安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
We've been running it on my server for a while now, and we see it as a must have equal to s+ and classic flyers. Feels like something the game was missing, not something out of place at all.
Very good job mate
Maybe with honey, advanced crops, stimulant or so.
p.s. who needs to change recipe or crafting cost of "Veggie Medley" you can do it through Game.ini even now
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Veggie_Medley_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_Veggie_Citronal_C",BaseResourceRequirement=16.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_Veggie_Longrass_C",BaseResourceRequirement=16.0,bCraftingRequireExactResourceType=false), (ResourceItemTypeString="PrimalItemConsumable_Veggie_Rockarrot_C",BaseResourceRequirement=16.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_Veggie_Savoroot_C",BaseResourceRequirement=16.0,bCraftingRequireExactResourceType=false)))
Cool mod!
Thanks =D
Are you going to update both to the latest dev kit release?
I would love to consider this one for use on a server.
Simple: 20 each veggie seed and crafted like current medley.
A little easier than flying off in search of Titanboas, killing them at your tame and then feeding. At least with herbivore prime, you know exactly where you need to go, to get your next batch.
Great mod!
https://www.ark-survivors.eu/