Total War: WARHAMMER

Total War: WARHAMMER

Lokerian's Better Garrisons
91 Comments
WaRZa 24 Aug, 2017 @ 1:53pm 
The garrison displays well in the description of the capital but in battle the mod does not work. I have the same number of soldiers as in the game vanilla.
WaRZa 24 Aug, 2017 @ 1:19pm 
Don't work for me :( pls help
Kaelis 14 Aug, 2017 @ 12:55am 
Fantastic mod, I hope someone will just update this to Norsca so Warhammer 1 can end perfectly before 2 drops.
Seven Samurott 13 Aug, 2017 @ 3:19am 
Can someone who is good at modding continue to update this?
Veki 5 Apr, 2017 @ 7:51am 
Can you update this one last time pls?.. Other garrison mods are utter shit, if someone finds something good tho let me know pls.
Priest 28 Mar, 2017 @ 2:26pm 
Update pliiiisss Lokerian!!!
Herrick 4 Mar, 2017 @ 8:19am 
I love your mods Lokerian
I wish the best for you :)
Linjo 2 Mar, 2017 @ 11:38pm 
Yep pity you go! Thanks for all the nice work tough. This game wouldn't be the same without it :)
lastspartacus 2 Mar, 2017 @ 8:46pm 
No doubt, I'm basically dumpster diving now XD
Tamaska 2 Mar, 2017 @ 6:20pm 
I wish lastspartacus every other mod I see isn't as good as Lokerian's.
lastspartacus 2 Mar, 2017 @ 11:04am 
Oh man, I never realized how paltry the garrisons were until this mod wasn't working anymore.
Best of luck with everything Loke.

So, anyone found anything decent as filler until Lokerian updates? I always supplemented this with tier 4 cities and garrison commanders and im really missing beefier garrisons.
Matmannen 1 Mar, 2017 @ 10:51am 
So this mod is never going to be compatible with Bretonnia =(
Tamaska 28 Feb, 2017 @ 1:39pm 
Indeed sad to see you go, your garrison mod is the best.
Nayran 28 Feb, 2017 @ 3:07am 
Thanks @Lokerian for all your works!
Verrik 27 Feb, 2017 @ 5:51pm 
Sad to see you go. One of the greats. Your mods will be missed <3
Lokerian  [author] 27 Feb, 2017 @ 6:18am 
A Note to all my mod Subscribers: part 1

I have grown short of time to continue developing my mods, also the amount of time required to keep mods working, updated and supported is something i cant afford doing for free anymore, i have other priorities in real life that i must attend and therefor this mods will be over starting from tomorrow.

After all i started my mods to play Bretonnia, and thanks to the amazing community and their support i was brought to do way more than just a Bretonnia mod, sadly its a lot of time, and i have many other responsibilities in real life, which i can't keep merging with the time required from me to make mods and keep them working.
Lokerian  [author] 27 Feb, 2017 @ 6:18am 
A Note to all my mod Subscribers: part 2

Maybe one day i'll be back once all the dlc and updates to the game are over, there at least i know that the time i put into making mods for the game will be limited and that i wont be required to spend so much time updating them over and over.

I like to believe that my mods helped many moders out there for guidance on how to get some specific things done, and i think the variety of content in the workshop has grown to be more diverse and significant, therefor i'll take a step back and join you the players and enjoy the game with what is given.

I want to thank all the community for the long lasting support and i hope you find yourselves to understand where i come from.

Loke.
Nexus 26 Feb, 2017 @ 6:51pm 
Pls Update than :)
Lokerian  [author] 17 Jan, 2017 @ 10:40am 
guardianru - You are free to make any local changes to my mod, but publishing a copy version of my mod with slight changes i do not aprove, in the other hand i do welcome you to make your own balance to the garrisson maybe even include major cities in it, there's no mod that does that in the workshop and im sure it will attract some a nice audience :)
guardianru 17 Jan, 2017 @ 6:04am 
Thank you for answer. Because i use Radious but i really wish to use your garrisons too. They are better. Without them the conquering AI is very fast so buildings that give new def troops can't have time to grow. I'll ask him or would try to fix that thing by myself. Loke, Is it normal if i'll make some changes in yours mod if it would be needed (with credits 100% to you of course = would you bless me for that-)) :steammocking: )?
Lokerian  [author] 17 Jan, 2017 @ 5:45am 
guardianru - No i will not change those numbers because those are vanilla ID, my added units start at much higher numbers than that, i dont like radious or anything around it therefor i wont move a finger to provide better compatibility with it, though if you are already in the file, you can always delete those conflicting ID nothing will be affected in the mod.
guardianru 16 Jan, 2017 @ 8:35pm 
Loke, hi! Could you change ID for that garrison troops (here is http:// //prntscr. com/dwm4pm ) ? It's just here you and Radious Mod in the building_level_armed_citizenry_junctions_tables he use 40000-40330 and after 50000 and higher id's
Lokerian  [author] 6 Jan, 2017 @ 12:54am 
Yes
Baron Khazadson 6 Jan, 2017 @ 12:19am 
Just wondering if this works with the Lorehammer mods.Cheers!
Lokerian  [author] 31 Dec, 2016 @ 2:59am 
@Minor Update - Patch notes in the steam notes section.
Lokerian  [author] 26 Dec, 2016 @ 8:45am 
Rolled in Update - Patch notes in the steam notes section.
Lokerian  [author] 21 Dec, 2016 @ 2:32am 
@nova this mod supports tier 4
Nova 20 Dec, 2016 @ 8:14pm 
I know this might be a long shot, but I was wondering if you could make an additional mod similar to this one, for tier 4 settlements, as i use mods to allow minor settlements to have an additional tier.
Smaug 16 Dec, 2016 @ 12:03pm 
Very interesting mod, makes it far harder to bumrush province capitals and makes some settlements actually worth sieging down (due to the hordes of defenders inside).
SIX 14 Dec, 2016 @ 1:08pm 
@Killijan in my last game chaos overunn the empire and the VC . I use valuable veterans tho im pretty sure it helps chaos a lot.
Lokerian  [author] 13 Dec, 2016 @ 12:37pm 
@Killijan never noticed that my self usually chaos does well against kislev but you can always use stronger chaos hordes with this garrison
coffeecake 13 Dec, 2016 @ 10:44am 
I really like this mod but it seems that chaos can never get out kislev with this on.. which isn't a bad thing per se. Just something i have noticed.
Vice 12 Dec, 2016 @ 4:49pm 
Could you add the units you put in for the Wood Elf's like you did for all the other factions?
PaulAzure 12 Dec, 2016 @ 3:08pm 
What's a Golbin Archer? Just kidding.
This looks very promising and might put the garrisons just over the edge to actually be worth something when the actual main armies are out campaigning. Trying it out ... now. :)
Lokerian  [author] 11 Dec, 2016 @ 8:28am 
@Lumiere - Added garrisons for the wood elves in the patch. in scale to those added to the other factions.
Lumiere 10 Dec, 2016 @ 6:28pm 
What does 'Added Support' mean for the Wood Elves? In regards to the latest patch?
Lokerian  [author] 10 Dec, 2016 @ 12:15am 
Side Note: Update Rolled in - Minor changes can be seen in the steam patch note sections.
Lokerian  [author] 9 Dec, 2016 @ 9:16pm 
Most likely i haven't looked into them yet as for all the mods i need to update, the mod works and thats why i reuploaded it, but ill get back to it in a few days.
Unnamed_Shadow 9 Dec, 2016 @ 9:11pm 
Will the Wood Elves get bigger garrisons? Those 1 slot settlements are pretty hard to defend.
Bellator 12 Nov, 2016 @ 9:32pm 
Can you make this mod for tier 4 settlemets ?
Voyle 11 Nov, 2016 @ 2:57am 
Same thing with the crooked moon. The combination of this mod and tier 4 settlements makes me want to keep level 3 settlements for their higher garrisons. Not sure if it can be changed through this mod.
Tw1tch 5 Nov, 2016 @ 5:02am 
Lokerian. Thank you for the update. I'm not sure if it is my side or if the the mod is working as intended with Mazz's Tier 4 minor settlement mod. Busy in a campaign with Wurzzag and Tier 3 settlements have 17 units but when you upgrade to Tier 4 there is only 13 units. Regards
Lokerian  [author] 4 Nov, 2016 @ 5:22am 
Rolling in Update - Patch notes will soon be available.
Tw1tch 1 Nov, 2016 @ 2:02pm 
much appreciated. thanks. looking forward to the update.
Lokerian  [author] 1 Nov, 2016 @ 8:53am 
You are right, but i wont have time to deal with that till the weekend, thanks for pointing it out i never noticed :).
Tw1tch 1 Nov, 2016 @ 2:53am 
also looks like Skarsnik needs an update too since they are both on the same new table.
Tw1tch 1 Nov, 2016 @ 2:42am 
Hi Lokerian, thanks for the mod. Is it possiblef or you to add this to Wurrzag's building chain? He doesn't get the benfits of the usual greenskins garrisons units you've done. Thank you.
Lokerian  [author] 25 Oct, 2016 @ 11:15am 
Nop sorry.
Bellator 25 Oct, 2016 @ 9:23am 
do you know some garrison overhaul ?
Lokerian  [author] 25 Oct, 2016 @ 9:19am 
@Nord I agree with you that's not ideal >.< specially for defense but as i said, if i get into one i'll end up doing all of them, and i want to avoid that at the moment, im short in time as it is anyway.