, ok now I understand. Thanks.