Banished

Banished

DS Small Village
46 Comments
迷途的刀客 16 Jan, 2019 @ 8:52pm 
一个小村庄:市场和住宅,储藏室和地窖,桥梁和码头码头,养蜂和米德酿酒,铁匠和木柴场,小教堂和墓地,以及村庄水井。




包括什么?



4、5和6个居住家庭(10个变种)

酒窖(2个变种)、谷仓(小型和大型)、仓库(食品、货物和一般)

农贸市场(所有食品、食品、健康)

商品市场(燃料、工具、衣服、纺织品、木材、铁、石、煤)

木料场(1-2个伐木工人)(2个变种)

铁匠

蜂巢/养蜂场(2个变种)

米德啤酒公司

乡村水井(3种变体)

乡村礼拜堂

乡村公墓

模块化桥梁:吊桥(2种类型),3x1和4x1拱桥

模块化码头/码头部件,多种多样



增加资源:

蜂蜜(食用水果)-值1

梳蜜(食用水果蛋白)值3

蜂王浆(健康)-价值8

MEAD(酒精)-值8

研磨过的米德(酒精)-值15
discrepancyOk  [author] 14 Dec, 2017 @ 6:46pm 
@Saint Porksworth, yes one day i will update this for the full version. but that won't be anytime soon. This mod is not compatible with the individual mods.

You can now also download:
DS Small Village - Homes
DS Small Village - Services
DS Small Village - Storage
Nefilol Seflll 14 Dec, 2017 @ 3:02pm 
@discrepency: Why not just upload the individual mods for those who want the individual bits, while keeping this one for those who want the full package?

Are you unable, or unwilling to update this one?
discrepancyOk  [author] 14 Dec, 2017 @ 2:51pm 
This mod has now been broken up into individual mods.

I will be uploading them all within the next few weeks.
Please Unsubscribe from this mod, it will not be compatible, and eventually will be removed/replaced.

The first individual mod is:
DS Jetty & Bridge - you can Subscribe to it now. It requires the latest version of Banished (107)
TheFunnyOne1125 14 Dec, 2017 @ 12:23pm 
@Saint Porksworth Discrepancy is working on the mod you speak of. It's in Beta right now, http://worldofbanished.com/index.php?topic=1615.0
I've been using it. Works pretty nicely.
Nefilol Seflll 13 May, 2017 @ 5:10am 
Any chance of a forester lodge/various other profession buildings in this style? I find myself almost not wanting to even use some of the vanilla professions this mod lacks for how appealing these look compared to them.


And perhaps a few more jetty variations, be they functional or asthetic such as a small fishing shack or the like on one.
WAND3R3R_R33C3 1 Apr, 2017 @ 10:26pm 
This needs a small tailor, but the rest of the mod is great.
Shir Blackwater 9 Feb, 2017 @ 5:49pm 
Nice little mod, could maybe use a bit more variation in how the houses look, like maybe some ivy growing on a wall or some other small decorations as they do look a little uniform right now perhaps. But that's a bit of a nitpick from me really. Overall looks nice and even works alongside some of the vanilla things.
Seraphina 27 Dec, 2016 @ 12:56pm 
Can you make it so that it also produces BeesWax - making candles, and the candles provide a small amount of heat so my people dont complain so much about the cold. if you can't do the heat part thats ok, just even one more item to produce n trade is cool!
Rye Encoke 27 Dec, 2016 @ 9:14am 
does the general warehouse store everything then? The description doesn't mention wood or stone but not sure if that is just due to not enough space to list everything. If it doesn't what else do I need besides general warehouse to store everything?
discrepancyOk  [author] 3 Dec, 2016 @ 1:15am 
I have added a link to a manual download for a pre release beta test of DS Small Village v2. See the Discussions page for details.
您是来屠绿教徒的吧 28 Oct, 2016 @ 7:54pm 
good
discrepancyOk  [author] 20 Oct, 2016 @ 5:53am 
@Random guy, it is already in the current release of the Mega Mod.
Moltoy 18 Oct, 2016 @ 7:30am 
Will this be in mega mod?
discrepancyOk  [author] 15 Oct, 2016 @ 4:13pm 
@DrewRitosPresents, you must start building from the land, and work your way out across the river/lake. The people should use them like a bridge. But if you build a piece with no land access, they could become stuck and starve or freeze to death.
Drew 15 Oct, 2016 @ 9:01am 
How do I use the jetties? How do I get people to be able to get on them I mean.
Strains 13 Oct, 2016 @ 11:45pm 
another must have.
anthonyjohnadlington 10 Oct, 2016 @ 7:18pm 
@ discrepancy Cant wait
Redeye 2 Oct, 2016 @ 9:56am 
@ Discrepnacy, Yes sir that actually sounds good.
Popdartan 2 Oct, 2016 @ 3:42am 
Sounds good :)
discrepancyOk  [author] 2 Oct, 2016 @ 12:51am 
@popdartan, that is a good idea. I have wanted to make a new start condition :)

What kind of start conditions would you like? same as vanilla but with DS Village housing/storage, and a few other starts?
Popdartan 1 Oct, 2016 @ 1:09pm 
You should make a starting setting with this.
discrepancyOk  [author] 25 Sep, 2016 @ 5:59am 
Further testing and checking highlighted a mistake I'd made with the resource type of the royal jelly - it wasn't actually classed as anything and that is why it kept causing the limits to max out.

I have just uploaded an update, see the Discussions tab, for the Change Log.

This should be save-game combatible.
Muad'dib 25 Sep, 2016 @ 2:42am 
I also have problem whit Bee Shelter. Triad raising the Healt/Herb bar. Still no difrent
discrepancyOk  [author] 24 Sep, 2016 @ 5:45pm 
@Quarrel53 - the reson for production issues could be because the Bee Shelter also uses the Health/Herb limit, raise that and it should be fine.
None of my buildings bring nomads, and in a vanilla game you will still need to build the vanilla marketplace and trading post (as well as the townhall) to get nomads.

@cainacol12 - Yes eventually, though I'm not sure of the timeframe for this. Check out this website to find announcments and informantion about the banished megamod: http://www.colonialcharter.com/index.php/forum/megamod

@tilarium - Yes the townhouses fit snug against each other, as do the storage warehouses. Most of the buildings sit close to the edge of the tile, and thus can often sit up close to each other to create a compact village.
crylive 24 Sep, 2016 @ 12:45pm 
BiG Like:steamhappy:
tilarium 24 Sep, 2016 @ 12:05am 
Looks really cool! A nice addition to my collection of mods! Quick question on the townhomes, can they be placed side by side so that they look like one building when together?
Dim H@ndz 22 Sep, 2016 @ 2:58pm 
Hi will this be added to the mega mod? or should I download it seperately.
Quarrel53 22 Sep, 2016 @ 8:40am 
I liked this mod, but after some years (just quit it at 50) the counters went crazy and so the production followed.. My big sheep pasture was still good, but my cattle died off until I added staff.Oh, and still waiting for some nomads, and yes I had the usual required buildings. I'll watch out for an updated version, as this might be the last mod I need.
Eoz de verschrikkele 22 Sep, 2016 @ 8:17am 
A schuhmaker perhaps
discrepancyOk  [author] 22 Sep, 2016 @ 7:55am 
Hello, sorry. My fault. It is because the 'Royal Jelly' is also using the health/herb limit. I wil soon upload an update that will also include the Health limit in the UI box.
It will also include an option to build the Apiary/Bee Shelter with a choice of production.
Also will include a fix to the Blacksmith to allow the proper handling of coal.
Fletcher_the_Wolf 21 Sep, 2016 @ 9:23pm 
Love the mod but i dont understand how the Apiary works. After i build it, it works for about 5 minuites then claims that its reached the maximum production allowed even though it hasnt. Im not running any other apiary mods.
Eoz de verschrikkele 20 Sep, 2016 @ 10:00pm 
Sweet has potential, how abaot a schuhmaker always mist it in the game
Muad'dib 20 Sep, 2016 @ 11:03am 
Loking forward on doctor building next
[T|★] Rake_Steel 19 Sep, 2016 @ 1:44pm 
love me some small scale structures, keep it up.
Evelise Chevalier ˚୨✧୧ 19 Sep, 2016 @ 9:56am 
Looking good man, great job. been waiting for a village buildings mod for Banished:steamhappy:
kmashworth 18 Sep, 2016 @ 8:09pm 
Thank you and I really like this mod..
discrepancyOk  [author] 18 Sep, 2016 @ 5:51pm 
a tailor is planned for v2 :)
Madam_Mim 18 Sep, 2016 @ 5:29am 
nice! hope there will be a tailor soon :)
Slavepetrich 18 Sep, 2016 @ 4:40am 
Looks great!
kmashworth 18 Sep, 2016 @ 1:20am 
I really like this and was wondering if you have plans for a tailor?
StainlessSteelCynic 17 Sep, 2016 @ 5:41pm 
This is a great addition to the game.
I'm running it alongside the Colonial Charters, New Medieval Town and Small Town Row Houses mods (along with some others) and it means you can create some really varied medieval style towns.
Adam_McMullen 17 Sep, 2016 @ 4:52pm 
Subscribed. This looks good. Can't wait to try it.
Old Lady 17 Sep, 2016 @ 1:43pm 
Guess i would regret not suscribing ^^ so....
OldGamer 17 Sep, 2016 @ 12:23pm 
subscribed, looks good!!
Cynixra 17 Sep, 2016 @ 10:13am 
Looks gorgeous. I will be trying it out posthaste!