RimWorld

RimWorld

Extended Turrets
172 kommentarer
BlueDragonXD 3. nov. 2023 kl. 0:01 
No one has a 1.4 working version of this mod etc?
CurtimusPrime92 22. apr. 2022 kl. 0:54 
mod still dead and no other reupload/continuation?
Grannybasher 31. aug. 2021 kl. 1:55 
So, I notice Youhaveavirus's version of this has been removed from the workshop, does this mean you are back and intend to update this to 1.3?
Randumb_bot 13. aug. 2020 kl. 13:43 
Please update for 1.2 and Royalty! This is a staple mod for me :)
Kerillian 3. apr. 2020 kl. 11:34 
@virus so am Í
MasterGeef 19. mar. 2020 kl. 10:57 
@Virus I bow to you.
棋来! 12. mar. 2020 kl. 4:11 
I really appreciate it and will it be updated to 1.1?
Talisman1973 24. feb. 2020 kl. 4:17 
I am hoping this will be updated to 1.1 in the near future?
Palandus 17. jan. 2020 kl. 12:09 
Just so you know, one of the files in your mod has the incorrect file extension. In the directory "ThingDefs" the file Weapons_Bullets has the extension .txt when it is supposed to be .xml, in order for the game to read it.
Crossfire 16. juli 2019 kl. 9:29 
The lasers are awesome and go with the Star Wars mods I use, thanks!
ADanniMPA 6. juli 2019 kl. 22:14 
is this mod work with CE?
Air Conditioned Sweat Shop 3. juli 2019 kl. 8:26 
I see you took out the heavy turret, that's sad.

I'd like to see it back, the vanilla heavy turrets can't be uninstalled and reinstalled, and also can't be used with What The Hack, but your heavy turret can though. It'd be a good option to mount onto mechanoids.
Kilroy  [ophavsmand] 29. maj 2019 kl. 4:19 
Thanks for the information @bearhiderug, I will see what I can do about that.
Wheezy 18. maj 2019 kl. 10:00 
It doesn't seem to do so. I have the mod that removes turret barrel degradation but these turrets still have it
Kilroy  [ophavsmand] 18. maj 2019 kl. 7:41 
The way this mod is written it should be compatible with most mods that affect the way the turrets in the game behave
Wheezy 13. maj 2019 kl. 0:22 
Does this mod have compatibility with the no barrel degradation mod? I'm not the biggest fan of turret upkeep
Truth 3. apr. 2019 kl. 13:42 
Is this compatible with combat extended (CE)?
groovybluedog 31. mar. 2019 kl. 3:57 
There doesn't seem to be a heavy turret for me?
The_Jazzmaster 27. mar. 2019 kl. 14:50 
Hi Kilroy, I'm very glad to see that you are still going with this mod. It is still undoubtedly the best turret mod out there.
I don't know if this is easy to do or not, but would you be willing to put up a version of this mod that still included the 'Heavy Turret' available in it?
My wife & I really enjoyed using them and its a bit sad to see they have been taken out.
Keep up the great work!

Cheers, Elz & Jay
Szynszyl 9. mar. 2019 kl. 10:30 
There is mod for multi
Kilroy  [ophavsmand] 9. mar. 2019 kl. 8:23 
I didn't know there was multiplayer, but in theory it should work
Szynszyl 8. mar. 2019 kl. 12:12 
Hello,This mod work on multiplayer?
Kilroy  [ophavsmand] 24. feb. 2019 kl. 8:29 
I am going to look into what it would take to add TE support, I think it would also be a really good fit for this mod. unfortunately I don't have a lot of free time but I will do what I can
IceMaverick 19. feb. 2019 kl. 12:18 
Voicing support for a TE Patch.
RushilP 4. feb. 2019 kl. 8:49 
A Turret Extensions patch, or even built in compatibility, is one of only a few things that could make this mod better
Taullis 26. jan. 2019 kl. 6:52 
Love this mod, pretty much eliminates the need for things like MVT. Would love a TE patch. Top level work my friend!
Atomik Doctor 18. jan. 2019 kl. 20:35 
Very nicely done, thanks for the hard work!
Recon 5. jan. 2019 kl. 12:21 
TE patch please, amazing work btw ty! :)
Kilroy  [ophavsmand] 24. dec. 2018 kl. 7:22 
Hey Kirby, if thats something the people are interested in I think it wouldn't be difficult to do. Might be kind of fun to have
Kirby 24. dec. 2018 kl. 4:03 
Kilroy.

Are you going allow and make a Turret Extensions Patch for your Turrets? :steamhappy:
Doc Cams 17. dec. 2018 kl. 2:30 
what are the research prerequisites for these babies to appear on the security tab.?
Kilroy  [ophavsmand] 30. nov. 2018 kl. 16:04 
You don't need a new save to use this mod :)
Taur-nu-Fuin 29. nov. 2018 kl. 21:19 
this works on existing saves right?
sigmaMGE 2.0 24. nov. 2018 kl. 23:51 
Turret Extensions Patch please
timsteele 3. nov. 2018 kl. 20:28 
Best turret mod out . Thanks .
Archy 2. nov. 2018 kl. 1:52 
if it's not too troublesome please do put it back. auto cannon can't reinstall, the same goes for uranium slug turret, and sappers right now is a pain to deal with more than ever :(
Kilroy  [ophavsmand] 1. nov. 2018 kl. 19:01 
@crimemaker, I felt it was not needed with the turrets that the base game has introduced. If users feel differently though I can add it back to the mod
Archy 1. nov. 2018 kl. 7:37 
I can't find heavy turret, not even after fully researched or god mode enebled.
Kilroy  [ophavsmand] 31. okt. 2018 kl. 17:28 
The mod has been updated for the 1.0 release
AaronUK 28. okt. 2018 kl. 11:15 
dont need b19 we need 1.0
Leux-tl 22. okt. 2018 kl. 9:18 
1.0? + link in discription please?
Rodgun 22. sep. 2018 kl. 21:38 
Thanks a lot, was really missing these turrets on my perimeter.
whatitsapancake 22. sep. 2018 kl. 17:41 
OMG thank you!
Kilroy  [ophavsmand] 22. sep. 2018 kl. 6:58 
Mod is working and updated!
Kilroy  [ophavsmand] 21. sep. 2018 kl. 20:09 
Good news, I have all the code updated and running. I am just checking for bugs tonight and I will push the update tomorrow moring for the weekend :)
Rodgun 17. sep. 2018 kl. 16:07 
Thanks man!
Kilroy  [ophavsmand] 17. sep. 2018 kl. 4:46 
Hey guys, I am looking at updating this and adapting it to B19, there were some big changes to the code so it may take me a bit to trouble shoot
Rodgun 12. sep. 2018 kl. 18:27 
Hi Kilroy, any chance that this mod can get a B19 update?
Pawz 30. aug. 2018 kl. 19:25 
Any chance to get this updated to the current version?