Space Engineers

Space Engineers

[Discontinued]Tubular Tanks
61 Comments
Cak 14 Nov, 2020 @ 11:59pm 
I just made a slimed down version of this mod and totally reworked/cleaned up the behind the scenes stuff. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2287843674 Enjoy!
Cak 20 Jul, 2019 @ 5:23pm 
Still working for me! Wish they stored more Hydro though. May have to make my own offline version with high capacity.
Omnilord 13 Apr, 2019 @ 3:07pm 
this mod has stopped working for me i cart load any new or old save's with the mod on the save
JDaremo Fireheart 2 Mar, 2019 @ 11:40pm 
I was thinking about trying these, is the mod still working or has an update in the last year broken them?
Yakuza_of_Borg 10 Mar, 2018 @ 1:47pm 
well i don't know whats changed but they work now grrr
Yakuza_of_Borg 9 Mar, 2018 @ 4:01pm 
Hey since the last update this mod is not working for me i cannot find in the G-menu these tanks anywhere tried searching, tried empty world single player, redownloading, deleting this and pipe conveyor expansion and redownloading and nothing they just don't show up
Argual  [author] 12 Jan, 2018 @ 6:21pm 
Thanks, the XL O2 Tube had wrong definitons, should be fixed now.
Shalmendo 22 Sep, 2017 @ 8:47am 
I'm having an issue! As of version 1.184.101 XL tanks aren't releasing or filling through conveyors (I'm using your conveyor tubes). I've tried everything I can think of, new worlds, starting from complete scratch, deleting and re-suscribing to the mod, etc... I can't get them to release oxygen through vents, or even accept intake from depressurizing vents. Please look into a fix!
Knapp 24 Aug, 2017 @ 7:09am 
Noticing something odd here.
When I add another mod, or remove another mod, any vehicles in the world that use tubular hydrogen tanks (the 3X3, small, with multiple attachments on the sides) use hydrogen at an accelerated rate.
Argual  [author] 20 Jul, 2017 @ 2:29pm 
Haha, i think that is w/o a 'c' :) Good one
Dooge 20 Jul, 2017 @ 1:59pm 
tubular radical, 90s slang my guy.
Argual  [author] 20 Jul, 2017 @ 1:22pm 
They are out, organizing a revolution ;)

Joke aside, IDK what do you mean "radical" tanks.
Dooge 16 Jul, 2017 @ 7:59pm 
where is radical tanks?
Enkiel 29 Jun, 2017 @ 6:05am 
Hi! I Found a Bug.. The XL Oxygen Tank´s can´t be Charget if you have only Oxygen Farms!!! If you use a Smaler Tanks ore an Oxygen Generator it Works... PS.: Awesome Mods! :D
Argual  [author] 29 May, 2017 @ 5:18am 
Sorry, I made a mistake in the description, that is only avaliable for the small grid. I fixed it.
-DDSSTT- 28 May, 2017 @ 1:44pm 
You list a "9x9x9 Hydrogen and Oxygen tanks for Large and Small grids" but I seem to be unable to locate it or see it for the large grid...
Pez 25 May, 2017 @ 9:39am 
Congrats on your update!
Argual  [author] 23 May, 2017 @ 1:19am 
I updated most features of the mod, I hope you guys like it. More preview pictures will come later.
Pez 12 Apr, 2017 @ 11:58am 
Still love the mod, can't wait for when your done redoing the models.
Pretec 20 Mar, 2017 @ 3:46pm 
Works as of today 3/20 Super nice to look at, fills whole block area and makes for excellent looking hydrogen systems over the stock blocks, Stock blocks remain functional as well !
Argual  [author] 23 Nov, 2016 @ 3:07pm 
SE only supports dx11, dx9 was removed months (maybe more than a year?) ago :)
neurodivergent miner 23 Nov, 2016 @ 2:24pm 
this is dx11 compatible right?
andbruu 14 Nov, 2016 @ 12:53pm 
Happy to hear. Not sure if I totally understand what you mean, but I am happy to wait for a possible fix. Just to describe my set-up, I am linking your XL Hydro-tanks directly to a Maintenance T-tube.
Argual  [author] 14 Nov, 2016 @ 12:38pm 
You can use adaptors, they are airtight. And if you mean that you want to be able to click them, I think I will add a tube end that "goes into" the blocks it is placed next to, so you can slap it on anything and it will be airtight. I will make a note for myself, but it may take time.
andbruu 14 Nov, 2016 @ 12:30pm 
@Argual
Is it possible that you add two air-tight faces to the tanks (connection ports)? I use your new maintance tunnels to have internal access to all systems, but the XL hydro-tanks create a leak. I also use the 1x1x1 oxy tanks, but haven't tested if they pose the same problem for me.
PS: Its a real fun challenge to have total internal access, and it is all made possible by your M.tunnels mod :)
Argual  [author] 8 Nov, 2016 @ 5:21am 
Shinra Sensei already made that joke, read back :D
Despicable Ocelot 7 Nov, 2016 @ 6:49pm 
Totally Tubular!
XD
Argual  [author] 16 Oct, 2016 @ 10:19am 
Oh well, the tube is unarmored, the pipe is armored, and they do not look like the same.
sean326 16 Oct, 2016 @ 9:45am 
but whats the difference between the tube and the pipe,it looks like the exact same thing?
Argual  [author] 16 Oct, 2016 @ 2:52am 
There are larger-than-vanilla and smaller-than-vanilla tanks, all of them come in armored and unarmored variants. But I think that these infos are already in the description... Im happy you find them cool, thanks! :)
sean326 15 Oct, 2016 @ 8:49pm 
What can I do with these I'm kinda lost but I think they look cool
Annastasya 16 Sep, 2016 @ 3:47pm 
Thanks for the info hun. Now that the mod that gives stats on blocks you are building doesn't work it's nice to know what the storage values are. I already do enough trial and error as it is!
Argual  [author] 12 Sep, 2016 @ 11:39am 
The blocks starting with an "L_" are the unarmored "Tubes"

LG_Tank_Hydro
ME_Tank_Hydro
SM_Tank_Hydro

L_LG_Tank_Hydro
L_ME_Tank_Hydro
L_SM_Tank_Hydro

LG_Tank_Oxygen
ME_Tank_Oxygen
SM_Tank_Oxygen

L_LG_Tank_Oxygen
L_ME_Tank_Oxygen
L_SM_Tank_Oxygen




LG_Tank_Hydro_3x3x3
SM_Tank_Hydro_3x3x3

L_LG_Tank_Hydro_3x3x3
L_SM_Tank_Hydro_3x3x3

LG_Tank_Oxygen_3x3x3
SM_Tank_Oxygen_3x3x3

L_LG_Tank_Oxygen_3x3x3
L_SM_Tank_Oxygen_3x3x3
Lakhdun 12 Sep, 2016 @ 4:40am 
Could you write the subtype IDs of the blocks? I'm trying to use the configurable LCDs mod, but it doesn't recognize the hydrogen tubes/pipes as tanks
Argual  [author] 7 Sep, 2016 @ 8:09am 
Changed my mind :)

Added XL tanks.

THERE IS A CATCH WITH THE XL VARIANT'S!
The armor on the XL variants are thinner, so people can't abuse the fact that theoritically you could build a wall out of them which would be approximately twice as efficient as heavy armor.
Argual  [author] 3 Sep, 2016 @ 5:27am 
I've decided to not make larger tanks, as the vanilla tanks are already large enough and the only point would be an armored variant of them. As f.e. the large hydrogen tank is 3x3x3 (if i remember correctly), the armor layer should be

"the steel plate layer of the modded tanks (150) * 3*3*3" (thats a lot of SP, also heavy as Fu... Frank, I mean't to say Frank...)

Otherwise it would be inconsistent with my design and underpowered.

AND it could be very easily abused, as it is only balanced when it can be shot from any angle. People could build OP armor from tanks.
Argual  [author] 1 Sep, 2016 @ 2:06pm 
The container size (i mean the place for bottles) is unbalanced currently, it is as large as the original tanks.
Te volume of gas that can fit in it should be balanced. (For example the oxygen tank large block is 2x1 and my oxygen tank is 1x1 so mine's capacity is half of the vanilla and so on)
Annastasya 1 Sep, 2016 @ 10:31am 
Would you mind providing some feedback on volumes? Are these standard vanilla volume tanks?

Thanks!
McGuffin 27 Aug, 2016 @ 5:43pm 
yes
Argual  [author] 26 Aug, 2016 @ 7:04am 
@MacinTrash
No, the picture shows off the armored and unarmored tanks from the mod, connected together by pipes from my other mod (link in desc).

Actually I'm a little mad at steam, I can't upload images. I created and labeled them already, but even when I try to upload them one by one, the loading never stops :/
Shinra Tensei 25 Aug, 2016 @ 5:31pm 
Totally Tubular
MacinTrash 25 Aug, 2016 @ 1:52pm 
not havn't tried this out, i guess i'm getting confused as to what it is i'm looking at in that picture, is that whole thing 1 block?
Argual  [author] 25 Aug, 2016 @ 6:58am 
Sorry I'm modding only in my freetime (to be honest i made these mainly for myself) and editing UI requires me (afaik) to create an entirely new block definiton type, so I think i won't do it
SirDurr 25 Aug, 2016 @ 6:17am 
Just a quick suggestion!
If you want to make it to where you can change the fill markings color (Which i REALLY think you should) why not just put a color adjuster in the tank UI?
Just doing that would make this mod 10x more appealing! Though its still great as is.
Argual  [author] 21 Aug, 2016 @ 11:13pm 
Yea, I'm planning to make 2x2, 3x3 and maybe a 5x5 for H2 and O2 too. I'm just going to the relatives for 4 days and I won't have access to computer (theirs can't run softwares that demand more performance than notepad ;) )
Cpt. Spooky 21 Aug, 2016 @ 5:41pm 
Neat, will you ever make larger versions of these, perhaps in different shapes? http://www.sae.org/dlymagazineimages/web/516/2866_2318.jpg
Argual  [author] 21 Aug, 2016 @ 10:17am 
I'll look into it, but to be honest I like it green, maybe if I learn how I will change it to "conveyor-yellow".
Lmecha 21 Aug, 2016 @ 10:00am 
filling* why must there be typos
Lmecha 21 Aug, 2016 @ 9:59am 
filling* why typos
Lmecha 21 Aug, 2016 @ 9:58am 
it*