War for the Overworld

War for the Overworld

Lord Of Echoes CO-OP Afterstory 10.
10 Comments
Green.Sliche  [author] 20 Aug, 2017 @ 1:16pm 
Replaced 2 Archons with 2 Eternals. Re-applied inhibitor bug fix.
Green.Sliche  [author] 19 Dec, 2016 @ 1:37pm 
Restructured main map for better AI performance.

Replaced 4 Archons owned by Empire by 4 Colossuses. Re-updated special 3 tile doors, they should be working correctly now.
Green.Sliche  [author] 6 Oct, 2016 @ 7:17am 
Minor Empire base restructure. Replaced Empire's AI personality with less aggressive one.
Green.Sliche  [author] 4 Oct, 2016 @ 8:04am 
Visual improvements and map structure changes. Fixed bug with doors which prevented Empire from responding to attacks. Replaced front area with liquid gold, this should give time to players to prepare themselves. Replaced Glacial Doors with 3 tile Corridor Doors. Replaced Siege Shrine with Mana Shrine for all players.
Green.Sliche  [author] 27 Sep, 2016 @ 3:30pm 
Replaced Aggressive Empire AI personality by more balanced one. This should solve issue where it would trainwreck all AI team mates one by one way too early.
Green.Sliche  [author] 27 Sep, 2016 @ 7:47am 
Added 8 vision shrines instead of 3x3 Crypts at block post areas.
Green.Sliche  [author] 27 Sep, 2016 @ 7:46am 
Rebalanced Empire's rooms.

Added extra entrances so AI players may find more ways of breaching.
Green.Sliche  [author] 27 Sep, 2016 @ 6:43am 
Fixed missing door. Minor visual improvements.

Added 4 inhibitors to Empire.
Green.Sliche  [author] 26 Sep, 2016 @ 2:14pm 
Added starter units to Empire. Added extra lairs to prevent overcrowding. Added 4 3x5 treasuries.
Green.Sliche  [author] 24 Sep, 2016 @ 2:50pm 
Added Avatar of Overseer.