Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
包括什么?
4、5和6个居住家庭(10个变种)
酒窖(2个变种)、谷仓(小型和大型)、仓库(食品、货物和一般)
农贸市场(所有食品、食品、健康)
商品市场(燃料、工具、衣服、纺织品、木材、铁、石、煤)
木料场(1-2个伐木工人)(2个变种)
铁匠
蜂巢/养蜂场(2个变种)
米德啤酒公司
乡村水井(3种变体)
乡村礼拜堂
乡村公墓
模块化桥梁:吊桥(2种类型),3x1和4x1拱桥
模块化码头/码头部件,多种多样
增加资源:
蜂蜜(食用水果)-值1
梳蜜(食用水果蛋白)值3
蜂王浆(健康)-价值8
MEAD(酒精)-值8
研磨过的米德(酒精)-值15
You can now also download:
DS Small Village - Homes
DS Small Village - Services
DS Small Village - Storage
Are you unable, or unwilling to update this one?
I will be uploading them all within the next few weeks.
Please Unsubscribe from this mod, it will not be compatible, and eventually will be removed/replaced.
The first individual mod is:
DS Jetty & Bridge - you can Subscribe to it now. It requires the latest version of Banished (107)
I've been using it. Works pretty nicely.
And perhaps a few more jetty variations, be they functional or asthetic such as a small fishing shack or the like on one.
What kind of start conditions would you like? same as vanilla but with DS Village housing/storage, and a few other starts?
I have just uploaded an update, see the Discussions tab, for the Change Log.
This should be save-game combatible.
None of my buildings bring nomads, and in a vanilla game you will still need to build the vanilla marketplace and trading post (as well as the townhall) to get nomads.
@cainacol12 - Yes eventually, though I'm not sure of the timeframe for this. Check out this website to find announcments and informantion about the banished megamod: http://www.colonialcharter.com/index.php/forum/megamod
@tilarium - Yes the townhouses fit snug against each other, as do the storage warehouses. Most of the buildings sit close to the edge of the tile, and thus can often sit up close to each other to create a compact village.
It will also include an option to build the Apiary/Bee Shelter with a choice of production.
Also will include a fix to the Blacksmith to allow the proper handling of coal.
I'm running it alongside the Colonial Charters, New Medieval Town and Small Town Row Houses mods (along with some others) and it means you can create some really varied medieval style towns.