Portal 2

Portal 2

Portal Room Entrance and World Portal Concepts
34 Comments
combatplayer01 15 Feb, 2021 @ 3:54pm 
8 years later
The Sojourner 2 Nov, 2012 @ 2:42am 
I also agree with @ArgleBargle. I found some notable design flaws in the elevator room:

1) I was able to hop off the railing of the catwalk, and jump into the slime...which isn't deadly! Then I can't exit!
2) You have overlapping railing segments which looks ugly.
3) The soundscapes aren't exactly what I would call correct, coherent, or consistent by any means. You'll have a much higher chance of getting a thumbs up if you pay attention to them!
Robixchan 17 Jun, 2012 @ 12:57pm 
76 16 Jun, 2012 @ 10:30pm 
Wow, you really did this one good! The stasis chamber idea fit, and the world portals worked as well as they always do. But what I REALLY like, was the elevator room. Great job, Corecii!
thewalkinglink 16 Jun, 2012 @ 9:19pm 
nice backgrounds. :)
StIg 15 Jun, 2012 @ 6:38am 
Agree with @ArgleBargle
ArgleBargle 14 Jun, 2012 @ 11:37pm 
Corecii, I appreciate those who take the time to make maps with Hammer. However, it's frustrating to visit a map where it's not clear that you're just experimenting. Your description of the map was overly optimistic. "A" for effort, "F" for expection. I apologize if that sounds horribly negative. That wasn't my intent. Keep going, but please make it clear that you're tossing out a puzzle/adventure... or merely doing a test of concept. One creator did a test of concept with laser reflection. The map was trivial, but that was expected. I gave a positive review since the concept needed further attention.
Corecii  [author] 14 Jun, 2012 @ 4:12pm 
@Queen: Al lthe textures and model in the map were all with Portal 2. I had another version that did use a custom model for the room and a few other custom things in it, but I couldn't get it BSPZipped correctly. You should be able to BSPZip it using AlienSwarm's authoring tools. More info is on the dev wiki
Charlie Memehands 14 Jun, 2012 @ 3:10pm 
This is really cool~! and if you don't mind my asking, how do you add custom visuals?
gifch 13 Jun, 2012 @ 8:30am 
cool)
stoooges 12 Jun, 2012 @ 6:48pm 
I think i just saw one of the most beautiful portal 2 maps ever.
OptimisticB 12 Jun, 2012 @ 4:16pm 
lol the radio can go through the fizzlers
DarkAutumn2618 12 Jun, 2012 @ 3:54pm 
AWESOME
except, use the same AWESOME thing you did, but add puzles
xMaxuss 12 Jun, 2012 @ 11:47am 
a bit buggy,but a good idea
Winflo 12 Jun, 2012 @ 7:59am 
Really impressed at the elevator! but the starting room walls could be less blue.
Ak-Akimbo 12 Jun, 2012 @ 7:00am 
c'est genial ca rafait le premier portal
imanex 12 Jun, 2012 @ 12:43am 
Also fizzlers dont fizzle radio
imanex 12 Jun, 2012 @ 12:41am 
I enjoyed it. It had nice touches and everything and I enjoyed the hardlight bridges from some reason. Only problem is,is goo wont kill you.
SlenderNerd 11 Jun, 2012 @ 5:35pm 
that was pretty cool!
DannyVFilms 10 Jun, 2012 @ 2:39pm 
A light bridge is easy. Make it in PTI then import to hammer if needed. The 45 degree...can't help you there.
Edward Wigglesworth 10 Jun, 2012 @ 2:12pm 
realy how do you make a light bridge ramp
realy!
DannyVFilms 10 Jun, 2012 @ 2:05pm 
1. the orange portal is on the wrong side. 2. the toilet doesn't flush 8( 3. the ceiling should close.
Edward Wigglesworth 10 Jun, 2012 @ 1:56pm 
that was realy cool of the light bridge ramp
Edward Wigglesworth 10 Jun, 2012 @ 1:55pm 
how did you make the ramp light bridge
Geneosis 8 Jun, 2012 @ 10:26am 
Well, not bad level design ^^ Simple and clean, people may enjoy more maps like that ;)
Chloe 🔰 6 Jun, 2012 @ 8:02am 
It's really good. Please make more and more complicated chambers ;D
/thumbsup